mirror of
https://github.com/DrBeef/Raze.git
synced 2024-11-15 08:52:00 +00:00
Android menu changes. Moves a few settings in-game instead of in crappy system UI dialogs. DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@4993 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
parent
36a3bab5fc
commit
21fbf2e9df
4 changed files with 120 additions and 7 deletions
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@ -184,6 +184,15 @@ void CONFIG_SetDefaults(void)
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ud.config.scripthandle = -1;
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#ifdef __ANDROID__
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droidinput.forward_sens = 5.f;
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droidinput.strafe_sens = 5.f;
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droidinput.pitch_sens = 5.f;
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droidinput.yaw_sens = 5.f;
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droidinput.hideStick = 0;
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droidinput.gameControlsAlpha = 0.5;
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droidinput.toggleCrouch = 1;
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droidinput.quickSelectWeapon = 1;
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ud.config.ScreenWidth = droidinfo.screen_width;
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ud.config.ScreenHeight = droidinfo.screen_height;
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#else
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@ -233,6 +242,8 @@ void CONFIG_SetDefaults(void)
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#if defined GEKKO || defined __OPENDINGUX__
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ud.camera_time = 11;
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#elif defined(__ANDROID__)
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ud.camera_time = 7;
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#else
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ud.camera_time = 4;
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#endif
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@ -41,6 +41,13 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#include <sys/stat.h>
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#include "android/in_android.h"
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#ifndef __ANDROID__
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droidinput_t droidinput;
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#endif
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#define DROIDMENU
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// common positions
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#define MENU_MARGIN_REGULAR 40
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#define MENU_MARGIN_WIDE 32
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@ -341,6 +348,12 @@ static MenuEntry_t ME_ADULTMODE = MAKE_MENUENTRY( "Parental lock:", &MF_Redfont,
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// static MenuLink_t MEO_ADULTMODE_PASSWORD = { MENU_ADULTPASSWORD, MA_None, };
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// static MenuEntry_t ME_ADULTMODE_PASSWORD = MAKE_MENUENTRY( "Enter Password", &MF_Redfont, &, &MEO_ADULTMODE_PASSWORD, Link );
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static MenuOption_t MEO_GAMESETUP_CROUCHLOCK = MAKE_MENUOPTION(&MF_Redfont, &MEOS_OffOn, &droidinput.toggleCrouch);
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static MenuEntry_t ME_GAMESETUP_CROUCHLOCK = MAKE_MENUENTRY("Crouch lock:", &MF_Redfont, &MEF_BigOptionsRt, &MEO_GAMESETUP_CROUCHLOCK, Option);
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static MenuOption_t MEO_GAMESETUP_QUICKSWITCH = MAKE_MENUOPTION(&MF_Redfont, &MEOS_OffOn, &droidinput.quickSelectWeapon);
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static MenuEntry_t ME_GAMESETUP_QUICKSWITCH = MAKE_MENUENTRY("Quick weapon switch:", &MF_Redfont, &MEF_BigOptionsRt, &MEO_GAMESETUP_QUICKSWITCH, Option);
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static MenuEntry_t *MEL_GAMESETUP[] = {
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&ME_ADULTMODE,
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#if defined STARTUP_SETUP_WINDOW && !defined DROIDMENU
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@ -348,6 +361,8 @@ static MenuEntry_t *MEL_GAMESETUP[] = {
