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- added 3 missing files.
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3 changed files with 863 additions and 0 deletions
48
source/common/engine/gstrings.h
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48
source/common/engine/gstrings.h
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@ -0,0 +1,48 @@
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/*
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** gstrings.h
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**
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**---------------------------------------------------------------------------
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** Copyright 1998-2006 Randy Heit
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** All rights reserved.
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**
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** Redistribution and use in source and binary forms, with or without
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** modification, are permitted provided that the following conditions
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** are met:
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**
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** 1. Redistributions of source code must retain the above copyright
|
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** notice, this list of conditions and the following disclaimer.
|
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** 2. Redistributions in binary form must reproduce the above copyright
|
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** notice, this list of conditions and the following disclaimer in the
|
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** documentation and/or other materials provided with the distribution.
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** 3. The name of the author may not be used to endorse or promote products
|
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** derived from this software without specific prior written permission.
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**
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** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
|
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** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
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** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
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** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
|
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** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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**---------------------------------------------------------------------------
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**
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*/
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#ifndef __GSTRINGS_H__
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#define __GSTRINGS_H__
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#ifdef _MSC_VER
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#pragma once
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#endif
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#include "stringtable.h"
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extern FStringTable GStrings;
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extern const char *endmsg[];
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#endif //__GSTRINGS_H__
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664
source/common/engine/stringtable.cpp
Normal file
664
source/common/engine/stringtable.cpp
Normal file
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@ -0,0 +1,664 @@
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/*
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** stringtable.cpp
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** Implements the FStringTable class
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**
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**---------------------------------------------------------------------------
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** Copyright 1998-2006 Randy Heit
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** All rights reserved.
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**
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** Redistribution and use in source and binary forms, with or without
|
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** modification, are permitted provided that the following conditions
|
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** are met:
|
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**
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** 1. Redistributions of source code must retain the above copyright
|
||||
** notice, this list of conditions and the following disclaimer.
|
||||
** 2. Redistributions in binary form must reproduce the above copyright
|
||||
** notice, this list of conditions and the following disclaimer in the
|
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** documentation and/or other materials provided with the distribution.
|
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** 3. The name of the author may not be used to endorse or promote products
|
||||
** derived from this software without specific prior written permission.
|
||||
**
|
||||
** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
|
||||
** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
|
||||
** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
|
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** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
|
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** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
|
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** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
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** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
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** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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**---------------------------------------------------------------------------
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**
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*/
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#include <string.h>
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#include "stringtable.h"
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#include "cmdlib.h"
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#include "filesystem.h"
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#include "sc_man.h"
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#include "printf.h"
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//==========================================================================
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//
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//
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//
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//==========================================================================
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void FStringTable::LoadStrings (const char *language)
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{
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int lastlump, lump;
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lastlump = 0;
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while ((lump = fileSystem.FindLump("LMACROS", &lastlump)) != -1)
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{
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readMacros(lump);
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}
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lastlump = 0;
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while ((lump = fileSystem.FindLump ("LANGUAGE", &lastlump)) != -1)
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{
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auto lumpdata = fileSystem.GetFileData(lump);
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if (!ParseLanguageCSV(lump, lumpdata))
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LoadLanguage (lump, lumpdata);
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}
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UpdateLanguage(language);
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allMacros.Clear();
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}
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//==========================================================================
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//
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// This was tailored to parse CSV as exported by Google Docs.
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//
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//==========================================================================
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TArray<TArray<FString>> FStringTable::parseCSV(const TArray<uint8_t> &buffer)
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{
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const size_t bufLength = buffer.Size();
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TArray<TArray<FString>> data;
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TArray<FString> row;
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TArray<char> cell;
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bool quoted = false;
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/*
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auto myisspace = [](int ch) { return ch == '\t' || ch == '\r' || ch == '\n' || ch == ' '; };
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while (*vcopy && myisspace((unsigned char)*vcopy)) vcopy++; // skip over leaading whitespace;
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auto vend = vcopy + strlen(vcopy);
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while (vend > vcopy && myisspace((unsigned char)vend[-1])) *--vend = 0; // skip over trailing whitespace
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*/
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for (size_t i = 0; i < bufLength; ++i)
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{
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if (buffer[i] == '"')
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{
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// Double quotes inside a quoted string count as an escaped quotation mark.
