diff --git a/polymer/eduke32/source/game.c b/polymer/eduke32/source/game.c index e67654740..4d1f50cb0 100644 --- a/polymer/eduke32/source/game.c +++ b/polymer/eduke32/source/game.c @@ -5076,7 +5076,7 @@ int32_t A_InsertSprite(int16_t whatsect,int32_t s_x,int32_t s_y,int32_t s_z,int1 spritetype *s = &sprite[i]; *s = *(spritetype *)&spr_temp; actor[i] = NullActor; - actor[i].bpos = *(vec3_t *) &s; + actor[i].bpos = *(vec3_t *)s; if ((unsigned)s_ow < MAXSPRITES) {