mirror of
https://github.com/DrBeef/Raze.git
synced 2024-11-15 08:52:00 +00:00
- renamed the remaining file system access wrappers in cache1d.h
This commit is contained in:
parent
749eda32c5
commit
30cbcb54b1
21 changed files with 65 additions and 90 deletions
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@ -1685,7 +1685,7 @@ static int parsedefinitions_game(scriptfile *pScript, int firstPass)
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break;
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}
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if (fileName == NULL || check_file_exist(fileName))
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if (fileName == NULL || fileSystem.FileExists(fileName))
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break;
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if (S_DefineMusic(musicID, fileName) == -1)
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@ -1937,7 +1937,7 @@ static int parsedefinitions_game(scriptfile *pScript, int firstPass)
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break;
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}
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if (fileName == NULL || check_file_exist(fileName))
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if (fileName == NULL || fileSystem.FileExists(fileName))
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break;
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// maybe I should have just packed this into a sound_t and passed a reference...
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@ -69,7 +69,7 @@ CGameMenuItemQAV::CGameMenuItemQAV(int a3, int a4, const char* name, bool widesc
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if (name)
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{
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// NBlood read this directly from the file system cache, but let's better store the data locally for robustness.
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raw = kloadfile(name, 0);
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raw = fileSystem.LoadFile(name, 0);
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if (raw.Size() != 0)
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{
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auto data = (QAV*)raw.Data();
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@ -70,7 +70,7 @@ IniFile *BloodINI;
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void levelInitINI(const char *pzIni)
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{
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if (!testkopen(pzIni, 0))
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if (!fileSystem.FileExists(pzIni))
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ThrowError("Initialization: %s does not exist", pzIni);
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BloodINI = new IniFile(pzIni);
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Bstrncpy(BloodIniFile, pzIni, BMAX_PATH);
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@ -27,31 +27,5 @@ inline FileReader fopenFileReader(const char* name, int where)
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return fr;
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}
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inline bool testkopen(const char* name, int where)
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{
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// todo: if backed by a single file, we must actually open it to make sure.
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return fileSystem.FindFile(name) >= 0;
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}
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inline TArray<uint8_t> kloadfile(const char* name, int where)
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{
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auto lump = fileSystem.FindFile(name);
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if (lump < 0) return TArray<uint8_t>();
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return fileSystem.GetFileData(lump);
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}
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inline int32_t kfilesize(const char* name, int where)
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{
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auto lump = fileSystem.FindFile(name);
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if (lump < 0) return -1;
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return fileSystem.FileLength(lump);
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}
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// checks from path and in ZIPs, returns 1 if NOT found
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inline int32_t check_file_exist(const char* fn)
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{
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return fileSystem.FindFile(fn) >= 0;
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}
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#endif // cache1d_h_
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@ -355,7 +355,7 @@ static int32_t defsparser(scriptfile *script)
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if (scriptfile_getnumber(script,&fnoo)) break; //y-size
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if (scriptfile_getstring(script,&fn)) break;
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if (check_file_exist(fn))
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if (fileSystem.FileExists(fn))
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break;
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tileSetHightileReplacement(tile,pal,fn,-1.0,1.0,1.0,1.0,1.0,0);
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@ -373,7 +373,7 @@ static int32_t defsparser(scriptfile *script)
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{
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if (scriptfile_getstring(script,&fn[i])) break; //grab the 6 faces
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if (check_file_exist(fn[i]))
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if (fileSystem.FileExists(fn[i]))
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happy = 0;
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}
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if (i < 6 || !happy) break;
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@ -1098,7 +1098,7 @@ static int32_t defsparser(scriptfile *script)
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if (seenframe) { modelskin = ++lastmodelskin; }
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seenframe = 0;
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if (check_file_exist(skinfn))
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if (fileSystem.FileExists(skinfn))
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break;
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#ifdef USE_OPENGL
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@ -1473,7 +1473,7 @@ static int32_t defsparser(scriptfile *script)
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break;
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}
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if (check_file_exist(skinfn))
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if (fileSystem.FileExists(skinfn))
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break;
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#ifdef USE_OPENGL
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@ -1791,7 +1791,7 @@ static int32_t defsparser(scriptfile *script)
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{
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if (EDUKE32_PREDICT_FALSE(!fn[i])) initprintf("Error: skybox: missing '%s filename' near line %s:%d\n", skyfaces[i], script->filename, scriptfile_getlinum(script,skyboxtokptr)), happy = 0;
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// FIXME?