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if (quoted && i < bufLength - 1 && buffer[i + 1] == '"')
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{
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cell.Push('"');
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i++;
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}
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else if (cell.Size() == 0 || quoted)
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{
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quoted = !quoted;
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}
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}
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else if (buffer[i] == ',')
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{
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if (!quoted)
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{
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cell.Push(0);
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ProcessEscapes(cell.Data());
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row.Push(cell.Data());
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cell.Clear();
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}
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else
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{
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cell.Push(buffer[i]);
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}
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}
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else if (buffer[i] == '\r')
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{
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// Ignore all CR's.
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}
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else if (buffer[i] == '\n' && !quoted)
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{
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cell.Push(0);
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ProcessEscapes(cell.Data());
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row.Push(cell.Data());
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data.Push(std::move(row));
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cell.Clear();
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}
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else
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{
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cell.Push(buffer[i]);
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}
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}
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// Handle last line without linebreak
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if (cell.Size() > 0 || row.Size() > 0)
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{
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cell.Push(0);
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ProcessEscapes(cell.Data());
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row.Push(cell.Data());
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data.Push(std::move(row));
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}
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return data;
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}
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//==========================================================================
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//
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//
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//
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//==========================================================================
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bool FStringTable::readMacros(int lumpnum)
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{
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auto lumpdata = fileSystem.GetFileData(lumpnum);
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auto data = parseCSV(lumpdata);
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for (unsigned i = 1; i < data.Size(); i++)
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{
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auto macroname = data[i][0];
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auto language = data[i][1];
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if (macroname.IsEmpty() || language.IsEmpty()) continue;
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FStringf combined_name("%s/%s", language.GetChars(), macroname.GetChars());
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FName name = combined_name.GetChars();
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StringMacro macro;
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for (int k = 0; k < 4; k++)
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{
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macro.Replacements[k] = data[i][k+2];
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}
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allMacros.Insert(name, macro);
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}
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return true;
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}
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//==========================================================================
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//
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//
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//
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//==========================================================================
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bool FStringTable::ParseLanguageCSV(int lumpnum, const TArray<uint8_t> &buffer)
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{
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if (buffer.Size() < 11) return false;
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if (strnicmp((const char*)buffer.Data(), "default,", 8) && strnicmp((const char*)buffer.Data(), "identifier,", 11 )) return false;
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auto data = parseCSV(buffer);
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int labelcol = -1;
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int filtercol = -1;
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TArray<std::pair<int, unsigned>> langrows;
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bool hasDefaultEntry = false;
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if (data.Size() > 0)
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{
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for (unsigned column = 0; column < data[0].Size(); column++)
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{
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auto &entry = data[0][column];
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if (entry.CompareNoCase("filter") == 0)
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{
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filtercol = column;
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}
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else if (entry.CompareNoCase("identifier") == 0)
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{
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labelcol = column;
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}
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else
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{
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auto languages = entry.Split(" ", FString::TOK_SKIPEMPTY);
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for (auto &lang : languages)
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{
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if (lang.CompareNoCase("default") == 0)
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{
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langrows.Push(std::make_pair(column, default_table));
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hasDefaultEntry = true;
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}
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else if (lang.Len() < 4)
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{
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lang.ToLower();
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langrows.Push(std::make_pair(column, MAKE_ID(lang[0], lang[1], lang[2], 0)));
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}
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}
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}
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}
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for (unsigned i = 1; i < data.Size(); i++)
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{
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auto &row = data[i];
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if (filtercol > -1)
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{
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auto filterstr = row[filtercol];
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if (filterstr.IsNotEmpty())
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{
