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https://github.com/DrBeef/Raze.git
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- initialize all dynamic music related menus.
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parent
54177cd27d
commit
1b9d1943c9
7 changed files with 197 additions and 19 deletions
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@ -46,6 +46,8 @@
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#include "cmdlib.h"
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#include "c_cvars.h"
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#include "optionmenuitems.h"
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#include "i_soundfont.h"
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#include "zmusic/zmusic.h"
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// Menu-relevant content that gets filled in by scripts. This will get processed after the game has loaded.
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FString gSkillNames[MAXSKILLS];
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@ -61,7 +63,9 @@ static FOptionMenuDescriptor DefaultOptionMenuSettings; // contains common setti
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FOptionMenuSettings OptionSettings;
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FOptionMap OptionValues;
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void I_BuildMIDIMenuList(FOptionValues* opt);
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void I_BuildALDeviceList(FOptionValues *opt);
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void I_BuildALResamplersList(FOptionValues* opt);
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static void DeinitMenus()
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{
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@ -1393,6 +1397,55 @@ static void InitCrosshairsList()
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#endif
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}
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//=============================================================================
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//
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// Initialize the music configuration submenus
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//
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//=============================================================================
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extern "C"
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{
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extern int adl_getBanksCount();
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extern const char* const* adl_getBankNames();
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}
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static void InitMusicMenus()
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{
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FMenuDescriptor** advmenu = MenuDescriptors.CheckKey(NAME_AdvSoundOptions);
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auto soundfonts = sfmanager.GetList();
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std::tuple<const char*, int, const char*> sfmenus[] = {
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std::make_tuple("TimidityConfigMenu", SF_SF2 | SF_GUS, "timidity_config"),
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std::make_tuple("FluidPatchsetMenu", SF_SF2, "fluid_patchset") };
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for (auto& p : sfmenus)
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{
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FMenuDescriptor** menu = MenuDescriptors.CheckKey(std::get<0>(p));
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if (menu != nullptr)
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{
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if (soundfonts.Size() > 0)
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{
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for (auto& entry : soundfonts)
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{
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if (entry.type & std::get<1>(p))
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{
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FString display = entry.mName;
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display.ReplaceChars("_", ' ');
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auto it = new FOptionMenuItemCommand (display, FStringf("%s \"%s\"", std::get<2>(p), entry.mName.GetChars())/*, true*/);
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static_cast<FOptionMenuDescriptor*>(*menu)->mItems.Push(it);
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}
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}
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}
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else if (advmenu != nullptr)
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{
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// Remove the item for this submenu
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auto d = static_cast<FOptionMenuDescriptor*>(*advmenu);
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auto it = d->GetItem(std::get<0>(p));
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if (it != nullptr) d->mItems.Delete(d->mItems.Find(it));
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}
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}
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}
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}
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//=============================================================================
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//
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// Special menus will be created once all engine data is loaded
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@ -1403,19 +1456,23 @@ void M_CreateMenus()
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{
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BuildEpisodeMenu();
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InitCrosshairsList();
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InitMusicMenus();
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#if 0
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FOptionValues **opt = OptionValues.CheckKey(NAME_Mididevices);
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if (opt != NULL)
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FOptionValues** opt = OptionValues.CheckKey(NAME_Mididevices);
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if (opt != nullptr)
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{
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I_BuildMIDIMenuList(*opt);
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}
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opt = OptionValues.CheckKey(NAME_Aldevices);
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if (opt != NULL)
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if (opt != nullptr)
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{
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I_BuildALDeviceList(*opt);
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}
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#endif
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opt = OptionValues.CheckKey(NAME_Alresamplers);
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if (opt != nullptr)
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{
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I_BuildALResamplersList(*opt);
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}
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}
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//=============================================================================
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@ -43,6 +43,7 @@
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#include "cmdlib.h"
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#include "c_cvars.h"
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#include "printf.h"
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#include "menu.h"
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#include "zmusic/sounddecoder.h"
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#include "filereadermusicinterface.h"
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@ -96,7 +97,6 @@ bool IsOpenALPresent()
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#if 0
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void I_BuildALDeviceList(FOptionValues *opt)
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{
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opt->mValues.Resize(1);
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@ -148,7 +148,6 @@ void I_BuildALResamplersList(FOptionValues *opt)
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}
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#endif
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}
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#endif
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ReverbContainer *ForcedEnvironment;
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@ -226,7 +226,7 @@ static void SetupGenMidi()
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{
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// The OPL renderer should not care about where this comes from.