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#endif
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&ME_GAMESETUP_AIM_AUTO,
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&ME_GAMESETUP_WEAPSWITCH_PICKUP,
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&ME_GAMESETUP_QUICKSWITCH,
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&ME_GAMESETUP_CROUCHLOCK,
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#ifndef DROIDMENU
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&ME_GAMESETUP_DEMOREC,
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#ifdef _WIN32
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@ -364,7 +379,9 @@ MAKE_MENU_TOP_ENTRYLINK( "Control Setup", MEF_CenterMenu, OPTIONS_CONTROLS, MENU
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MAKE_MENU_TOP_ENTRYLINK( "Keyboard Setup", MEF_CenterMenu, OPTIONS_KEYBOARDSETUP, MENU_KEYBOARDSETUP );
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MAKE_MENU_TOP_ENTRYLINK( "Mouse Setup", MEF_CenterMenu, OPTIONS_MOUSESETUP, MENU_MOUSESETUP );
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MAKE_MENU_TOP_ENTRYLINK( "Joystick Setup", MEF_CenterMenu, OPTIONS_JOYSTICKSETUP, MENU_JOYSTICKSETUP );
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#ifdef DROIDMENU
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MAKE_MENU_TOP_ENTRYLINK( "Touch Setup", MEF_CenterMenu, OPTIONS_TOUCHSETUP, MENU_TOUCHSETUP );
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#endif
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static int32_t newresolution, newrendermode, newfullscreen;
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@ -448,6 +465,14 @@ static MenuOptionSet_t MEOS_DISPLAYSETUP_VSYNC = MAKE_MENUOPTIONSET( MEOSN_DISPL
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static MenuOption_t MEO_DISPLAYSETUP_VSYNC = MAKE_MENUOPTION(&MF_Redfont, &MEOS_DISPLAYSETUP_VSYNC, &vsync);
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static MenuEntry_t ME_DISPLAYSETUP_VSYNC = MAKE_MENUENTRY( "VSync:", &MF_Redfont, &MEF_BigOptionsRt, &MEO_DISPLAYSETUP_VSYNC, Option );
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#ifdef DROIDMENU
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static MenuOption_t MEO_DISPLAYSETUP_HIDEDPAD = MAKE_MENUOPTION(&MF_Redfont, &MEOS_NoYes, &droidinput.hideStick);
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static MenuEntry_t ME_DISPLAYSETUP_HIDEDPAD = MAKE_MENUENTRY("Hide touch d-pad:", &MF_Redfont, &MEF_BigOptionsRt, &MEO_DISPLAYSETUP_HIDEDPAD, Option);
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static MenuRangeFloat_t MEO_DISPLAYSETUP_TOUCHALPHA = MAKE_MENURANGE(&droidinput.gameControlsAlpha, &MF_Redfont, 0, 1, 0, 16, 2);
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static MenuEntry_t ME_DISPLAYSETUP_TOUCHALPHA = MAKE_MENUENTRY("UI opacity:", &MF_Redfont, &MEF_BigOptionsRt, &MEO_DISPLAYSETUP_TOUCHALPHA, RangeFloat);
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#endif
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#endif
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static MenuOption_t MEO_SCREENSETUP_CROSSHAIR = MAKE_MENUOPTION(&MF_Redfont, &MEOS_OffOn, &ud.crosshair);
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@ -490,7 +515,7 @@ static MenuEntry_t ME_SCREENSETUP_SBARSIZE = MAKE_MENUENTRY( "Size:", &MF_Redfon
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static MenuLink_t MEO_DISPLAYSETUP_SCREENSETUP = { MENU_SCREENSETUP, MA_Advance, };
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static MenuEntry_t ME_DISPLAYSETUP_SCREENSETUP = MAKE_MENUENTRY( "On-screen displays", &MF_Redfont, &MEF_BigOptionsRt, &MEO_DISPLAYSETUP_SCREENSETUP, Link );
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static MenuEntry_t ME_DISPLAYSETUP_SCREENSETUP = MAKE_MENUENTRY( "Status and crosshair", &MF_Redfont, &MEF_BigOptionsRt, &MEO_DISPLAYSETUP_SCREENSETUP, Link );
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#ifndef DROIDMENU
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@ -509,14 +534,20 @@ static MenuEntry_t *MEL_OPTIONS[] = {
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&ME_OPTIONS_DISPLAYSETUP,
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#ifndef DROIDMENU
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&ME_OPTIONS_PLAYERSETUP,
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#endif
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&ME_OPTIONS_CONTROLS,