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if (check_file_exist(fn[i]))
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if (fileSystem.FileExists(fn[i]))
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happy = 0;
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}
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if (!happy) break;
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@ -1846,7 +1846,7 @@ static int32_t defsparser(scriptfile *script)
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break;
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}
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if (check_file_exist(fn))
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if (fileSystem.FileExists(fn))
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break;
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}
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@ -2101,7 +2101,7 @@ static int32_t defsparser(scriptfile *script)
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break;
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}
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if (EDUKE32_PREDICT_FALSE(check_file_exist(fn)))
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if (EDUKE32_PREDICT_FALSE(fileSystem.FileExists(fn)))
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break;
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if (xsiz > 0 && ysiz > 0)
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@ -2164,7 +2164,7 @@ static int32_t defsparser(scriptfile *script)
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break;
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}
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if (EDUKE32_PREDICT_FALSE(check_file_exist(fn)))
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if (EDUKE32_PREDICT_FALSE(fileSystem.FileExists(fn)))
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break;
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switch (token)
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@ -95,12 +95,25 @@ public:
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int FindFile (const char *name, ELookupMode lookupmode = ELookupMode::FullName, int filenum = -1) const noexcept;
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int GetFile (const char *name, ELookupMode lookupmode = ELookupMode::FullName, int filenum = -1) const; // Like FindFile, but throws an exception when it cannot find what it looks for.
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bool FileExists(const char* name)
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{
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return FindFile(name) >= 0;
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}
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int FindFile (const FString &name, ELookupMode lookupmode = ELookupMode::FullName, int filenum = -1) const noexcept { return FindFile(name.GetChars(), lookupmode, filenum); }
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int GetFile (const FString &name, ELookupMode lookupmode = ELookupMode::FullName, int filenum = -1) const { return GetFile(name.GetChars(), lookupmode, filenum); }
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bool FileExists(const FString & name)
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{
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return FindFile(name) >= 0;
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}
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int FindFile (const std::string &name, ELookupMode lookupmode = ELookupMode::FullName, int filenum = -1) const noexcept { return FindFile(name.c_str(), lookupmode, filenum); }
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int GetFile (const std::string &name, ELookupMode lookupmode = ELookupMode::FullName, int filenum = -1) const { return GetFile(name.c_str(), lookupmode, filenum); }
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bool FileExists(const std::string& name)
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{
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return FindFile(name) >= 0;
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}
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int FindResource (int resid, const char *type, int filenum = -1) const noexcept;
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int GetResource (int resid, const char *type, int filenum = -1) const; // Like FindFile, but throws an exception when it cannot find what it looks for.
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@ -113,6 +126,15 @@ public:
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FileData ReadFile (int file);
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FileData ReadFile (const char *name) { return ReadFile (GetFile (name)); }
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inline TArray<uint8_t> LoadFile(const char* name, int padding)
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{
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auto lump = FindFile(name);
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if (lump < 0) return TArray<uint8_t>();
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return GetFileData(lump, padding);
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}
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const void *Lock(int lump);
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void Unlock(int lump, bool mayfree = false);
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const void *Get(int lump);
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@ -125,7 +125,7 @@ FSingleLumpFont::FSingleLumpFont (const char *name, const char * lump)
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FontName = name;
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rawData = kloadfile(lump, 0);
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rawData = fileSystem.LoadFile(lump, 0);
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auto& data = rawData;
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if (data[0] == 0xE1 && data[1] == 0xE6 && data[2] == 0xD5 && data[3] == 0x1A)
