From 40cb64cdcf50d65ddbc969ca0655544e3d0af9b5 Mon Sep 17 00:00:00 2001 From: Mitchell Richters Date: Wed, 7 Oct 2020 23:40:41 +1100 Subject: [PATCH] - applylook(): Remove some forgotten debug lines. --- source/core/gamecontrol.cpp | 3 --- 1 file changed, 3 deletions(-) diff --git a/source/core/gamecontrol.cpp b/source/core/gamecontrol.cpp index 7d2e82f0c..5946daf29 100644 --- a/source/core/gamecontrol.cpp +++ b/source/core/gamecontrol.cpp @@ -1824,9 +1824,6 @@ void applylook(PlayerAngle* angle, fixed_t const q16avel, ESyncBits* actions, do angle->rotscrnang -= q16look(FloatToFixed(scaleAdjust * (720. / GameTicRate))); } - Printf("look_ang %d\n", angle->look_ang.asbuild()); - Printf("rotscrnang %d\n", angle->rotscrnang.asbuild()); - if (*actions & SB_TURNAROUND) { if (angle->spin.asbam() == 0)