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#else
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&ME_OPTIONS_TOUCHSETUP
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#endif
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};
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static MenuEntry_t *MEL_CONTROLS[] = {
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#ifndef DROIDMENU
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&ME_OPTIONS_KEYBOARDSETUP,
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&ME_OPTIONS_MOUSESETUP,
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&ME_OPTIONS_JOYSTICKSETUP,
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#else
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&ME_OPTIONS_TOUCHSETUP
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#endif
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};
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@ -548,6 +579,8 @@ static MenuEntry_t *MEL_DISPLAYSETUP_GL[] = {
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#endif
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&ME_DISPLAYSETUP_ASPECTRATIO,
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&ME_DISPLAYSETUP_TEXFILTER,
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&ME_DISPLAYSETUP_HIDEDPAD,
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&ME_DISPLAYSETUP_TOUCHALPHA,
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#ifndef DROIDMENU
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&ME_DISPLAYSETUP_ANISOTROPY,
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&ME_DISPLAYSETUP_VSYNC,
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@ -664,6 +697,32 @@ static MenuEntry_t *MEL_MOUSESETUP[] = {
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&ME_MOUSESETUP_ADVANCED,
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};
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#ifdef DROIDMENU
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static MenuRangeFloat_t MEO_TOUCHSETUP_SENSITIVITY_MOVE = MAKE_MENURANGE(&droidinput.forward_sens, &MF_Redfont, 1.f, 10.f, 0.f, 20, 1 + EnforceIntervals);
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static MenuEntry_t ME_TOUCHSETUP_SENSITIVITY_MOVE = MAKE_MENUENTRY("Run sens:", &MF_Redfont, &MEF_BigOptionsRt, &MEO_TOUCHSETUP_SENSITIVITY_MOVE, RangeFloat);
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static MenuRangeFloat_t MEO_TOUCHSETUP_SENSITIVITY_STRAFE = MAKE_MENURANGE(&droidinput.strafe_sens, &MF_Redfont, 1.f, 10.f, 0.f, 20, 1 + EnforceIntervals);
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static MenuEntry_t ME_TOUCHSETUP_SENSITIVITY_STRAFE = MAKE_MENUENTRY("Strafe sens:", &MF_Redfont, &MEF_BigOptionsRt, &MEO_TOUCHSETUP_SENSITIVITY_STRAFE, RangeFloat);
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static MenuRangeFloat_t MEO_TOUCHSETUP_SENSITIVITY_LOOK = MAKE_MENURANGE(&droidinput.pitch_sens, &MF_Redfont, 1.f, 10.f, 0.f, 20, 1 + EnforceIntervals);
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static MenuEntry_t ME_TOUCHSETUP_SENSITIVITY_LOOK = MAKE_MENUENTRY("Look sens:", &MF_Redfont, &MEF_BigOptionsRt, &MEO_TOUCHSETUP_SENSITIVITY_LOOK, RangeFloat);
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static MenuRangeFloat_t MEO_TOUCHSETUP_SENSITIVITY_TURN = MAKE_MENURANGE(&droidinput.yaw_sens, &MF_Redfont, 1.f, 10.f, 0.f, 20, 1 + EnforceIntervals);
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static MenuEntry_t ME_TOUCHSETUP_SENSITIVITY_TURN = MAKE_MENUENTRY("Turn sens:", &MF_Redfont, &MEF_BigOptionsRt, &MEO_TOUCHSETUP_SENSITIVITY_TURN, RangeFloat);
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static MenuOption_t MEO_TOUCHSETUP_INVERT = MAKE_MENUOPTION(&MF_Redfont, &MEOS_NoYes, &droidinput.invertLook);
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static MenuEntry_t ME_TOUCHSETUP_INVERT = MAKE_MENUENTRY("Invert look:", &MF_Redfont, &MEF_BigOptionsRt, &MEO_TOUCHSETUP_INVERT, Option);
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static MenuEntry_t *MEL_TOUCHSETUP [] ={
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&ME_TOUCHSETUP_SENSITIVITY_MOVE,
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&ME_TOUCHSETUP_SENSITIVITY_STRAFE,
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&ME_TOUCHSETUP_SENSITIVITY_LOOK,
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&ME_TOUCHSETUP_SENSITIVITY_TURN,
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&ME_Space2,