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// Note: No I_Error here - this needs to be consistent with the rest of the music code.
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auto lump = fileSystem.FindFile("demolition/genmidi.dat");
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auto lump = fileSystem.FindFile("demolition/genmidi.op2");
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if (lump < 0)
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{
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Printf("No GENMIDI lump found. OPL playback not available.");
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@ -74,7 +74,7 @@ CUSTOM_CVAR(String, fluid_lib, "", CVAR_ARCHIVE | CVAR_GLOBALCONFIG | CVAR_VIRTU
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FORWARD_STRING_CVAR(fluid_lib);
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}
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CUSTOM_CVAR(String, fluid_patchset, "gzdoom", CVAR_ARCHIVE | CVAR_GLOBALCONFIG | CVAR_VIRTUAL)
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CUSTOM_CVAR(String, fluid_patchset, "demolition", CVAR_ARCHIVE | CVAR_GLOBALCONFIG | CVAR_VIRTUAL)
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{
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FORWARD_STRING_CVAR(fluid_patchset);
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}
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@ -273,7 +273,7 @@ CUSTOM_CVAR(Float, min_sustain_time, 5000, CVAR_ARCHIVE | CVAR_GLOBALCONFIG | CV
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FORWARD_CVAR(min_sustain_time);
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}
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CUSTOM_CVAR(String, timidity_config, "gzdoom", CVAR_ARCHIVE | CVAR_GLOBALCONFIG | CVAR_VIRTUAL)
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CUSTOM_CVAR(String, timidity_config, "demolition", CVAR_ARCHIVE | CVAR_GLOBALCONFIG | CVAR_VIRTUAL)
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{
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FORWARD_STRING_CVAR(timidity_config);
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}
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@ -33,32 +33,150 @@
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#define DEF_MIDIDEV -5
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static uint32_t nummididevices;
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#define NUM_DEF_DEVICES 7
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#define NUM_DEF_DEVICES 3
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#ifdef _WIN32
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#define WIN32_LEAN_AND_MEAN
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#include <windows.h>
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#include <mmsystem.h>
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void I_InitMusicWin32 ()
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{
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nummididevices = midiOutGetNumDevs ();
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}
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#endif
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#include "c_dispatch.h"
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#include "v_text.h"
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#include "menu/menu.h"
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#include "zmusic/zmusic.h"
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#include "s_music.h"
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#include "c_cvars.h"
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#include "printf.h"
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EXTERN_CVAR(Int, snd_mididevice)
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static uint32_t nummididevices;
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static void AddDefaultMidiDevices(FOptionValues *opt)
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{
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FOptionValues::Pair *pair = &opt->mValues[opt->mValues.Reserve(NUM_DEF_DEVICES)];
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pair[0].Text = "FluidSynth";
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pair[0].Value = -5.0;
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pair[1].Text = "TiMidity++";
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pair[1].Value = -2.0;
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pair[2].Text = "OPL Synth Emulation";
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pair[2].Value = -3.0;
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}
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#ifdef _WIN32
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void I_InitMusicWin32 ()
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{
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nummididevices = midiOutGetNumDevs ();
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}
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void I_BuildMIDIMenuList (FOptionValues *opt)
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{
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AddDefaultMidiDevices(opt);
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for (uint32_t id = 0; id < nummididevices; ++id)
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{
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MIDIOUTCAPS caps;
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MMRESULT res;
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res = midiOutGetDevCaps (id, &caps, sizeof(caps));
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assert(res == MMSYSERR_NOERROR);
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if (res == MMSYSERR_NOERROR)
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{
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FOptionValues::Pair *pair = &opt->mValues[opt->mValues.Reserve(1)];
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pair->Text = caps.szPname;
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pair->Value = (float)id;
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}
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}
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}
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static void PrintMidiDevice (int id, const char *name, uint16_t tech, uint32_t support)
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{
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if (id == snd_mididevice)
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{