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@ -114,14 +114,14 @@ const char *G_DefaultRtsFile(void)
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return defaultrtsfilename[GAME_WW2GI];
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else if (NAPALM)
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{
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if (!testkopen(defaultrtsfilename[GAME_NAPALM],0) && testkopen(defaultrtsfilename[GAME_NAM],0))
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if (!fileSystem.FileExists(defaultrtsfilename[GAME_NAPALM]) && fileSystem.FileExists(defaultrtsfilename[GAME_NAM]))
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return defaultrtsfilename[GAME_NAM]; // NAM/NAPALM Sharing
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else
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return defaultrtsfilename[GAME_NAPALM];
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}
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else if (NAM)
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{
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if (!testkopen(defaultrtsfilename[GAME_NAM],0) && testkopen(defaultrtsfilename[GAME_NAPALM],0))
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if (!fileSystem.FileExists(defaultrtsfilename[GAME_NAM]) && fileSystem.FileExists(defaultrtsfilename[GAME_NAPALM]))
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return defaultrtsfilename[GAME_NAPALM]; // NAM/NAPALM Sharing
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else
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return defaultrtsfilename[GAME_NAM];
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@ -5065,7 +5065,7 @@ static int parsedefinitions_game(scriptfile *pScript, int firstPass)
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break;
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}
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if (fileName == NULL || check_file_exist(fileName))
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if (fileName == NULL || fileSystem.FileExists(fileName))
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break;
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if (S_DefineMusic(musicID, fileName) == -1)
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@ -5213,7 +5213,7 @@ static int parsedefinitions_game(scriptfile *pScript, int firstPass)
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break;
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}
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if (fileName == NULL || check_file_exist(fileName))
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if (fileName == NULL || fileSystem.FileExists(fileName))
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break;
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// maybe I should have just packed this into a sound_t and passed a reference...
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@ -5682,7 +5682,7 @@ static void G_Startup(void)
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Bcorrectfilename(boardfilename,0);
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if (testkopen(boardfilename, 0))
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if (fileSystem.FileExists(boardfilename))
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{
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initprintf("Using level: \"%s\".\n",boardfilename);
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}
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@ -5875,7 +5875,7 @@ int GameInterface::app_main()
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g_Shareware = 1;
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else
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{
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if (testkopen("DUKESW.BIN", 1)) // JBF 20030810
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if (fileSystem.FileExists("DUKESW.BIN")) // JBF 20030810
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{
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g_Shareware = 1;
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}
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@ -1986,7 +1986,7 @@ static void Net_ReceiveUserMapName(uint8_t *pbuf, int32_t packbufleng)
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Bcorrectfilename(boardfilename, 0);
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if (boardfilename[0] != 0)
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{
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if (testkopen(boardfilename, 0))
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if (fileSystem.FileExists(boardfilename))
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{
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Bmemset(boardfilename, 0, sizeof(boardfilename));
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Net_SendUserMapName();
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@ -124,7 +124,7 @@ static int osdcmd_map(osdcmdptr_t parm)
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maybe_append_ext(filename, sizeof(filename), parm->parms[0], ".map");
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if (!testkopen(filename,0))
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if (!fileSystem.FileExists(filename))
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{
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OSD_Printf(OSD_ERROR "map: file \"%s\" not found.\n", filename);
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return OSDCMD_OK;
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@ -1721,7 +1721,7 @@ void G_SetupFilenameBasedMusic(char *nameBuf, const char *fileName)
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{
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Bmemcpy(p+1, ext, Bstrlen(ext) + 1);
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if (testkopen(nameBuf, 0))
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if (fileSystem.FileExists(nameBuf))
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{
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realloc_copy(&g_mapInfo[USERMAPMUSICFAKESLOT].musicfn, nameBuf);
