diff --git a/polymer/eduke32/source/player.c b/polymer/eduke32/source/player.c index 89d44ef77..7c206694b 100644 --- a/polymer/eduke32/source/player.c +++ b/polymer/eduke32/source/player.c @@ -2194,7 +2194,7 @@ void P_DoWeaponSpawn(DukePlayer_t *p) { int32_t j, snum = sprite[p->i].yvel; - if (!aplWeaponSpawn[p->curr_weapon][snum]) + if (aplWeaponSpawn[p->curr_weapon][snum] <= 0) // <=0 : AMC TC beta/RC2 has WEAPONx_SPAWN -1 return; j = A_Spawn(p->i, aplWeaponSpawn[p->curr_weapon][snum]);