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bool ok = false;
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if (callbacks && callbacks->ValidFilter)
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{
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auto filter = filterstr.Split(" ", FString::TOK_SKIPEMPTY);
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for (auto& entry : filter)
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{
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if (callbacks->ValidFilter(entry))
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{
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ok = true;
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break;
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}
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}
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}
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if (!ok) continue;
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}
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}
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FName strName = row[labelcol].GetChars();
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if (hasDefaultEntry)
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{
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DeleteForLabel(lumpnum, strName);
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}
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for (auto &langentry : langrows)
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{
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auto str = row[langentry.first];
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if (str.Len() > 0)
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{
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InsertString(lumpnum, langentry.second, strName, str);
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}
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else
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{
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DeleteString(langentry.second, strName);
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}
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}
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}
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}
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return true;
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}
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//==========================================================================
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//
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//
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//
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//==========================================================================
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void FStringTable::LoadLanguage (int lumpnum, const TArray<uint8_t> &buffer)
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{
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bool errordone = false;
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TArray<uint32_t> activeMaps;
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FScanner sc;
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bool hasDefaultEntry = false;
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sc.OpenMem("LANGUAGE", buffer);
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sc.SetCMode (true);
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while (sc.GetString ())
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{
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if (sc.Compare ("["))
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{ // Process language identifiers
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activeMaps.Clear();
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hasDefaultEntry = false;
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sc.MustGetString ();
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do
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{
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size_t len = sc.StringLen;
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if (len != 2 && len != 3)
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{
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if (len == 1 && sc.String[0] == '~')
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{
|
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// deprecated and ignored
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sc.ScriptMessage("Deprecated option '~' found in language list");
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sc.MustGetString ();
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continue;
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}
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if (len == 1 && sc.String[0] == '*')
|
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{
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activeMaps.Clear();
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activeMaps.Push(global_table);
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}
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else if (len == 7 && stricmp (sc.String, "default") == 0)
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{
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activeMaps.Clear();
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activeMaps.Push(default_table);
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hasDefaultEntry = true;
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}
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else
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{
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sc.ScriptError ("The language code must be 2 or 3 characters long.\n'%s' is %lu characters long.",
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sc.String, len);
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}
|
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}
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else
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{
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if (activeMaps.Size() != 1 || (activeMaps[0] != default_table && activeMaps[0] != global_table))
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activeMaps.Push(MAKE_ID(tolower(sc.String[0]), tolower(sc.String[1]), tolower(sc.String[2]), 0));
|
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}
|
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sc.MustGetString ();
|
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} while (!sc.Compare ("]"));
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}
|
||||
else
|
||||
{ // Process string definitions.
|
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if (activeMaps.Size() == 0)
|
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{
|
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// LANGUAGE lump is bad. We need to check if this is an old binary
|
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// lump and if so just skip it to allow old WADs to run which contain
|
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// such a lump.
|
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if (!sc.isText())
|
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{
|
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if (!errordone) Printf("Skipping binary 'LANGUAGE' lump.\n");
|
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errordone = true;
|
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return;
|
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}
|
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sc.ScriptError ("Found a string without a language specified.");
|
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}
|
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|
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bool skip = false;
|
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if (sc.Compare("$"))
|
||||
{
|
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sc.MustGetStringName("ifgame");
|
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sc.MustGetStringName("(");
|
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sc.MustGetString();
|
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skip |= (!callbacks || !callbacks->ValidFilter || !callbacks->ValidFilter(sc.String));
|
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sc.MustGetStringName(")");
|
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sc.MustGetString();
|
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|
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}
|
||||
|
||||
FName strName (sc.String);
|
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sc.MustGetStringName ("=");
|
||||
sc.MustGetString ();
|
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FString strText (sc.String, ProcessEscapes (sc.String));
|
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sc.MustGetString ();
|
||||
while (!sc.Compare (";"))
|
||||
{
|
||||
ProcessEscapes (sc.String);
|
||||
strText += sc.String;
|
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sc.MustGetString ();
|
||||
}
|
||||
if (!skip)
|
||||
{
|
||||
if (hasDefaultEntry)
|
||||
{
|
||||
DeleteForLabel(lumpnum, strName);
|
||||
}
|
||||
// Insert the string into all relevant tables.
