mirror of
https://github.com/DrBeef/Raze.git
synced 2025-02-21 19:21:44 +00:00
- fixed NAM's sniper rifle.
This was using one of WW2GI's apl* variables, but shouldn't.
This commit is contained in:
parent
415dc5246d
commit
3c2c53c7e1
1 changed files with 1 additions and 1 deletions
|
@ -2446,7 +2446,7 @@ static void operateweapon(int snum, ESyncBits actions)
|
||||||
//#endif
|
//#endif
|
||||||
}
|
}
|
||||||
else if (!isNam()) p->kickback_pic++;
|
else if (!isNam()) p->kickback_pic++;
|
||||||
if (isNam() && p->kickback_pic > aplWeaponReload(p->curr_weapon, snum)) // 30)
|
if (isNam() && p->kickback_pic > 30)
|
||||||
{
|
{
|
||||||
// reload now...
|
// reload now...
|
||||||
p->okickback_pic = p->kickback_pic = 0;
|
p->okickback_pic = p->kickback_pic = 0;
|
||||||
|
|
Loading…
Reference in a new issue