mirror of
https://github.com/DrBeef/Raze.git
synced 2024-11-15 08:52:00 +00:00
- Blood: Removed most #defines.
only ThrowError and dassert left... The unused BitWriter class was also removed.
This commit is contained in:
parent
7b6964a08f
commit
2769abcf0f
14 changed files with 84 additions and 111 deletions
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@ -29,14 +29,17 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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BEGIN_BLD_NS
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#ifdef NOONE_EXTENSIONS
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#define kGenDudeDefaultSeq 11520
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#define kGenDudeMaxSlaves 7
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#define kGenDudeTransformStatus -222
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#define kGenDudeUpdTimeRate 10
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#define kGenDudeMaxMeleeDist 2048
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#define kGenDudeMinDispesion 200
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#define kGenDudeMaxDispersion 3500
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#define kGenDudeKlabsAng 56
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enum
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{
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kGenDudeDefaultSeq = 11520,
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kGenDudeMaxSlaves = 7,
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kGenDudeTransformStatus = -222,
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kGenDudeUpdTimeRate = 10,
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kGenDudeMaxMeleeDist = 2048,
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kGenDudeMinDispesion = 200,
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kGenDudeMaxDispersion = 3500,
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kGenDudeKlabsAng = 56
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};
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enum {
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kGenDudeSeqIdleL = 0,
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@ -135,7 +135,7 @@ static tspritetype *viewAddEffect(int nTSprite, VIEW_EFFECT nViewEffect)
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{
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dassert(nViewEffect >= 0 && nViewEffect < kViewEffectMax);
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auto pTSprite = &tsprite[nTSprite];
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if (gDetail < effectDetail[nViewEffect] || nTSprite >= kMaxViewSprites) return NULL;
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if (gDetail < effectDetail[nViewEffect] || nTSprite >= maxspritesonscreen) return NULL;
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switch (nViewEffect)
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{
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case VIEW_EFFECT_18:
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@ -229,7 +229,7 @@ static tspritetype *viewAddEffect(int nTSprite, VIEW_EFFECT nViewEffect)
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{
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nAng = (nAng+1024)&2047;
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}
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for (int i = 0; i < 5 && spritesortcnt < kMaxViewSprites; i++)
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for (int i = 0; i < 5 && spritesortcnt < maxspritesonscreen; i++)
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{
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int nSector = pTSprite->sectnum;
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auto pNSprite = viewInsertTSprite<tspritetype>(nSector, 32767, NULL);
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@ -444,7 +444,7 @@ void viewProcessSprites(int32_t cX, int32_t cY, int32_t cZ, int32_t cA, int32_t
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{
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// shift before interpolating to increase precision.
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int myclock = (gFrameClock<<3) + mulscale16(4<<3, smoothratio);
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dassert(spritesortcnt <= kMaxViewSprites);
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dassert(spritesortcnt <= maxspritesonscreen);
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gCameraAng = cA;
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int nViewSprites = spritesortcnt;
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for (int nTSprite = spritesortcnt-1; nTSprite >= 0; nTSprite--)
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@ -648,7 +648,7 @@ void viewProcessSprites(int32_t cX, int32_t cY, int32_t cZ, int32_t cA, int32_t
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pTSprite->xrepeat = pTSprite->yrepeat = 0;
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}
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}
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if (spritesortcnt >= kMaxViewSprites) continue;
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if (spritesortcnt >= maxspritesonscreen) continue;
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if (pTXSprite && pTXSprite->burnTime > 0)
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{
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pTSprite->shade = ClipRange(pTSprite->shade-16-QRandom(8), -128, 127);
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@ -36,7 +36,7 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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BEGIN_BLD_NS
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#define kMaxAmbChannel 64
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enum {kMaxAmbChannel = 64 };
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struct AMB_CHANNEL
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{
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@ -33,12 +33,15 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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BEGIN_BLD_NS
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// I don't think we still need these.