|
||||
for (auto map : activeMaps)
|
||||
{
|
||||
InsertString(lumpnum, map, strName, strText);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
//
|
||||
//
|
||||
//==========================================================================
|
||||
|
||||
void FStringTable::DeleteString(int langid, FName label)
|
||||
{
|
||||
allStrings[langid].Remove(label);
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
// This deletes all older entries for a given label. This gets called
|
||||
// when a string in the default table gets updated.
|
||||
//
|
||||
//==========================================================================
|
||||
|
||||
void FStringTable::DeleteForLabel(int lumpnum, FName label)
|
||||
{
|
||||
decltype(allStrings)::Iterator it(allStrings);
|
||||
decltype(allStrings)::Pair *pair;
|
||||
auto filenum = fileSystem.GetFileContainer(lumpnum);
|
||||
|
||||
while (it.NextPair(pair))
|
||||
{
|
||||
auto entry = pair->Value.CheckKey(label);
|
||||
if (entry && entry->filenum < filenum)
|
||||
{
|
||||
pair->Value.Remove(label);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
//
|
||||
//
|
||||
//==========================================================================
|
||||
|
||||
void FStringTable::InsertString(int lumpnum, int langid, FName label, const FString &string)
|
||||
{
|
||||
const char *strlangid = (const char *)&langid;
|
||||
TableElement te = { fileSystem.GetFileContainer(lumpnum), { string, string, string, string } };
|
||||
long index;
|
||||
while ((index = te.strings[0].IndexOf("@[")) >= 0)
|
||||
{
|
||||
auto endindex = te.strings[0].IndexOf(']', index);
|
||||
if (endindex == -1)
|
||||
{
|
||||
Printf("Bad macro in %s : %s\n", strlangid, label.GetChars());
|
||||
break;
|
||||
}
|
||||
FString macroname(te.strings[0].GetChars() + index + 2, endindex - index - 2);
|
||||
FStringf lookupstr("%s/%s", strlangid, macroname.GetChars());
|
||||
FStringf replacee("@[%s]", macroname.GetChars());
|
||||
FName lookupname(lookupstr.GetChars(), true);
|
||||
auto replace = allMacros.CheckKey(lookupname);
|
||||
for (int i = 0; i < 4; i++)
|
||||
{
|
||||
const char *replacement = replace && replace->Replacements[i] ? replace->Replacements[i].GetChars() : "";
|
||||
te.strings[i].Substitute(replacee, replacement);
|
||||
}
|
||||
}
|
||||
allStrings[langid].Insert(label, te);
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
//
|
||||
//
|
||||
//==========================================================================
|
||||
|
||||
void FStringTable::UpdateLanguage(const char *language)
|
||||
{
|
||||
if (language) activeLanguage = language;
|
||||
else language = activeLanguage.GetChars();
|
||||
size_t langlen = strlen(language);
|
||||
|
||||
int LanguageID = (langlen < 2 || langlen > 3) ?
|
||||
MAKE_ID('e', 'n', 'u', '\0') :
|
||||
MAKE_ID(language[0], language[1], language[2], '\0');
|
||||
|
||||
currentLanguageSet.Clear();
|
||||
|
||||
auto checkone = [&](uint32_t lang_id)
|
||||
{
|
||||
auto list = allStrings.CheckKey(lang_id);
|
||||
if (list && currentLanguageSet.FindEx([&](const auto &element) { return element.first == lang_id; }) == currentLanguageSet.Size())
|
||||
currentLanguageSet.Push(std::make_pair(lang_id, list));
|
||||
};
|
||||
|
||||
checkone(override_table);
|
||||
checkone(global_table);
|
||||
checkone(LanguageID);
|
||||
checkone(LanguageID & MAKE_ID(0xff, 0xff, 0, 0));
|
||||
checkone(default_table);
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
// Replace \ escape sequences in a string with the escaped characters.
