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- pass a DVector3 to updatesectorneighbor
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07826c7791
commit
23bd9918af
2 changed files with 7 additions and 7 deletions
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@ -82,14 +82,14 @@ int FindSector(double x, double y, double z, Inside checker)
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}
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constexpr int MAXUPDATESECTORDIST = 1536;
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constexpr int MAXUPDATESECTORDIST = 96;
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inline void updatesector(int x_, int y_, int* sectnum)
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{
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double x = x_ * inttoworld;
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double y = y_ * inttoworld;
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DoUpdateSector(x, y, 0, sectnum, MAXUPDATESECTORDIST * inttoworld, inside0);
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DoUpdateSector(x, y, 0, sectnum, MAXUPDATESECTORDIST, inside0);
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if (*sectnum == -1) *sectnum = FindSector(x, y, 0, inside0);
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}
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@ -99,7 +99,7 @@ inline void updatesectorz(int x_, int y_, int z_, int* sectnum)
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double y = y_ * inttoworld;
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double z = z_ * zinttoworld;
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DoUpdateSector(x, y, z, sectnum, MAXUPDATESECTORDIST * inttoworld, insideZ);
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DoUpdateSector(x, y, z, sectnum, MAXUPDATESECTORDIST, insideZ);
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if (*sectnum == -1) *sectnum = FindSector(x, y, z, insideZ);
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}
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@ -137,9 +137,9 @@ inline void updatesectorz(const DVector3& pos, sectortype** const sectp)
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*sectp = sectno == -1 ? nullptr : §or[sectno];
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}
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inline void updatesectorneighbor(int x, int y, sectortype** const sect, int maxDistance = MAXUPDATESECTORDIST)
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inline void updatesectorneighbor(const DVector3& pos, sectortype** const sect, double maxDistance = MAXUPDATESECTORDIST)
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{
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int sectno = *sect? sector.IndexOf(*sect) : -1;
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DoUpdateSector(x * inttoworld, y * inttoworld, 0, §no, maxDistance * inttoworld, inside0);
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DoUpdateSector(pos.X, pos.Y, 0, §no, maxDistance, inside0);
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*sect = sectno < 0? nullptr : §or[sectno];
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}
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@ -878,7 +878,7 @@ static void movetripbomb(DDukeActor *actor)
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auto const oldSect = actor->sector();
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auto curSect = actor->sector();
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updatesectorneighbor(actor->int_pos().X, actor->int_pos().Y, &curSect, 2048);
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updatesectorneighbor(actor->spr.pos, &curSect, 128);
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ChangeActorSect(actor, curSect);
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DDukeActor* hit;
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@ -908,7 +908,7 @@ static void movetripbomb(DDukeActor *actor)
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x -= 1024;
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actor->add_int_pos({ bcos(actor->temp_data[5], -4), bsin(actor->temp_data[5], -4), 0 });
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updatesectorneighbor(actor->int_pos().X, actor->int_pos().Y, &curSect, 2048);
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updatesectorneighbor(actor->spr.pos, &curSect, 128);
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if (curSect == nullptr)
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break;
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