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#define DICT_LOAD 0
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#define DICT_LOCK 0
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#define kMaxCmdLineDefines 5
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#define kMaxDefines 1000
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#define kMaxParseLevels 5
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enum
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{
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DICT_LOAD = 0,
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DICT_LOCK = 0,
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kMaxCmdLineDefines = 5,
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kMaxDefines = 1000,
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kMaxParseLevels = 5
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};
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static int nCmdDefines = 0;
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static int nDefines = 0;
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@ -38,23 +38,15 @@ BEGIN_BLD_NS
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void _SetErrorLoc(const char *pzFile, int nLine);
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void __dassert(const char *pzExpr, const char *pzFile, int nLine);
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void QuitGame(void);
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void _consoleSysMsg(const char* pMessage, ...);
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void consoleSysMsg(const char* pMessage, ...);
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#define ThrowError(...) \
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{ \
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I_Error(__VA_ARGS__); \
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}
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// print error to console only
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#define consoleSysMsg(...) \
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{ \
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_consoleSysMsg(__VA_ARGS__); \
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}
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#define dassert(x) assert(x)
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#define kMaxViewSprites maxspritesonscreen
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enum
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{
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kMaxSectors = MAXSECTORS,
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@ -426,38 +418,40 @@ kAiStateRecoil = 5,
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kAiStateAttack = 6,
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};
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// sprite attributes
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#define kHitagAutoAim 0x0008
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#define kHitagRespawn 0x0010
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#define kHitagFree 0x0020
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#define kHitagSmoke 0x0100
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enum
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{
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// sprite attributes
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kHitagAutoAim = 0x0008,
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kHitagRespawn = 0x0010,
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kHitagFree = 0x0020,
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kHitagSmoke = 0x0100,
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// sprite physics attributes
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#define kPhysMove 0x0001 // affected by movement physics
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#define kPhysGravity 0x0002 // affected by gravity
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#define kPhysFalling 0x0004 // currently in z-motion
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// sprite physics attributes
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kPhysMove = 0x0001, // affected by movement physics
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kPhysGravity = 0x0002, // affected by gravity
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kPhysFalling = 0x0004, // currently in z-motion
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// sector cstat
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#define kSecCParallax 0x01
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#define kSecCSloped 0x02
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#define kSecCSwapXY 0x04
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#define kSecCExpand 0x08
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#define kSecCFlipX 0x10
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#define kSecCFlipY 0x20
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#define kSecCFlipMask 0x34
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#define kSecCRelAlign 0x40
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#define kSecCFloorShade 0x8000
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#define kAng5 28
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#define kAng15 85
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#define kAng30 170
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#define kAng45 256
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#define kAng60 341
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#define kAng90 512
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#define kAng120 682
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#define kAng180 1024
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#define kAng360 2048
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// sector cstat
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kSecCParallax = 0x01,
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kSecCSloped = 0x02,
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kSecCSwapXY = 0x04,
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kSecCExpand = 0x08,
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kSecCFlipX = 0x10,
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kSecCFlipY = 0x20,
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kSecCFlipMask = 0x34,
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kSecCRelAlign = 0x40,
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kSecCFloorShade = 0x8000,
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kAng5 = 28,
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kAng15 = 85,
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kAng30 = 170,
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kAng45 = 256,
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kAng60 = 341,
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kAng90 = 512,
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kAng120 = 682,
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kAng180 = 1024,
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kAng360 = 2048,
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};
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// -------------------------------
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@ -747,7 +741,7 @@ public:
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int readBit()
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{
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if (nSize <= 0)
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ThrowError("Buffer overflow");
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ThrowError("Buffer overflow in BitReader");
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int bit = ((*pBuffer)>>nBitPos)&1;
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if (++nBitPos >= 8)
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{
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@ -764,7 +758,7 @@ public:
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nSize -= nBitPos>>3;
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nBitPos &= 7;
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if ((nSize == 0 && nBitPos > 0) || nSize < 0)
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ThrowError("Buffer overflow");
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ThrowError("Buffer overflow in BitReader");
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}
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unsigned int readUnsigned(int nBits)
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{
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@ -784,40 +778,5 @@ public:
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}
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};
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class BitWriter {
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public:
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int nBitPos;
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int nSize;
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char *pBuffer;
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BitWriter(char *_pBuffer, int _nSize, int _nBitPos) { pBuffer = _pBuffer; nSize = _nSize; nBitPos = _nBitPos; memset(pBuffer, 0, nSize); nSize -= nBitPos>>3; }
