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Remove unused variable "doretry" from S_PlaySound().
git-svn-id: https://svn.eduke32.com/eduke32@3099 1a8010ca-5511-0410-912e-c29ae57300e0
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@ -678,7 +678,6 @@ int32_t S_PlaySound(int32_t num)
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{
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int32_t pitch;
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int32_t voice, j;
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int32_t doretry = 0;
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if (apScriptGameEvent[EVENT_SOUND])
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num = VM_OnEvent(EVENT_SOUND, g_player[screenpeek].ps->i, screenpeek, -1, num);
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