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return;
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@ -1303,7 +1303,7 @@ void gameDisplay3DRScreen()
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{
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Net_GetPackets();
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if (testkopen("3dr.ivf", 0) || testkopen("3dr.anm", 0))
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if (fileSystem.FileExists("3dr.ivf") || fileSystem.FileExists("3dr.anm"))
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{
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Anim_Play("3dr.anm");
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G_FadePalette(0, 0, 0, 252);
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@ -104,8 +104,8 @@ void GLInstance::Init(int ydim)
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ImGui_ImplOpenGL3_Init();
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if (!ttf.Size())
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{
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//ttf = kloadfile("demolition/Capsmall_clean.ttf", 0);
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ttf = kloadfile("demolition/Roboto-Regular.ttf", 0);
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//ttf = fileSystem.LoadFile("demolition/Capsmall_clean.ttf", 0);
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ttf = fileSystem.LoadFile("demolition/Roboto-Regular.ttf", 0);
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}
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if (ttf.Size()) io.Fonts->AddFontFromMemoryTTF(ttf.Data(), ttf.Size(), std::clamp(ydim / 40, 10, 30));
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}
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@ -109,14 +109,14 @@ const char *G_DefaultRtsFile(void)
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return defaultrtsfilename[GAME_DUKE];
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else if (NAPALM)
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{
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if (!testkopen(defaultrtsfilename[GAME_NAPALM],0) && testkopen(defaultrtsfilename[GAME_NAM],0))
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if (!fileSystem.FileExists(defaultrtsfilename[GAME_NAPALM]) && fileSystem.FileExists(defaultrtsfilename[GAME_NAM]))
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return defaultrtsfilename[GAME_NAM]; // NAM/NAPALM Sharing
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else
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return defaultrtsfilename[GAME_NAPALM];
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}
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else if (NAM)
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{
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if (!testkopen(defaultrtsfilename[GAME_NAM],0) && testkopen(defaultrtsfilename[GAME_NAPALM],0))
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if (!fileSystem.FileExists(defaultrtsfilename[GAME_NAM]) && fileSystem.FileExists(defaultrtsfilename[GAME_NAPALM]))
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return defaultrtsfilename[GAME_NAPALM]; // NAM/NAPALM Sharing
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else
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return defaultrtsfilename[GAME_NAM];
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@ -6598,7 +6598,7 @@ static int parsedefinitions_game(scriptfile *pScript, int firstPass)
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break;
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}
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if (fileName == NULL || check_file_exist(fileName))
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if (fileName == NULL || fileSystem.FileExists(fileName))
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break;
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if (S_DefineMusic(musicID, fileName) == -1)
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@ -6746,7 +6746,7 @@ static int parsedefinitions_game(scriptfile *pScript, int firstPass)
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break;
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}
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if (fileName == NULL || check_file_exist(fileName))
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if (fileName == NULL || fileSystem.FileExists(fileName))
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break;
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// maybe I should have just packed this into a sound_t and passed a reference...
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@ -7119,7 +7119,7 @@ static void G_Startup(void)
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Bcorrectfilename(boardfilename,0);
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if (testkopen(boardfilename, 0))
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if (fileSystem.FileExists(boardfilename))
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{
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initprintf("Using level: \"%s\".\n",boardfilename);
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}
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@ -7326,7 +7326,7 @@ int GameInterface::app_main()
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g_Shareware = 1;
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else
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{
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if (testkopen("DUKESW.BIN",1)) // JBF 20030810
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if (fileSystem.FileExists("DUKESW.BIN")) // JBF 20030810
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{
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g_Shareware = 1;
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}
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@ -2594,7 +2594,7 @@ void Net_ParsePacket(uint8_t *packbuf, int packbufleng)
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Bcorrectfilename(boardfilename,0);