|
||||
//
|
||||
//==========================================================================
|
||||
|
||||
size_t FStringTable::ProcessEscapes (char *iptr)
|
||||
{
|
||||
char *sptr = iptr, *optr = iptr, c;
|
||||
|
||||
while ((c = *iptr++) != '\0')
|
||||
{
|
||||
if (c == '\\')
|
||||
{
|
||||
c = *iptr++;
|
||||
if (c == 'n')
|
||||
c = '\n';
|
||||
else if (c == 'c')
|
||||
c = TEXTCOLOR_ESCAPE;
|
||||
else if (c == 'r')
|
||||
c = '\r';
|
||||
else if (c == 't')
|
||||
c = '\t';
|
||||
else if (c == '\n')
|
||||
continue;
|
||||
}
|
||||
*optr++ = c;
|
||||
}
|
||||
*optr = '\0';
|
||||
return optr - sptr;
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
// Checks if the given key exists in any one of the default string tables that are valid for all languages.
|
||||
// To replace IWAD content this condition must be true.
|
||||
//
|
||||
//==========================================================================
|
||||
|
||||
bool FStringTable::exists(const char *name)
|
||||
{
|
||||
if (name == nullptr || *name == 0)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
FName nm(name, true);
|
||||
if (nm != NAME_None)
|
||||
{
|
||||
uint32_t defaultStrings[] = { default_table, global_table, override_table };
|
||||
|
||||
for (auto mapid : defaultStrings)
|
||||
{
|
||||
auto map = allStrings.CheckKey(mapid);
|
||||
if (map)
|
||||
{
|
||||
auto item = map->CheckKey(nm);
|
||||
if (item) return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
// Finds a string by name and returns its value
|
||||
//
|
||||
//==========================================================================
|
||||
|
||||
const char *FStringTable::GetString(const char *name, uint32_t *langtable, int gender) const
|
||||
{
|
||||
if (name == nullptr || *name == 0)
|
||||
{
|
||||
return nullptr;
|
||||
}
|
||||
if (gender == -1 && callbacks && callbacks->GetPlayerGender) gender = callbacks->GetPlayerGender();
|
||||
if (gender < 0 || gender > 3) gender = 0;
|
||||
FName nm(name, true);
|
||||
if (nm != NAME_None)
|
||||
{
|
||||
for (auto map : currentLanguageSet)
|
||||
{
|
||||
auto item = map.second->CheckKey(nm);
|
||||
if (item)
|
||||
{
|
||||
if (langtable) *langtable = map.first;
|
||||
return item->strings[gender].GetChars();
|
||||
}
|
||||
}
|
||||
}
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
// Finds a string by name in a given language
|
||||
//
|
||||
//==========================================================================
|
||||
|
||||
const char *FStringTable::GetLanguageString(const char *name, uint32_t langtable, int gender) const
|
||||
{
|
||||
if (name == nullptr || *name == 0)
|
||||
{
|
||||
return nullptr;
|
||||
}
|
||||
if (gender == -1 && callbacks && callbacks->GetPlayerGender) gender = callbacks->GetPlayerGender();
|
||||
if (gender < 0 || gender > 3) gender = 0;
|
||||
FName nm(name, true);
|
||||
if (nm != NAME_None)
|
||||
{
|
||||
auto map = allStrings.CheckKey(langtable);
|
||||
if (map == nullptr) return nullptr;
|
||||
auto item = map->CheckKey(nm);
|
||||
if (item)
|
||||
{
|
||||
return item->strings[gender].GetChars();
|
||||
}
|
||||
}
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
bool FStringTable::MatchDefaultString(const char *name, const char *content) const
|
||||
{
|
||||
// This only compares the first line to avoid problems with bad linefeeds. For the few cases where this feature is needed it is sufficient.
