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Fix sound system restart crash with high res music pack
git-svn-id: https://svn.eduke32.com/eduke32@1000 1a8010ca-5511-0410-912e-c29ae57300e0
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parent
73a9dbc80e
commit
37767e0caf
6 changed files with 32 additions and 28 deletions
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@ -232,7 +232,7 @@ int loadgldriver(const char *driver)
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if (!driver)
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{
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#ifdef _WIN32
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driver = "OPENGL32.DLL";
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driver = "opengl32.dll";
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#elif defined __APPLE__
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driver = "/System/Library/Frameworks/OpenGL.framework/OpenGL";
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#else
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@ -625,7 +625,7 @@ int loadglulibrary(const char *driver)
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if (!driver)
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{
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#ifdef _WIN32
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driver = "GLU32.DLL";
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driver = "glu32.dll";
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#elif defined __APPLE__
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driver = "/System/Library/Frameworks/OpenGL.framework/OpenGL"; // FIXME: like I know anything about Apple. Hah.
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#else
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@ -10120,14 +10120,14 @@ static void genspriteremaps(void)
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g_NumPalettes = (g_NumPalettes * (uint64)0x0202020202 & (uint64)0x010884422010) % 1023;
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#endif
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for (j=0;j < g_NumPalettes;j++)
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for (j=g_NumPalettes-1;j>=0;j--)
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{
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kread(fp,(signed char *)&look_pos,1);
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kread(fp,tempbuf,256);
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makepalookup((int)look_pos,tempbuf,0,0,0,1);
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}
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for (j = 0; j < 256; j++)
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for (j = 255; j>=0; j--)
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tempbuf[j] = j;
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g_NumPalettes++;
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makepalookup(g_NumPalettes, tempbuf, 15, 15, 15, 1);
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@ -171,6 +171,7 @@ int ScanGroups(void)
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if (usedgrpcache)
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{
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int i = 0;
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FILE *fp;
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fp = fopen(GRPCACHEFILE, "wt");
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if (fp)
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@ -180,11 +181,14 @@ int ScanGroups(void)
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fgg = fg->next;
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fprintf(fp, "\"%s\" %d %d %d\n", fg->name, fg->size, fg->mtime, fg->crcval);
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free(fg);
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i++;
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}
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fclose(fp);
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}
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initprintf("Found %d recognized GRP files.\n",i);
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return 0;
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}
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initprintf("Found no recognized GRP files!\n");
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return 0;
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}
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@ -33,9 +33,6 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#include <stdio.h>
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#include <string.h>
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#include "dsound.h"
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#ifdef USE_OPENAL
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#include "openal.h"
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#endif
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#include "compat.h"
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#include "winlayer.h"
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@ -427,9 +424,6 @@ static DWORD WINAPI isr(LPVOID parm)
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while (1)
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{
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#ifdef USE_OPENAL
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AL_Update();
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#endif
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rv = WaitForMultipleObjects(1+_DSOUND_NumBuffers, handles, FALSE, INFINITE);
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if (!(rv >= WAIT_OBJECT_0 && rv <= WAIT_OBJECT_0+1+_DSOUND_NumBuffers)) return -1;
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@ -2896,20 +2896,6 @@ int MV_Init(int soundcard, int MixRate, int Voices, int numchannels, int sampleb
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{
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MV_SetErrorCode(MV_BlasterError);
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}
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#ifdef USE_OPENAL
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else if (AL_Init())
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{
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int i;
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// no AL support so shitcan the ogg definitions
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for (i=(MAXLEVELS*(MAXVOLUMES+1))-1;i>=0;i--) // +1 volume for "intro", "briefing" music
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{
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if (map[i].musicfn1 != NULL)
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Bfree(map[i].musicfn1);
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map[i].musicfn1 = NULL;
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}
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}
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#endif
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#else
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status = DSL_Init();
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if (status != DSL_Ok)
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@ -3005,9 +2991,6 @@ int MV_Shutdown(void)
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// Shutdown the sound card
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#if defined(_WIN32)
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#ifdef USE_OPENAL
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AL_Shutdown();
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#endif
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DSOUND_Shutdown();
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#else
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DSL_Shutdown();
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@ -38,6 +38,7 @@ Modifications for JonoF's port by Jonathon Fowler (jonof@edgenetwk.com)
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#ifdef USE_OPENAL
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#include "openal.h"
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#endif
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#include "duke3d.h"
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#ifndef TRUE
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#define TRUE ( 1 == 1 )
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@ -149,6 +150,21 @@ int MUSIC_Init
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status = MUSIC_InitMidi(SoundCard, &MUSIC_MidiFunctions, Address);
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#ifdef USE_OPENAL
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if (AL_Init())
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{
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int i;
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// no AL support so shitcan the ogg definitions
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for (i=(MAXLEVELS*(MAXVOLUMES+1))-1;i>=0;i--) // +1 volume for "intro", "briefing" music
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{
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if (map[i].musicfn1 != NULL)
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Bfree(map[i].musicfn1);
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map[i].musicfn1 = NULL;
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}
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}
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#endif
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return(status);
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}
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@ -173,6 +189,10 @@ int MUSIC_Shutdown
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//MPU_Reset();
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#ifdef USE_OPENAL
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AL_Shutdown();
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#endif
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return(status);
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}
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@ -610,5 +630,8 @@ void MUSIC_RegisterTimbreBank
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void MUSIC_Update(void)
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{
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MIDI_UpdateMusic();
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#ifdef USE_OPENAL
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AL_Update();
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#endif
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}
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