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&ME_TOUCHSETUP_INVERT,
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};
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#endif
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MAKE_MENU_TOP_ENTRYLINK( "Edit Buttons", MEF_CenterMenu, JOYSTICK_EDITBUTTONS, MENU_JOYSTICKBTNS );
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MAKE_MENU_TOP_ENTRYLINK( "Edit Axes", MEF_CenterMenu, JOYSTICK_EDITAXES, MENU_JOYSTICKAXES );
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@ -792,7 +851,12 @@ static MenuEntry_t ME_COLCORR_CONTRAST = MAKE_MENUENTRY( "Contrast:", &MF_Redfon
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static MenuRangeFloat_t MEO_COLCORR_BRIGHTNESS = MAKE_MENURANGE( &vid_brightness, &MF_Bluefont, -0.8f, 0.8f, 0.f, 33, 1 );
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static MenuEntry_t ME_COLCORR_BRIGHTNESS = MAKE_MENUENTRY( "Brightness:", &MF_Redfont, &MEF_ColorCorrect, &MEO_COLCORR_BRIGHTNESS, RangeFloat );
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static MenuEntry_t ME_COLCORR_RESET = MAKE_MENUENTRY( "Reset To Defaults", &MF_Redfont, &MEF_ColorCorrect, &MEO_NULL, Link );
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static MenuRangeFloat_t MEO_COLCORR_AMBIENT = MAKE_MENURANGE( &r_ambientlight, &MF_Bluefont, 0.125f, 4.f, 0.f, 32, 1 );
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#ifdef DROIDMENU
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#define MINVIS 1.f
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#else
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#define MINVIS 0.125f
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#endif
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static MenuRangeFloat_t MEO_COLCORR_AMBIENT = MAKE_MENURANGE( &r_ambientlight, &MF_Bluefont, MINVIS, 4.f, 0.f, 32, 1 );
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static MenuEntry_t ME_COLCORR_AMBIENT = MAKE_MENUENTRY( "Visibility:", &MF_Redfont, &MEF_ColorCorrect, &MEO_COLCORR_AMBIENT, RangeFloat );
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static MenuEntry_t *MEL_COLCORR[] = {
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@ -1024,6 +1088,9 @@ static MenuMenu_t M_VIDEOSETUP = MAKE_MENUMENU( "Video Mode", &MMF_BigOptions, M
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static MenuMenu_t M_KEYBOARDSETUP = MAKE_MENUMENU( "Keyboard Setup", &MMF_Top_Options, MEL_KEYBOARDSETUP );
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static MenuMenu_t M_CONTROLS = MAKE_MENUMENU( "Control Setup", &MMF_Top_Options, MEL_CONTROLS );
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static MenuMenu_t M_MOUSESETUP = MAKE_MENUMENU( "Mouse Setup", &MMF_BigOptions, MEL_MOUSESETUP );
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#ifdef DROIDMENU
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static MenuMenu_t M_TOUCHSETUP = MAKE_MENUMENU( "Touch Setup", &MMF_BigOptions, MEL_TOUCHSETUP );
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#endif
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static MenuMenu_t M_JOYSTICKSETUP = MAKE_MENUMENU( "Joystick Setup", &MMF_Top_Joystick_Network, MEL_JOYSTICKSETUP );
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static MenuMenu_t M_JOYSTICKBTNS = MAKE_MENUMENU( "Joystick Buttons", &MMF_MouseJoySetupBtns, MEL_JOYSTICKBTNS );
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static MenuMenu_t M_JOYSTICKAXES = MAKE_MENUMENU( "Joystick Axes", &MMF_BigSliders, MEL_JOYSTICKAXES );
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@ -1035,7 +1102,7 @@ static MenuMenu_t M_JOYSTICKAXIS = MAKE_MENUMENU( NULL, &MMF_BigSliders, MEL_JOY
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static MenuMenu_t M_RENDERERSETUP = MAKE_MENUMENU( "Advanced Video", &MMF_SmallOptions, MEL_RENDERERSETUP );
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#endif
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static MenuMenu_t M_COLCORR = MAKE_MENUMENU( "Color Correction", &MMF_ColorCorrect, MEL_COLCORR );
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static MenuMenu_t M_SCREENSETUP = MAKE_MENUMENU( "On-Screen Displays", &MMF_BigOptions, MEL_SCREENSETUP );
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static MenuMenu_t M_SCREENSETUP = MAKE_MENUMENU( "Status and crosshair", &MMF_BigOptions, MEL_SCREENSETUP );
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static MenuMenu_t M_DISPLAYSETUP = MAKE_MENUMENU( "Display Setup", &MMF_BigOptions, MEL_DISPLAYSETUP );
