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sdlayer.h/winlayer.cpp: If a resolution is supported for fullscreen, also support the mode as a windowed resolution.
git-svn-id: https://svn.eduke32.com/eduke32@6696 1a8010ca-5511-0410-912e-c29ae57300e0
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5370beb026
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2 changed files with 35 additions and 25 deletions
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@ -37,26 +37,29 @@ int32_t SDL_WaitEventTimeout(SDL_Event *event, int32_t timeout);
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}
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}
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#define SDL_ADDMODE(x, y, c, f) \
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#define SDL_ADDMODE(x, y, c, f) \
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do \
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{ \
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int fullscreen; \
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for (fullscreen = f; fullscreen >= 0; --fullscreen) \
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{ \
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{ \
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if (validmodecnt < MAXVALIDMODES) \
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if (validmodecnt < MAXVALIDMODES) \
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{ \
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{ \
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int32_t mn; \
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int32_t mn; \
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for (mn = 0; mn < validmodecnt; mn++) \
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for (mn = 0; mn < validmodecnt; mn++) \
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if (validmode[mn].xdim == x && validmode[mn].ydim == y && validmode[mn].bpp == c && \
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if (validmode[mn].xdim == x && validmode[mn].ydim == y && validmode[mn].bpp == c && \
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validmode[mn].fs == f) \
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validmode[mn].fs == fullscreen) \
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break; \
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break; \
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if (mn == validmodecnt) \
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if (mn == validmodecnt) \
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{ \
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{ \
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validmode[validmodecnt].xdim = x; \
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validmode[validmodecnt].xdim = x; \
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validmode[validmodecnt].ydim = y; \
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validmode[validmodecnt].ydim = y; \
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validmode[validmodecnt].bpp = c; \
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validmode[validmodecnt].bpp = c; \
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validmode[validmodecnt].fs = f; \
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validmode[validmodecnt].fs = fullscreen; \
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validmodecnt++; \
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validmodecnt++; \
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/*initprintf(" - %dx%d %d-bit %s\n", x, y, c, (f&1)?"fullscreen":"windowed");*/ \
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/*initprintf(" - %dx%d %d-bit %s\n", x, y, c, (fullscreen&1)?"fullscreen":"windowed");*/ \
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} \
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} \
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} \
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} \
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} while (0)
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} \
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}
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#define SDL_CHECKMODE(w, h) ((w < MAXXDIM) && (h < MAXYDIM) && (w >= MINXDIM) && (h >= MINYDIM) && (((float)w/(float)h) >= 1.3f))
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#define SDL_CHECKMODE(w, h) ((w < MAXXDIM) && (h < MAXYDIM) && (w >= MINXDIM) && (h >= MINYDIM) && (((float)w/(float)h) >= 1.3f))
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@ -1655,16 +1655,23 @@ int32_t setvideomode(int32_t x, int32_t y, int32_t c, int32_t fs)
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//
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//
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// getvalidmodes() -- figure out what video modes are available
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// getvalidmodes() -- figure out what video modes are available
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//
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//
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#define ADDMODE(x,y,c,f,n) if (validmodecnt<MAXVALIDMODES) { \
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#define ADDMODE(x,y,c,f,n) \
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{ \
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int fullscreen; \
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for (fullscreen = f; fullscreen >= 0; --fullscreen) \
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{ \
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if (validmodecnt<MAXVALIDMODES) \
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{ \
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validmode[validmodecnt].xdim=x; \
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validmode[validmodecnt].xdim=x; \
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validmode[validmodecnt].ydim=y; \
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validmode[validmodecnt].ydim=y; \
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validmode[validmodecnt].bpp=c; \
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validmode[validmodecnt].bpp=c; \
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validmode[validmodecnt].fs=f; \
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validmode[validmodecnt].fs=fullscreen; \
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validmode[validmodecnt].extra=n; \
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validmode[validmodecnt].extra=n; \
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validmodecnt++; \
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validmodecnt++; \
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/* initprintf(" - %dx%d %d-bit %s\n", x, y, c, (fullscreen&1)?"fullscreen":"windowed");*/\
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} \
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} \
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}
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}
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/* initprintf(" - %dx%d %d-bit %s\n", x, y, c, (f&1)?"fullscreen":"windowed"); \
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} */
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#define CHECK(w,h) if ((w < maxx) && (h < maxy))
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#define CHECK(w,h) if ((w < maxx) && (h < maxy))
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