From 300418564631761bd9edb9d9e9e82da68ca198fa Mon Sep 17 00:00:00 2001 From: Christoph Oelckers Date: Mon, 19 Oct 2020 18:32:13 +0200 Subject: [PATCH] - fixed bossguy. --- source/games/duke/src/inlines.h | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/source/games/duke/src/inlines.h b/source/games/duke/src/inlines.h index 851a0f3db..2aee773c6 100644 --- a/source/games/duke/src/inlines.h +++ b/source/games/duke/src/inlines.h @@ -22,9 +22,9 @@ inline int badguypic(int const tileNum) return ((actorinfo[tileNum].flags & (SFLAG_INTERNAL_BADGUY | SFLAG_BADGUY)) != 0); } -inline int badguy(void const * const pSprite) +inline int badguy(spritetype const * const pSprite) { - return badguypic(((uspritetype const *) pSprite)->picnum); + return badguypic(pSprite->picnum); } inline int bossguypic(int const tileNum) @@ -32,9 +32,9 @@ inline int bossguypic(int const tileNum) return ((actorinfo[tileNum].flags & (SFLAG_BOSS)) != 0); } -inline int bossguy(void const* const pSprite) +inline int bossguy(spritetype const* const pSprite) { - return badguypic(((uspritetype const*)pSprite)->picnum); + return bossguypic(pSprite->picnum); } inline int actorflag(int spritenum, int mask)