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static MenuMenu_t M_LOAD = MAKE_MENUMENU( "Load Game", &MMF_LoadSave, MEL_LOAD );
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static MenuMenu_t M_SAVE = MAKE_MENUMENU( "Save Game", &MMF_LoadSave, MEL_SAVE );
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@ -1106,6 +1173,9 @@ static Menu_t Menus[] = {
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{ &M_MOUSEBTNS, MENU_MOUSEBTNS, MENU_MOUSESETUP, MA_Return, Menu },
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{ &M_MOUSEADVANCED, MENU_MOUSEADVANCED, MENU_MOUSESETUP, MA_Return, Menu },
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{ &M_JOYSTICKAXIS, MENU_JOYSTICKAXIS, MENU_JOYSTICKAXES, MA_Return, Menu },
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#ifdef DROIDMENU
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{ &M_TOUCHSETUP, MENU_TOUCHSETUP, MENU_OPTIONS, MA_Return, Menu },
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#endif
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{ &M_CONTROLS, MENU_CONTROLS, MENU_OPTIONS, MA_Return, Menu },
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#ifdef USE_OPENGL
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{ &M_RENDERERSETUP, MENU_RENDERERSETUP, MENU_DISPLAYSETUP, MA_Return, Menu },
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@ -1155,7 +1225,6 @@ static Menu_t *m_previousMenu = &Menus[0];
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MenuID_t g_currentMenu;
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static MenuID_t g_previousMenu;
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#define MenuMenu_ChangeEntryList(m, el)\
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do {\
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m.entrylist = el;\
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@ -2664,9 +2733,13 @@ static int32_t M_MenuEntryStringSubmit(MenuEntry_t *entry, char *input)
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{
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case MENU_SAVE:
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// dirty hack... char 127 in last position indicates an auto-filled name
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#ifdef __ANDROID__
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if (1)
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#else
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if (input[0] == 0 || (ud.savegame[M_SAVE.currentEntry][MAXSAVEGAMENAME-2] == 127 &&
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Bstrncmp(&ud.savegame[M_SAVE.currentEntry][0], input, MAXSAVEGAMENAME-3) == 0 &&
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save_xxh == XXH32((uint8_t *)&ud.savegame[M_SAVE.currentEntry][0], MAXSAVEGAMENAME-3, 0xDEADBEEF)))
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#endif
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{
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Bstrncpy(&ud.savegame[M_SAVE.currentEntry][0], MapInfo[ud.volume_number * MAXLEVELS + ud.level_number].name, MAXSAVEGAMENAME-3);
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ud.savegame[M_SAVE.currentEntry][MAXSAVEGAMENAME-2] = 127;
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@ -4042,7 +4115,9 @@ static int32_t M_RunMenu_MenuMenu(Menu_t *cm, MenuMenu_t *menu, MenuEntry_t *cur
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M_RunMenuInput_MenuMenu_MovementVerify(menu);
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}
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#ifndef EDUKE32_TOUCH_DEVICES
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if (!m_mousecaught && mousepressstate == Mouse_Released && M_MouseWithinBounds(&m_mousepos, mousex, mousey, mousewidth, h) && M_MouseWithinBounds(&m_mousedownpos, mousex, mousey, mousewidth, h))
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#endif
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{
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if (entry == currentry && object->editfield != NULL)
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{
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@ -5641,7 +5716,17 @@ void M_DisplayMenus(void)
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#ifndef EDUKE32_TOUCH_DEVICES
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// Display the mouse cursor, except on touch devices.
