mirror of
https://github.com/DrBeef/Raze.git
synced 2025-02-01 05:20:43 +00:00
- don't typedef MATTGAMEVAR
This commit is contained in:
parent
4dbbe892ae
commit
3eb640658f
1 changed files with 2 additions and 2 deletions
|
@ -128,7 +128,7 @@ enum
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
typedef struct
|
struct MATTGAMEVAR
|
||||||
{
|
{
|
||||||
union
|
union
|
||||||
{
|
{
|
||||||
|
@ -141,7 +141,7 @@ typedef struct
|
||||||
GameVarValue initValue; // this is what gets copied to players/actors upon spawn. This is not the same as the default!
|
GameVarValue initValue; // this is what gets copied to players/actors upon spawn. This is not the same as the default!
|
||||||
unsigned int dwFlags;
|
unsigned int dwFlags;
|
||||||
char szLabel[MAXVARLABEL];
|
char szLabel[MAXVARLABEL];
|
||||||
} MATTGAMEVAR;
|
};
|
||||||
|
|
||||||
extern MATTGAMEVAR aGameVars[MAXGAMEVARS];
|
extern MATTGAMEVAR aGameVars[MAXGAMEVARS];
|
||||||
extern int iGameVarCount;
|
extern int iGameVarCount;
|
||||||
|
|
Loading…
Reference in a new issue