|
||||
auto c = GetLanguageString(name, FStringTable::default_table);
|
||||
if (!c) return false;
|
||||
|
||||
// Check a secondary key, in case the text comparison cannot be done due to needed orthographic fixes (see Harmony's exit text)
|
||||
FStringf checkkey("%s_CHECK", name);
|
||||
auto cc = GetLanguageString(checkkey, FStringTable::default_table);
|
||||
if (cc) c = cc;
|
||||
|
||||
return (c && !strnicmp(c, content, strcspn(content, "\n\r\t")));
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
// Finds a string by name and returns its value. If the string does
|
||||
// not exist, returns the passed name instead.
|
||||
//
|
||||
//==========================================================================
|
||||
|
||||
const char *FStringTable::operator() (const char *name) const
|
||||
{
|
||||
const char *str = operator[] (name);
|
||||
return str ? str : name;
|
||||
}
|
||||
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
// Find a string with the same exact text. Returns its name.
|
||||
// This does not need to check genders, it is only used by
|
||||
// Dehacked on the English table for finding stock strings.
|
||||
//
|
||||
//==========================================================================
|
||||
|
||||
const char *StringMap::MatchString (const char *string) const
|
||||
{
|
||||
StringMap::ConstIterator it(*this);
|
||||
StringMap::ConstPair *pair;
|
||||
|
||||
while (it.NextPair(pair))
|
||||
{
|
||||
if (pair->Value.strings[0].CompareNoCase(string) == 0)
|
||||
{
|
||||
return pair->Key.GetChars();
|
||||
}
|
||||
}
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
FStringTable GStrings;
|
151
source/common/engine/stringtable.h
Normal file
151
source/common/engine/stringtable.h
Normal file
|
@ -0,0 +1,151 @@
|
|||
/*
|
||||
** stringtable.h
|
||||
**
|
||||
**---------------------------------------------------------------------------
|
||||
** Copyright 1998-2006 Randy Heit
|
||||
** All rights reserved.
|
||||
**
|
||||
** Redistribution and use in source and binary forms, with or without
|
||||
** modification, are permitted provided that the following conditions
|
||||
** are met:
|
||||
**
|
||||
** 1. Redistributions of source code must retain the above copyright
|
||||
** notice, this list of conditions and the following disclaimer.
|
||||
** 2. Redistributions in binary form must reproduce the above copyright
|
||||
** notice, this list of conditions and the following disclaimer in the
|
||||
** documentation and/or other materials provided with the distribution.
|
||||
** 3. The name of the author may not be used to endorse or promote products
|
||||
** derived from this software without specific prior written permission.
|
||||
**
|
||||
** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
|
||||
** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
|
||||
** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
|
||||
** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
|
||||
** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
|
||||
** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
**---------------------------------------------------------------------------
|
||||
**
|
||||
**
|
||||
** FStringTable
|
||||
**
|
||||
** This class manages a list of localizable strings stored in a wad file.
|
||||
*/
|
||||
|
||||
#ifndef __STRINGTABLE_H__
|
||||
#define __STRINGTABLE_H__
|
||||
|
||||
#ifdef _MSC_VER
|
||||
#pragma once
|
||||
#endif
|
||||
|
||||
|
||||
#include <stdlib.h>
|
||||
#include "basics.h"
|
||||
#include "zstring.h"
|
||||
#include "tarray.h"
|
||||
#include "name.h"
|
||||
|
||||
|
||||
struct StringtableCallbacks
|
||||
{
|
||||
// These two functions would create a dependency on the game code so they are installed as callbacks.
