From 319c1533b33f01bc189664ffb0888c87ef326a51 Mon Sep 17 00:00:00 2001 From: Mitchell Richters Date: Tue, 11 Oct 2022 16:22:28 +1100 Subject: [PATCH] - SW: Pitch-adjusted velocity for `InitTracerTurret()`. --- source/games/sw/src/weapon.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/source/games/sw/src/weapon.cpp b/source/games/sw/src/weapon.cpp index 5a625093d..1671453d5 100644 --- a/source/games/sw/src/weapon.cpp +++ b/source/games/sw/src/weapon.cpp @@ -15306,7 +15306,7 @@ int InitTracerTurret(DSWActor* actor, DSWActor* Operator, DAngle horiz) actorNew->spr.cstat |= (CSTAT_SPRITE_YCENTER); actorNew->spr.cstat |= (CSTAT_SPRITE_INVISIBLE); - actorNew->vel.Z = horiz.Tan() * actorNew->vel.X; + setFreeAimVelocity(actorNew->vel.X, actorNew->vel.Z, horiz, actorNew->vel.X); WeaponAutoAim(actor, actorNew, DAngle22_5 / 4, false);