- SW: added interpolation for sine wave floors.

This commit is contained in:
Christoph Oelckers 2022-05-29 23:20:09 +02:00
parent d7c15d7153
commit 22d6e3f2f6

View file

@ -472,6 +472,8 @@ void SectorSetup(void)
// set the first on up
swf = &SineWaveFloor[NextSineWave][swf_ndx];
if (tag != TAG_SINE_WAVE_CEILING) StartInterpolation(sectp, Interp_Sect_Floorz);
if (tag != TAG_SINE_WAVE_FLOOR) StartInterpolation(sectp, Interp_Sect_Ceilingz);
swf->flags = 0;