diff --git a/source/games/sw/src/weapon.cpp b/source/games/sw/src/weapon.cpp index 5a625093d..1671453d5 100644 --- a/source/games/sw/src/weapon.cpp +++ b/source/games/sw/src/weapon.cpp @@ -15306,7 +15306,7 @@ int InitTracerTurret(DSWActor* actor, DSWActor* Operator, DAngle horiz) actorNew->spr.cstat |= (CSTAT_SPRITE_YCENTER); actorNew->spr.cstat |= (CSTAT_SPRITE_INVISIBLE); - actorNew->vel.Z = horiz.Tan() * actorNew->vel.X; + setFreeAimVelocity(actorNew->vel.X, actorNew->vel.Z, horiz, actorNew->vel.X); WeaponAutoAim(actor, actorNew, DAngle22_5 / 4, false);