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BitWriter(char *_pBuffer, int _nSize) { pBuffer = _pBuffer; nSize = _nSize; nBitPos = 0; memset(pBuffer, 0, nSize); }
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void writeBit(int bit)
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{
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if (nSize <= 0)
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ThrowError("Buffer overflow");
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*pBuffer |= bit<<nBitPos;
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if (++nBitPos >= 8)
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{
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nBitPos = 0;
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pBuffer++;
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nSize--;
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}
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}
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void skipBits(int nBits)
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{
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nBitPos += nBits;
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pBuffer += nBitPos>>3;
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nSize -= nBitPos>>3;
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nBitPos &= 7;
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if ((nSize == 0 && nBitPos > 0) || nSize < 0)
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ThrowError("Buffer overflow");
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}
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void write(int nValue, int nBits)
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{
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dassert(nBits <= 32);
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for (int i = 0; i < nBits; i++)
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writeBit((nValue>>i)&1);
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}
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};
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END_BLD_NS
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@ -24,10 +24,12 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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BEGIN_BLD_NS
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#define kMaxXSprites 16384
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#define kMaxXWalls 512
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#define kMaxXSectors 512
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enum
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{
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kMaxXSprites = 16384,
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kMaxXWalls = 512,
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kMaxXSectors = 512
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};
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// by NoOne: functions to quckly check range of specifical arrays
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@ -56,7 +56,7 @@ void _SetErrorLoc(const char *pzFile, int nLine)
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}
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// by NoOne: show warning msgs in game instead of throwing errors (in some cases)
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void _consoleSysMsg(const char* pzFormat, ...) {
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void consoleSysMsg(const char* pzFormat, ...) {
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va_list args;
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va_start(args, pzFormat);
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@ -33,7 +33,7 @@ BEGIN_BLD_NS
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extern int gFrameClock;
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extern int gFrameCount;
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#define MAXPLAYERNAME 16
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enum { MAXPLAYERNAME = 16 };
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extern int32_t gDetail;
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extern bool gNoClip;
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@ -29,9 +29,12 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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BEGIN_BLD_NS
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#define kMaxMessages 32
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#define kMaxEpisodes 7
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#define kMaxLevels 16
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enum
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{
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kMaxMessages = 32,
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kMaxEpisodes = 7,
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kMaxLevels = 16
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};
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#pragma pack(push, 1)
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@ -33,7 +33,7 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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BEGIN_BLD_NS
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#define kMaxQavClients 64
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enum { kMaxQavClients = 64 };
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static void (*qavClientCallback[kMaxQavClients])(int, void *);
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static int nQavClients;
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@ -41,8 +41,11 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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BEGIN_BLD_NS
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#define kMaxSeqClients 256
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#define kMaxSequences 1024
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enum
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{
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kMaxSeqClients = 256,
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kMaxSequences = 1024
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};
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static ACTIVE activeList[kMaxSequences];
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static int seqActiveCount = 0;
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@ -48,7 +48,7 @@ int soundRates[13] = {
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44100,
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44100,
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};
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#define kChannelMax 32
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enum { kChannelMax = 32 };
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void ByteSwapSFX(SFX* pSFX)
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@ -69,7 +69,7 @@ char gInterpolateSprite[(kMaxSprites+7)>>3];
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char gInterpolateWall[(kMaxWalls+7)>>3];
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char gInterpolateSector[(kMaxSectors+7)>>3];
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#define kMaxInterpolations 16384
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enum { kMaxInterpolations = 16384 };
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INTERPOLATE gInterpolation[kMaxInterpolations];
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@ -48,7 +48,7 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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BEGIN_BLD_NS
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#define kQAVEnd 125
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enum { kQAVEnd = 125 };
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void FirePitchfork(int, PLAYER *pPlayer);
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void FireSpray(int, PLAYER *pPlayer);
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@ -1109,7 +1109,7 @@ void FireRemote(int, PLAYER *pPlayer)
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evSend(0, 0, 90+(pPlayer->pSprite->type-kDudePlayer1), kCmdOn);
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}
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#define kMaxShotgunBarrels 4
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enum { kMaxShotgunBarrels = 4 };
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void FireShotgun(int nTrigger, PLAYER *pPlayer)
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{
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@ -1193,7 +1193,7 @@ void FireTommy(int nTrigger, PLAYER *pPlayer)
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pPlayer->flashEffect = 1;
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}
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#define kMaxSpread 14
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enum { kMaxSpread = 14 };
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void FireSpread(int nTrigger, PLAYER *pPlayer)
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{
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