diff --git a/source/games/sw/src/bunny.cpp b/source/games/sw/src/bunny.cpp index e1e90e777..ca5f5816a 100644 --- a/source/games/sw/src/bunny.cpp +++ b/source/games/sw/src/bunny.cpp @@ -1052,8 +1052,6 @@ int DoBunnyQuickJump(DSWActor* actor) actor->spr.angle += DAngle180; HelpMissileLateral(actor, 2000); actor->spr.angle = hitActor->spr.angle; - actor->user.Vis = actor->int_ang(); // Remember angles for later - hitActor->user.Vis = hitActor->int_ang(); NewStateGroup(actor, sg_BunnyScrew); NewStateGroup(hitActor, sg_BunnyScrew);