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Parentheses around ternary conditions so CppCheck will stfu
git-svn-id: https://svn.eduke32.com/eduke32@7036 1a8010ca-5511-0410-912e-c29ae57300e0
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008056763a
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1 changed files with 8 additions and 8 deletions
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@ -344,7 +344,7 @@ void Gv_ResetVars(void) /* this is called during a new game and nowhere else */
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{
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if (aGameVars[i].szLabel != NULL)
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Gv_NewVar(aGameVars[i].szLabel,
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aGameVars[i].flags & GAMEVAR_NODEFAULT ? aGameVars[i].global : aGameVars[i].defaultValue,
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(aGameVars[i].flags & GAMEVAR_NODEFAULT) ? aGameVars[i].global : aGameVars[i].defaultValue,
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aGameVars[i].flags);
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}
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@ -655,7 +655,7 @@ int __fastcall Gv_GetVar(int gameVar, int spriteNum, int playerNum)
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case GAMEVAR_INT32PTR: returnValue = *(int32_t *)var.global; break;
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case GAMEVAR_INT16PTR: returnValue = *(int16_t *)var.global; break;
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case GAMEVAR_UINT8PTR: returnValue = *(char *)var.global; break;
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case GAMEVAR_Q16PTR: returnValue = var.flags & GAMEVAR_SPECIAL ? *(int32_t *)var.global : fix16_to_int(*(fix16_t *)var.global); break;
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case GAMEVAR_Q16PTR: returnValue = (var.flags & GAMEVAR_SPECIAL) ? *(int32_t *)var.global : fix16_to_int(*(fix16_t *)var.global); break;
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default: EDUKE32_UNREACHABLE_SECTION(returnValue = 0; break);
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}
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@ -811,7 +811,7 @@ void __fastcall Gv_SetVar(int const gameVar, int const newValue, int const sprit
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case GAMEVAR_INT32PTR: *((int32_t *)var.global) = (int32_t)newValue; break;
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case GAMEVAR_INT16PTR: *((int16_t *)var.global) = (int16_t)newValue; break;
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case GAMEVAR_UINT8PTR: *((uint8_t *)var.global) = (uint8_t)newValue; break;
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case GAMEVAR_Q16PTR: *(fix16_t *)var.global = var.flags & GAMEVAR_SPECIAL ? (int32_t)newValue : fix16_from_int((int16_t)newValue);
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case GAMEVAR_Q16PTR: *(fix16_t *)var.global = (var.flags & GAMEVAR_SPECIAL) ? (int32_t)newValue : fix16_from_int((int16_t)newValue);
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break;
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}
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}
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@ -824,7 +824,7 @@ badvarid:
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badindex:
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CON_ERRPRINTF("Gv_SetVar(): invalid index (%d) for gamevar %s from sprite %d, player %d\n",
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var.flags & GAMEVAR_PERACTOR ? spriteNum : playerNum,
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(var.flags & GAMEVAR_PERACTOR) ? spriteNum : playerNum,
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var.szLabel,vm.spriteNum,vm.playerNum);
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}
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@ -1010,7 +1010,7 @@ int __fastcall Gv_GetVarX(int gameVar)
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case GAMEVAR_INT32PTR: returnValue = (*(int32_t *)var.global); break;
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case GAMEVAR_INT16PTR: returnValue = (*(int16_t *)var.global); break;
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case GAMEVAR_UINT8PTR: returnValue = (*(uint8_t *)var.global); break;
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case GAMEVAR_Q16PTR: returnValue = var.flags & GAMEVAR_SPECIAL ? *(int32_t *)var.global : fix16_to_int(*(fix16_t *)var.global); break;
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case GAMEVAR_Q16PTR: returnValue = (var.flags & GAMEVAR_SPECIAL) ? *(int32_t *)var.global : fix16_to_int(*(fix16_t *)var.global); break;
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}
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}
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@ -1065,7 +1065,7 @@ void __fastcall Gv_GetManyVars(int const numVars, int32_t * const outBuf)
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case GAMEVAR_INT32PTR: value = *(int32_t *)var.global; break;
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case GAMEVAR_INT16PTR: value = *(int16_t *)var.global; break;
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case GAMEVAR_UINT8PTR: value = *(uint8_t *)var.global; break;
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case GAMEVAR_Q16PTR: value = var.flags & GAMEVAR_SPECIAL ? *(int32_t *)var.global : fix16_to_int(*(fix16_t *)var.global); break;
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case GAMEVAR_Q16PTR: value = (var.flags & GAMEVAR_SPECIAL) ? *(int32_t *)var.global : fix16_to_int(*(fix16_t *)var.global); break;
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}
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}
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@ -1098,14 +1098,14 @@ void __fastcall Gv_SetVarX(int const gameVar, int const newValue)
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case GAMEVAR_INT32PTR: *(int32_t *)var.global = (int32_t)newValue; break;
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case GAMEVAR_INT16PTR: *(int16_t *)var.global = (int16_t)newValue; break;
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case GAMEVAR_UINT8PTR: *(uint8_t *)var.global = (uint8_t)newValue; break;
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case GAMEVAR_Q16PTR: *(fix16_t *)var.global = var.flags & GAMEVAR_SPECIAL ? (int32_t)newValue : fix16_from_int((int16_t)newValue); break;
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case GAMEVAR_Q16PTR: *(fix16_t *)var.global = (var.flags & GAMEVAR_SPECIAL) ? (int32_t)newValue : fix16_from_int((int16_t)newValue); break;
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}
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return;
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badindex:
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CON_ERRPRINTF("Gv_SetVar(): invalid index (%d) for gamevar %s\n",
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var.flags & GAMEVAR_PERACTOR ? vm.spriteNum : vm.playerNum,
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(var.flags & GAMEVAR_PERACTOR) ? vm.spriteNum : vm.playerNum,
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var.szLabel);
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}
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