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if (MOUSEACTIVECONDITION)
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rotatesprite_fs_alpha(m_mousepos.x, m_mousepos.y, 65536, 0, CROSSHAIR, 0, CROSSHAIR_PAL, 2|1, MOUSEALPHA);
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{
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int32_t a = VM_OnEventWithReturn(EVENT_DISPLAYCROSSHAIR, g_player[screenpeek].ps->i, screenpeek, CROSSHAIR);
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if ((unsigned) a < MAXTILES)
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{
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if (a == 0)
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a = CROSSHAIR;
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rotatesprite_fs_alpha(m_mousepos.x, m_mousepos.y, 65536, 0, a, 0, CROSSHAIR_PAL, 2|1, MOUSEALPHA);
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}
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}
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else
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mousepressstate = Mouse_Idle;
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#endif
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@ -56,6 +56,7 @@ enum MenuIndex_t {
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MENU_MOUSEBTNS = 210,
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MENU_MOUSEADVANCED = 212,
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MENU_JOYSTICKAXIS = 213,
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MENU_TOUCHSETUP = 214,
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MENU_CONTROLS = 220,
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MENU_RENDERERSETUP = 230,
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MENU_COLCORR = 231,
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@ -43,6 +43,10 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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# include "lunatic_game.h"
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#endif
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#ifdef EDUKE32_TOUCH_DEVICES
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#include "android/in_android.h"
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#endif
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extern int32_t voting, g_doQuickSave;
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struct osdcmd_cheatsinfo osdcmd_cheatsinfo_stat;
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float r_ambientlight = 1.0, r_ambientlightrecip = 1.0;
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@ -1553,6 +1557,10 @@ int32_t registerosdcommands(void)
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{ "hud_weaponscale","changes the weapon scale", (void *)&ud.weaponscale, CVAR_INT, 10, 100 },
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{ "hud_statusbarmode", "change overlay mode of status bar", (void *)&ud.statusbarmode, CVAR_BOOL|CVAR_FUNCPTR, 0, 1 },
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#ifdef EDUKE32_TOUCH_DEVICES
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{ "hud_hidestick", "hide the touch input stick", (void *)&droidinput.hideStick, CVAR_BOOL, 0, 1 },
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#endif
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{ "in_joystick","enables input from the joystick if it is present",(void *)&ud.config.UseJoystick, CVAR_BOOL|CVAR_FUNCPTR, 0, 1 },
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{ "in_mouse","enables input from the mouse if it is present",(void *)&ud.config.UseMouse, CVAR_BOOL|CVAR_FUNCPTR, 0, 1 },
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@ -1600,6 +1608,14 @@ int32_t registerosdcommands(void)
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{ "team","change team in multiplayer", (void *)&ud.team, CVAR_INT|CVAR_MULTI, 0, 3 },
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#ifdef EDUKE32_TOUCH_DEVICES
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{ "touch_sens_move_x","touch input sensitivity for moving froward/back", (void *)&droidinput.forward_sens, CVAR_FLOAT, 0, 10 },
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{ "touch_sens_move_y","touch input sensitivity for strafing", (void *)&droidinput.strafe_sens, CVAR_FLOAT, 0, 10 },
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{ "touch_sens_look_x", "touch input sensitivity for turning left/right", (void *) &droidinput.yaw_sens, CVAR_FLOAT, 0, 10 },
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{ "touch_sens_move_y", "touch input sensitivity for looking up/down", (void *) &droidinput.pitch_sens, CVAR_FLOAT, 0, 10 },
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{ "touch_invert", "invert look up/down touch input", (void *) &droidinput.invertLook, CVAR_INT, 0, 1 },
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#endif
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{ "vid_gamma","adjusts gamma component of gamma ramp",(void *)&vid_gamma, CVAR_FLOAT|CVAR_FUNCPTR, 0, 10 },
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{ "vid_contrast","adjusts contrast component of gamma ramp",(void *)&vid_contrast, CVAR_FLOAT|CVAR_FUNCPTR, 0, 10 },
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{ "vid_brightness","adjusts brightness component of gamma ramp",(void *)&vid_brightness, CVAR_FLOAT|CVAR_FUNCPTR, 0, 10 },
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Loading…
Reference in a new issue