- formatting only

This commit is contained in:
Christoph Oelckers 2021-10-03 14:47:40 +02:00
parent a4f7fabbfa
commit 174783e57b

View file

@ -5927,9 +5927,17 @@ bool modernTypeOperateSprite(DBloodActor* actor, EVENT event)
}
}
bool modernTypeOperateWall(int nWall, walltype* pWall, XWALL* pXWall, EVENT event) {
//---------------------------------------------------------------------------
//
//
//
//---------------------------------------------------------------------------
bool modernTypeOperateWall(int nWall, walltype* pWall, XWALL* pXWall, EVENT event)
{
switch (pWall->type) {
switch (pWall->type)
{
case kSwitchOneWay:
switch (event.cmd) {
case kCmdOff:
@ -5946,12 +5954,19 @@ bool modernTypeOperateWall(int nWall, walltype* pWall, XWALL* pXWall, EVENT even
default:
return false; // no modern type found to work with, go normal OperateWall();
}
}
//---------------------------------------------------------------------------
//
//
//
//---------------------------------------------------------------------------
bool txIsRanged(XSPRITE* pXSource) {
if (pXSource->data1 > 0 && pXSource->data2 <= 0 && pXSource->data3 <= 0 && pXSource->data4 > 0) {
if (pXSource->data1 > pXSource->data4) {
if (pXSource->data1 > 0 && pXSource->data2 <= 0 && pXSource->data3 <= 0 && pXSource->data4 > 0)
{
if (pXSource->data1 > pXSource->data4)
{
// data1 must be less than data4
int tmp = pXSource->data1; pXSource->data1 = pXSource->data4;
pXSource->data4 = tmp;
@ -5961,28 +5976,43 @@ bool txIsRanged(XSPRITE* pXSource) {
return false;
}
//---------------------------------------------------------------------------
//
//
//
//---------------------------------------------------------------------------
void seqTxSendCmdAll(XSPRITE* pXSource, int nIndex, COMMAND_ID cmd, bool modernSend) {
auto actor = &bloodActors[nIndex];
bool ranged = txIsRanged(pXSource);
if (ranged) {
for (pXSource->txID = pXSource->data1; pXSource->txID <= pXSource->data4; pXSource->txID++) {
if (ranged)
{
for (pXSource->txID = pXSource->data1; pXSource->txID <= pXSource->data4; pXSource->txID++)
{
if (pXSource->txID <= 0 || pXSource->txID >= kChannelUserMax) continue;
else if (!modernSend) evSendActor(actor, pXSource->txID, cmd);
else modernTypeSendCommand(actor, pXSource->txID, cmd);
}
} else {
for (int i = 0; i <= 3; i++) {
}
else
{
for (int i = 0; i <= 3; i++)
{
pXSource->txID = GetDataVal(&bloodActors[pXSource->reference], i);
if (pXSource->txID <= 0 || pXSource->txID >= kChannelUserMax) continue;
else if (!modernSend) evSendActor(actor, pXSource->txID, cmd);
else modernTypeSendCommand(actor, pXSource->txID, cmd);
}
}
pXSource->txID = pXSource->sysData1 = 0;
return;
}
//---------------------------------------------------------------------------
//
//
//
//---------------------------------------------------------------------------
void useRandomTx(XSPRITE* pXSource, COMMAND_ID cmd, bool setState) {
auto sourceactor = &bloodActors[pXSource->reference];
@ -5990,12 +6020,16 @@ void useRandomTx(XSPRITE* pXSource, COMMAND_ID cmd, bool setState) {
int tx = 0; int maxRetries = kMaxRandomizeRetries;
if (txIsRanged(pXSource)) {
while (maxRetries-- >= 0) {
while (maxRetries-- >= 0)
{
if ((tx = nnExtRandom(pXSource->data1, pXSource->data4)) != pXSource->txID)
break;
}
} else {
while (maxRetries-- >= 0) {
}
else
{
while (maxRetries-- >= 0)
{
if ((tx = randomGetDataValue(sourceactor, kRandomizeTX)) > 0 && tx != pXSource->txID)
break;
}
@ -6007,49 +6041,66 @@ void useRandomTx(XSPRITE* pXSource, COMMAND_ID cmd, bool setState) {
//evSendActor(pSource->index, pXSource->txID, (COMMAND_ID)pXSource->command);
}
//---------------------------------------------------------------------------
//
//
//
//---------------------------------------------------------------------------
void useSequentialTx(XSPRITE* pXSource, COMMAND_ID cmd, bool setState) {
auto sourceactor = &bloodActors[pXSource->reference];
spritetype* pSource = &sourceactor->s();
bool range = txIsRanged(pXSource); int cnt = 3; int tx = 0;
if (range) {
if (range)
{
// make sure sysData is correct as we store current index of TX ID here.
if (pXSource->sysData1 < pXSource->data1) pXSource->sysData1 = pXSource->data1;
else if (pXSource->sysData1 > pXSource->data4) pXSource->sysData1 = pXSource->data4;
} else {
}
else
{
// make sure sysData is correct as we store current index of data field here.
if (pXSource->sysData1 > 3) pXSource->sysData1 = 0;
else if (pXSource->sysData1 < 0) pXSource->sysData1 = 3;
}
switch (cmd) {
switch (cmd)
{
case kCmdOff:
if (!range) {
while (cnt-- >= 0) { // skip empty data fields
if (!range)
{
while (cnt-- >= 0) // skip empty data fields
{
if (pXSource->sysData1-- < 0) pXSource->sysData1 = 3;
if ((tx = GetDataVal(sourceactor, pXSource->sysData1)) <= 0) continue;
else break;
}
} else {
}
else
{
if (--pXSource->sysData1 < pXSource->data1) pXSource->sysData1 = pXSource->data4;
tx = pXSource->sysData1;
}
break;
default:
if (!range) {
while (cnt-- >= 0) { // skip empty data fields
if (!range)
{
while (cnt-- >= 0) // skip empty data fields
{
if (pXSource->sysData1 > 3) pXSource->sysData1 = 0;
if ((tx = GetDataVal(sourceactor, pXSource->sysData1++)) <= 0) continue;
else break;
}
} else {
}
else
{
tx = pXSource->sysData1;
if (pXSource->sysData1 >= pXSource->data4) {
if (pXSource->sysData1 >= pXSource->data4)
{
pXSource->sysData1 = pXSource->data1;
break;
}
@ -6065,8 +6116,14 @@ void useSequentialTx(XSPRITE* pXSource, COMMAND_ID cmd, bool setState) {
}
int useCondition(spritetype* pSource, XSPRITE* pXSource, EVENT event) {
//---------------------------------------------------------------------------
//
//
//
//---------------------------------------------------------------------------
int useCondition(spritetype* pSource, XSPRITE* pXSource, EVENT event)
{
auto sourceactor = &bloodActors[pSource->index];
int objType = event.type;
int objIndex = event.index_;