diff --git a/source/sw/src/game.cpp b/source/sw/src/game.cpp index 213ef2113..af64a6667 100644 --- a/source/sw/src/game.cpp +++ b/source/sw/src/game.cpp @@ -1694,7 +1694,6 @@ void CreditsLevel(void) // get rid of all PERM sprites! renderFlushPerms(); save = gs.BorderNum; - SetBorder(Player + myconnectindex,0); ClearStartMost(); gs.BorderNum = save; videoClearViewableArea(0L);