|
||||
bool (*ValidFilter)(const char* str);
|
||||
int (*GetPlayerGender)();
|
||||
};
|
||||
|
||||
struct TableElement
|
||||
{
|
||||
int filenum;
|
||||
FString strings[4];
|
||||
};
|
||||
|
||||
// This public interface is for Dehacked
|
||||
class StringMap : public TMap<FName, TableElement>
|
||||
{
|
||||
public:
|
||||
const char *MatchString(const char *string) const;
|
||||
};
|
||||
|
||||
|
||||
struct StringMacro
|
||||
{
|
||||
FString Replacements[4];
|
||||
};
|
||||
|
||||
|
||||
class FStringTable
|
||||
{
|
||||
public:
|
||||
enum : uint32_t
|
||||
{
|
||||
default_table = MAKE_ID('*', '*', 0, 0),
|
||||
global_table = MAKE_ID('*', 0, 0, 0),
|
||||
override_table = MAKE_ID('*', '*', '*', 0)
|
||||
};
|
||||
|
||||
using LangMap = TMap<uint32_t, StringMap>;
|
||||
using StringMacroMap = TMap<FName, StringMacro>;
|
||||
|
||||
void LoadStrings(const char *language);
|
||||
void UpdateLanguage(const char* language);
|
||||
StringMap GetDefaultStrings() { return allStrings[default_table]; } // Dehacked needs these for comparison
|
||||
void SetOverrideStrings(StringMap && map)
|
||||
{
|
||||
allStrings.Insert(override_table, map);
|
||||
UpdateLanguage(nullptr);
|
||||
}
|
||||
|
||||
const char *GetLanguageString(const char *name, uint32_t langtable, int gender = -1) const;
|
||||
bool MatchDefaultString(const char *name, const char *content) const;
|
||||
const char *GetString(const char *name, uint32_t *langtable, int gender = -1) const;
|
||||
const char *operator() (const char *name) const; // Never returns NULL
|
||||
const char *operator[] (const char *name) const
|
||||
{
|
||||
return GetString(name, nullptr);
|
||||
}
|
||||
bool exists(const char *name);
|
||||
void SetCallbacks(StringtableCallbacks* cb) { callbacks = cb; }
|
||||
|
||||
private:
|
||||
|
||||
FString activeLanguage;
|
||||
StringMacroMap allMacros;
|
||||
LangMap allStrings;
|
||||
TArray<std::pair<uint32_t, StringMap*>> currentLanguageSet;
|
||||
StringtableCallbacks* callbacks = nullptr;
|
||||
|
||||
void LoadLanguage (int lumpnum, const TArray<uint8_t> &buffer);
|
||||
TArray<TArray<FString>> parseCSV(const TArray<uint8_t> &buffer);
|
||||
bool ParseLanguageCSV(int lumpnum, const TArray<uint8_t> &buffer);
|
||||
|
||||
bool LoadLanguageFromSpreadsheet(int lumpnum, const TArray<uint8_t> &buffer);
|
||||
bool readMacros(int lumpnum);
|
||||
void InsertString(int lumpnum, int langid, FName label, const FString &string);
|
||||
void DeleteString(int langid, FName label);
|
||||
void DeleteForLabel(int lumpnum, FName label);
|
||||
|
||||
static size_t ProcessEscapes (char *str);
|
||||
public:
|
||||
static FString MakeMacro(const char *str)
|
||||
{
|
||||
if (*str == '$') return str;
|
||||
return FString("$") + str;
|
||||
}
|
||||
|
||||
static FString MakeMacro(const char *str, size_t len)
|
||||
{
|
||||
if (*str == '$') return FString(str, len);
|
||||
return "$" + FString(str, len);
|
||||
}
|
||||
|
||||
const char* localize(const char* str)
|
||||
{
|
||||
return *str == '$' ? operator()(str + 1) : str;
|
||||
}
|
||||
};
|
||||
|
||||
#endif //__STRINGTABLE_H__
|
Loading…
Reference in a new issue