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Printf (TEXTCOLOR_BOLD);
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}
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Printf ("% 2d. %s : ", id, name);
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switch (tech)
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{
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case MIDIDEV_MIDIPORT: Printf ("MIDIPORT"); break;
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case MIDIDEV_SYNTH: Printf ("SYNTH"); break;
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case MIDIDEV_SQSYNTH: Printf ("SQSYNTH"); break;
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case MIDIDEV_FMSYNTH: Printf ("FMSYNTH"); break;
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case MIDIDEV_MAPPER: Printf ("MAPPER"); break;
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case MIDIDEV_WAVETABLE: Printf ("WAVETABLE"); break;
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case MIDIDEV_SWSYNTH: Printf ("SWSYNTH"); break;
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}
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if (support & MIDICAPS_CACHE)
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{
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Printf (" CACHE");
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}
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if (support & MIDICAPS_LRVOLUME)
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{
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Printf (" LRVOLUME");
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}
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if (support & MIDICAPS_STREAM)
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{
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Printf (" STREAM");
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}
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if (support & MIDICAPS_VOLUME)
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{
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Printf (" VOLUME");
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}
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Printf (TEXTCOLOR_NORMAL "\n");
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}
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CCMD (snd_listmididevices)
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{
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UINT id;
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MIDIOUTCAPS caps;
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MMRESULT res;
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PrintMidiDevice(-8, "libOPN", MIDIDEV_FMSYNTH, 0);
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PrintMidiDevice(-7, "libADL", MIDIDEV_FMSYNTH, 0);
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PrintMidiDevice (-6, "WildMidi", MIDIDEV_SWSYNTH, 0);
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PrintMidiDevice (-5, "FluidSynth", MIDIDEV_SWSYNTH, 0);
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PrintMidiDevice (-4, "Gravis Ultrasound Emulation", MIDIDEV_SWSYNTH, 0);
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PrintMidiDevice (-3, "Emulated OPL FM Synth", MIDIDEV_FMSYNTH, 0);
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PrintMidiDevice (-2, "TiMidity++", MIDIDEV_SWSYNTH, 0);
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if (nummididevices != 0)
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{
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for (id = 0; id < nummididevices; ++id)
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{
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FString text;
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res = midiOutGetDevCaps (id, &caps, sizeof(caps));
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if (res == MMSYSERR_NODRIVER)
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text = "<Driver not installed>";
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else if (res == MMSYSERR_NOMEM)
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text = "<No memory for description>";
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else if (res == MMSYSERR_NOERROR)
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text = caps.szPname;
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else
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continue;
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PrintMidiDevice (id, text, caps.wTechnology, caps.dwSupport);
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}
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}
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}
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#else
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void I_BuildMIDIMenuList (FOptionValues *opt)
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{
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AddDefaultMidiDevices(opt);
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}
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CCMD (snd_listmididevices)
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{
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Printf("%s-5. FluidSynth\n", -5 == snd_mididevice ? TEXTCOLOR_BOLD : "");
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Printf("%s-3. Emulated OPL FM Synth\n", -3 == snd_mididevice ? TEXTCOLOR_BOLD : "");
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Printf("%s-2. TiMidity++\n", -2 == snd_mididevice ? TEXTCOLOR_BOLD : "");
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}
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#endif
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CUSTOM_CVAR (Int, snd_mididevice, DEF_MIDIDEV, CVAR_ARCHIVE|CVAR_GLOBALCONFIG|CVAR_NOINITCALL)
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@ -40,3 +40,7 @@ xx(StartGame)
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xx(ImageScroller)
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xx(QuitMenu)
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xx(EndgameMenu)
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xx(Mididevices)
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xx(Aldevices)
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xx(Alresamplers)
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xx(AdvSoundOptions)
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BIN
wadsrc/static/demolition/GENMIDI.op2
Normal file
BIN
wadsrc/static/demolition/GENMIDI.op2
Normal file
Binary file not shown.
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