From 3ad4a869c108fdbeb3db40cd2cdb11860b76f3b1 Mon Sep 17 00:00:00 2001 From: Christoph Oelckers Date: Fri, 23 Apr 2021 20:11:46 +0200 Subject: [PATCH] - handle the case that a deleted sprite has inserted its bogus sector reference into the clip list. We got one report of Blood crashing on this. --- source/build/src/clip.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/source/build/src/clip.cpp b/source/build/src/clip.cpp index bedbf0eab..ece2c7b9d 100644 --- a/source/build/src/clip.cpp +++ b/source/build/src/clip.cpp @@ -1088,6 +1088,7 @@ void getzrange(const vec3_t *pos, int16_t sectnum, for (bssize_t i=0; i= 0) {