Fix CVAR_MULTI flag

git-svn-id: https://svn.eduke32.com/eduke32@1353 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
terminx 2009-04-29 06:27:09 +00:00
parent e11dbd7428
commit 152d3f8813

View file

@ -1326,6 +1326,13 @@ static int32_t osdcmd_inittimer(const osdfuncparm_t *parm)
return OSDCMD_OK;
}
static int32_t osdcmd_cvar_set_multi(const osdfuncparm_t *parm)
{
int32_t r = osdcmd_cvar_set(parm);
G_UpdatePlayerFromMenu();
return r;
}
int32_t registerosdcommands(void)
{
@ -1406,6 +1413,7 @@ int32_t registerosdcommands(void)
{
OSD_RegisterCvar(&cvars_game[i]);
if (cvars_game[i].type == CVAR_FUNCPTR) OSD_RegisterFunction(cvars_game[i].name, cvars_game[i].helpstr, cvars_game[i].var);
else if (cvars_game[i].type & CVAR_MULTI) OSD_RegisterFunction(cvars_game[i].name, cvars_game[i].helpstr, osdcmd_cvar_set_multi);
else OSD_RegisterFunction(cvars_game[i].name, cvars_game[i].helpstr, osdcmd_cvar_set);
}