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- Exhumed: removed erroneous target assignment in Anubis AI.
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@ -409,7 +409,6 @@ void AIAnubis::Damage(RunListEvent* ev)
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BuildObject(pDrumActor, 2, 0);
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}
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ap->pTarget = ev->pOtherActor;
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ap->nAction = 4;
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ap->nFrame = 0;
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}
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