mirror of
https://github.com/DrBeef/Raze.git
synced 2024-11-15 00:41:55 +00:00
Templatized linked list functions
git-svn-id: https://svn.eduke32.com/eduke32@7720 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
parent
00222e05f6
commit
1e0dd0e534
3 changed files with 69 additions and 119 deletions
|
@ -1,104 +0,0 @@
|
|||
/*
|
||||
Copyright (C) 1994-1995 Apogee Software, Ltd.
|
||||
|
||||
This program is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU General Public License
|
||||
as published by the Free Software Foundation; either version 2
|
||||
of the License, or (at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
|
||||
See the GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||
|
||||
*/
|
||||
#ifndef linklist_h_
|
||||
#define linklist_h_
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
|
||||
#define NewNode(type) ((type *)Xmalloc(sizeof(type)))
|
||||
|
||||
|
||||
#define LL_New(rootnode, type, next, prev) \
|
||||
{ \
|
||||
(rootnode) = NewNode(type); \
|
||||
(rootnode)->prev = (rootnode); \
|
||||
(rootnode)->next = (rootnode); \
|
||||
}
|
||||
|
||||
|
||||
#define LL_Add(rootnode, newnode, next, prev) \
|
||||
{ \
|
||||
(newnode)->next = (rootnode); \
|
||||
(newnode)->prev = (rootnode)->prev; \
|
||||
(rootnode)->prev->next = (newnode); \
|
||||
(rootnode)->prev = (newnode); \
|
||||
}
|
||||
|
||||
#define LL_TransferList(oldroot, newroot, next, prev) \
|
||||
{ \
|
||||
if ((oldroot)->prev != (oldroot)) \
|
||||
{ \
|
||||
(oldroot)->prev->next = (newroot); \
|
||||
(oldroot)->next->prev = (newroot)->prev; \
|
||||
(newroot)->prev->next = (oldroot)->next; \
|
||||
(newroot)->prev = (oldroot)->prev; \
|
||||
(oldroot)->next = (oldroot); \
|
||||
(oldroot)->prev = (oldroot); \
|
||||
} \
|
||||
}
|
||||
|
||||
#define LL_ReverseList(root, type, next, prev) \
|
||||
{ \
|
||||
type *newend = (root)->next, *trav, *tprev; \
|
||||
for (trav = (root)->prev; trav != newend; trav = tprev) \
|
||||
{ \
|
||||
tprev = trav->prev; \
|
||||
LL_Move(trav, newend, next, prev); \
|
||||
} \
|
||||
}
|
||||
|
||||
|
||||
#define LL_Remove(node, next, prev) \
|
||||
{ \
|
||||
(node)->prev->next = (node)->next; \
|
||||
(node)->next->prev = (node)->prev; \
|
||||
(node)->next = (node); \
|
||||
(node)->prev = (node); \
|
||||
}
|
||||
|
||||
|
||||
#define LL_SortedInsertion(rootnode, insertnode, next, prev, type, sortparm) \
|
||||
{ \
|
||||
type *hoya = (rootnode)->next; \
|
||||
while ((hoya != (rootnode)) && ((insertnode)->sortparm > hoya->sortparm)) \
|
||||
{ \
|
||||
hoya = hoya->next; \
|
||||
} \
|
||||
LL_Add(hoya, (insertnode), next, prev); \
|
||||
}
|
||||
|
||||
#define LL_Move(node, newroot, next, prev) \
|
||||
{ \
|
||||
LL_Remove((node), next, prev); \
|
||||
LL_Add((newroot), (node), next, prev); \
|
||||
}
|
||||
|
||||
#define LL_Empty(list, next, prev) (((list)->next == (list)) && ((list)->prev == (list)))
|
||||
|
||||
#define LL_Free(list) Xfree(list)
|
||||
#define LL_Reset(list, next, prev) (list)->next = (list)->prev = (list)
|
||||
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#endif
|
|
@ -208,7 +208,7 @@ static bool MV_Mix(VoiceNode *voice, int const buffer)
|
|||
void MV_PlayVoice(VoiceNode *voice)
|
||||
{
|
||||
DisableInterrupts();
|
||||
LL_SortedInsertion(&VoiceList, voice, prev, next, VoiceNode, priority);
|
||||
LL::SortedInsert(&VoiceList, voice, &VoiceNode::priority);
|
||||
RestoreInterrupts();
|
||||
}
|
||||
|
||||
|
@ -241,8 +241,7 @@ static void MV_StopVoice(VoiceNode *voice)
|
|||
|
||||
DisableInterrupts();
|
||||
// move the voice from the play list to the free list
|
||||
LL_Remove(voice, next, prev);
|
||||
LL_Add((VoiceNode*) &VoicePool, voice, next, prev);
|
||||
LL::Move(voice, &VoicePool);
|
||||
RestoreInterrupts();
|
||||
}
|
||||
|
||||
|
@ -324,9 +323,7 @@ static void MV_ServiceVoc(void)
|
|||
if (!MV_Mix(voice, MV_MixPage))
|
||||
{
|
||||
MV_CleanupVoice(voice);
|
||||
|
||||
LL_Remove(voice, next, prev);
|
||||
LL_Add((VoiceNode*) &VoicePool, voice, next, prev);
|
||||
LL::Move(voice, &VoicePool);
|
||||
}
|
||||
}
|
||||
while ((voice = next) != &VoiceList);
|
||||
|
@ -454,7 +451,7 @@ VoiceNode *MV_AllocVoice(int32_t priority)
|
|||
DisableInterrupts();
|
||||
|
||||
// Check if we have any free voices
|
||||
if (LL_Empty(&VoicePool, next, prev))
|
||||
if (LL::Empty(&VoicePool))
|
||||
{
|
||||
// check if we have a higher priority than a voice that is playing.