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if (boardfilename[0] != 0)
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{
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if (testkopen(boardfilename,0))
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if (fileSystem.FileExists(boardfilename,0))
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{
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Bmemset(boardfilename,0,sizeof(boardfilename));
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Net_SendUserMapName();
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@ -3519,7 +3519,7 @@ void Net_ReceiveUserMapName(uint8_t *pbuf, int32_t packbufleng)
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Bcorrectfilename(boardfilename,0);
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if (boardfilename[0] != 0)
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{
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if (testkopen(boardfilename,0))
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if (fileSystem.FileExists(boardfilename))
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{
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Bmemset(boardfilename,0,sizeof(boardfilename));
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Net_SendUserMapName();
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@ -157,7 +157,7 @@ static int osdcmd_map(osdcmdptr_t parm)
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maybe_append_ext(filename, sizeof(filename), parm->parms[0], ".map");
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if (!testkopen(filename,0))
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if (!fileSystem.FileExists(filename))
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{
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OSD_Printf(OSD_ERROR "map: file \"%s\" not found.\n", filename);
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return OSDCMD_OK;
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@ -2280,7 +2280,7 @@ void G_SetupFilenameBasedMusic(char *nameBuf, const char *fileName, int levelNum
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{
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Bmemcpy(p+1, ext, Bstrlen(ext) + 1);
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if (testkopen(nameBuf, 0))
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if (fileSystem.FileExists(nameBuf))
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{
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realloc_copy(&g_mapInfo[levelNum].musicfn, nameBuf);
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return;
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@ -1393,7 +1393,7 @@ void G_DisplayLogo(void)
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{
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Net_GetPackets();
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if (testkopen("3dr.ivf", 0) || testkopen("3dr.anm", 0))
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if (fileSystem.FileExists("3dr.ivf") || fileSystem.FileExists("3dr.anm"))
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{
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Anim_Play("3dr.anm");
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G_FadePalette(0, 0, 0, 252);
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@ -226,7 +226,7 @@ void AnimZilla(int frame, int numframes)
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}
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}
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unsigned char *LoadAnm(short anim_num)
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unsigned char *LoadAnm(short anim_num, int *lengthp)
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{
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int length;
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unsigned char *animbuf, *palptr;
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@ -246,7 +246,7 @@ unsigned char *LoadAnm(short anim_num)
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auto handle = fileSystem.OpenFileReader(ANIMname[ANIMnum], 0);
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if (!handle.isOpen())
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return NULL;
|
||||
length = handle.GetLength();
|
||||
*lengthp = length = handle.GetLength();
|
||||
|
||||
buffer.Resize(length + sizeof(anim_t));
|
||||
anm_ptr[anim_num] = (anim_t*)buffer.Data();
|
||||
|
@ -280,14 +280,10 @@ playanm(short anim_num)
|
|||
DSPRINTF(ds,"PlayAnm");
|
||||
MONO_PRINT(ds);
|
||||
|
||||
animbuf = LoadAnm(anim_num);
|
||||
animbuf = LoadAnm(anim_num, &length);
|
||||
if (!animbuf)
|
||||
return;
|
||||
|
||||
// [JM] Temporary, needed to get the file's length for ANIM_LoadAnim. !CHECKME!
|
||||
length = kfilesize(ANIMname[ANIMnum], 0);
|
||||
if (length == -1) return;
|
||||
|
||||
DSPRINTF(ds,"PlayAnm - Palette Stuff");
|
||||
MONO_PRINT(ds);
|
||||
|
||||
|
|
|
@ -30,6 +30,6 @@ BEGIN_SW_NS
|
|||
#define ANIM_SUMO 2
|
||||
#define ANIM_ZILLA 3
|
||||
|
||||
unsigned char *LoadAnm(short anim_num);
|
||||
unsigned char *LoadAnm(short anim_num, int *);
|
||||
void playanm(short anim_num);
|
||||
END_SW_NS
|
||||
|
|
|
@ -1615,9 +1615,9 @@ void LogoLevel(void)
|
|||
MONO_PRINT(ds);
|
||||
|
||||
// PreCache Anim
|
||||
LoadAnm(0);
|
||||
LoadAnm(0, &fin);
|
||||
|
||||
auto pal = kloadfile("3drealms.pal", 0);
|
||||
auto pal = fileSystem.LoadFile("3drealms.pal", 0);
|
||||
if (pal.Size() >= 768)
|
||||
{
|
||||
|
||||
|
@ -2991,24 +2991,7 @@ char isShareware = FALSE;
|
|||
|
||||
int DetectShareware(void)
|
||||
{
|
||||
#define DOS_SCREEN_NAME_SW "SHADSW.BIN"
|
||||
#define DOS_SCREEN_NAME_REG "SWREG.BIN"
|
||||
|
||||
int h;
|
||||
|
||||
if (testkopen(DOS_SCREEN_NAME_SW, 1))
|
||||
{
|
||||
isShareware = TRUE;
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (testkopen(DOS_SCREEN_NAME_REG, 1))
|
||||
{
|
||||
isShareware = FALSE;
|
||||
return 0;
|
||||
}
|
||||
|
||||
return 1; // heavens knows what this is...
|
||||
return (isShareware = !!(g_gameType & GAMEFLAG_SHAREWARE));
|
||||
}
|
||||
|
||||
|
||||
|
|
Loading…
Reference in a new issue