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- playerQavSceneProcess handled for rxBuckets
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1 changed files with 7 additions and 6 deletions
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@ -6185,7 +6185,8 @@ QAV* playerQavSceneLoad(int qavId) {
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void playerQavSceneProcess(PLAYER* pPlayer, QAVSCENE* pQavScene) {
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void playerQavSceneProcess(PLAYER* pPlayer, QAVSCENE* pQavScene) {
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int nIndex = pQavScene->index;
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int nIndex = pQavScene->index;
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if (xspriRangeIsFine(sprite[nIndex].extra)) {
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auto qavactor = &bloodActors[nIndex];
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if (qavactor->hasX()) {
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XSPRITE* pXSprite = &xsprite[sprite[nIndex].extra];
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XSPRITE* pXSprite = &xsprite[sprite[nIndex].extra];
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if (pXSprite->waitTime > 0 && --pXSprite->sysData1 <= 0) {
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if (pXSprite->waitTime > 0 && --pXSprite->sysData1 <= 0) {
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@ -6195,9 +6196,9 @@ void playerQavSceneProcess(PLAYER* pPlayer, QAVSCENE* pQavScene) {
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for (int i = bucketHead[pXSprite->txID]; i < bucketHead[pXSprite->txID + 1]; i++) {
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for (int i = bucketHead[pXSprite->txID]; i < bucketHead[pXSprite->txID + 1]; i++) {
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if (rxBucket[i].type == OBJ_SPRITE) {
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if (rxBucket[i].type == OBJ_SPRITE) {
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spritetype* pSpr = &sprite[rxBucket[i].rxindex];
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auto rxactor = rxBucket[i].GetActor();
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if (pSpr->index == nIndex || !xspriRangeIsFine(pSpr->extra))
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if (!rxactor || !rxactor->hasX() || rxactor == qavactor) continue;
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continue;
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spritetype* pSpr = &rxactor->s();
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pXSpr = &xsprite[pSpr->extra];
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pXSpr = &xsprite[pSpr->extra];
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if (pSpr->type == kModernPlayerControl && pXSpr->command == 67) {
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if (pSpr->type == kModernPlayerControl && pXSpr->command == 67) {
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@ -6205,10 +6206,10 @@ void playerQavSceneProcess(PLAYER* pPlayer, QAVSCENE* pQavScene) {
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else trPlayerCtrlStartScene(pXSpr, pPlayer, true);
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else trPlayerCtrlStartScene(pXSpr, pPlayer, true);
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return;
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return;
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}
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}
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nnExtTriggerObject(rxBucket[i].type, rxactor->s().index, pXSprite->command);
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}
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}
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else nnExtTriggerObject(rxBucket[i].type, rxBucket[i].rxindex, pXSprite->command);
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nnExtTriggerObject(rxBucket[i].type, rxBucket[i].rxindex, pXSprite->command);
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}
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}
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} //else {
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} //else {
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