|
||||
for (voice = node = VoiceList.next; node != &VoiceList; node = node->next)
|
||||
|
@ -466,7 +463,7 @@ VoiceNode *MV_AllocVoice(int32_t priority)
|
|||
if (priority >= voice->priority && voice != &VoiceList && voice->handle >= MV_MINVOICEHANDLE)
|
||||
MV_Kill(voice->handle);
|
||||
|
||||
if (LL_Empty(&VoicePool, next, prev))
|
||||
if (LL::Empty(&VoicePool))
|
||||
{
|
||||
// No free voices
|
||||
RestoreInterrupts();
|
||||
|
@ -475,7 +472,7 @@ VoiceNode *MV_AllocVoice(int32_t priority)
|
|||
}
|
||||
|
||||
voice = VoicePool.next;
|
||||
LL_Remove(voice, next, prev);
|
||||
LL::Remove(voice);
|
||||
RestoreInterrupts();
|
||||
|
||||
int32_t vhan = MV_MINVOICEHANDLE;
|
||||
|
@ -495,7 +492,7 @@ VoiceNode *MV_AllocVoice(int32_t priority)
|
|||
int32_t MV_VoiceAvailable(int32_t priority)
|
||||
{
|
||||
// Check if we have any free voices
|
||||
if (!LL_Empty(&VoicePool, next, prev))
|
||||
if (!LL::Empty(&VoicePool))
|
||||
return TRUE;
|
||||
|
||||
DisableInterrupts();
|
||||
|
@ -914,11 +911,11 @@ int32_t MV_Init(int32_t soundcard, int32_t MixRate, int32_t Voices, int32_t numc
|
|||
|
||||
MV_MaxVoices = Voices;
|
||||
|
||||
LL_Reset((VoiceNode*) &VoiceList, next, prev);
|
||||
LL_Reset((VoiceNode*) &VoicePool, next, prev);
|
||||
LL::Reset((VoiceNode*) &VoiceList);
|
||||
LL::Reset((VoiceNode*) &VoicePool);
|
||||
|
||||
for (int index = 0; index < Voices; index++)
|
||||
LL_Add((VoiceNode*) &VoicePool, &MV_Voices[ index ], next, prev);
|
||||
LL::Insert(&VoicePool, &MV_Voices[index]);
|
||||
|
||||
MV_SetReverseStereo(FALSE);
|
||||
|
||||
|
@ -991,8 +988,8 @@ int32_t MV_Shutdown(void)
|
|||
// Free any voices we allocated
|
||||
ALIGNED_FREE_AND_NULL(MV_Voices);
|
||||
|
||||
LL_Reset((VoiceNode*) &VoiceList, next, prev);
|
||||
LL_Reset((VoiceNode*) &VoicePool, next, prev);
|
||||
LL::Reset((VoiceNode*) &VoiceList);
|
||||
LL::Reset((VoiceNode*) &VoicePool);
|
||||
|
||||
MV_MaxVoices = 1;
|
||||
|
||||
|
|
57
source/build/include/linklist.h
Normal file
57
source/build/include/linklist.h
Normal file
|
@ -0,0 +1,57 @@
|
|||
#ifndef linklist_h_
|
||||
#define linklist_h_
|
||||
|
||||
#include "compat.h"
|
||||
|
||||
namespace LL
|
||||
{
|
||||
template <typename T> FORCE_INLINE CONSTEXPR void Reset(T const node) { node->next = node->prev = node; }
|
||||
template <typename T> FORCE_INLINE CONSTEXPR void Unlink(T const node)
|
||||
{
|
||||
node->prev->next = node->next;
|
||||
node->next->prev = node->prev;
|
||||
}
|
||||
|
||||
template <typename T> FORCE_INLINE CONSTEXPR void Insert(T const root, T const node)
|
||||
{
|
||||
node->next = root;
|
||||
node->prev = root->prev;
|
||||
root->prev->next = node;
|
||||
root->prev = node;
|
||||
}
|
||||
|
||||
template <typename T> FORCE_INLINE CONSTEXPR void Remove(T const node)
|
||||
{
|
||||
Unlink(node);
|
||||
Reset(node);
|
||||
}
|
||||
|
||||
template <typename T> FORCE_INLINE CONSTEXPR void Move(T const node, T const root)
|
||||
{
|
||||
Unlink(node);
|
||||
Insert(root, node);
|
||||
}
|
||||
|
||||
template <typename T, typename Tt> FORCE_INLINE CONSTEXPR void SortedInsert(T const root, T const node, Tt remove_pointer_t<T>::*m)
|
||||
{
|
||||
T best = root->next;
|
||||
while ((best != root) && (node->*m > best->*m))
|
||||
best = best->next;
|
||||
Insert(best, node);
|
||||
}
|
||||
|
||||
template <typename T> FORCE_INLINE CONSTEXPR bool Empty(T const root) { return ((root->next == root) && (root->prev == root)); }
|
||||
|
||||
#if 0
|
||||
template <typename T> FORCE_INLINE void ReverseList(T const root)
|
||||
{
|
||||
T node = root->next;
|
||||
for (T trav = root->prev, tprev; trav != node; trav = tprev)
|
||||
{
|
||||
tprev = trav->prev;
|
||||
Move(trav, node);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
} // namespace LL
|
||||
#endif
|
Loading…
Reference in a new issue