From 1497a75ef04ef426c011b6a6ecb9eff7f7b30ff4 Mon Sep 17 00:00:00 2001 From: hendricks266 Date: Mon, 23 Jun 2014 02:24:53 +0000 Subject: [PATCH] Disable the diagnostic log message upon successfully using the "animsounds" def command. git-svn-id: https://svn.eduke32.com/eduke32@4523 1a8010ca-5511-0410-912e-c29ae57300e0 --- polymer/eduke32/source/game.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/polymer/eduke32/source/game.c b/polymer/eduke32/source/game.c index 3d486390c..18cc37146 100644 --- a/polymer/eduke32/source/game.c +++ b/polymer/eduke32/source/game.c @@ -9551,8 +9551,8 @@ static int32_t parsedefinitions_game(scriptfile *script, int32_t preload) if (!bad) { anim_hi_numsounds[animnum] = numpairs; - initprintf("Defined sound sequence for hi-anim \"%s\" with %d frame/sound pairs\n", - hardcoded_anim_tokens[animnum].text, numpairs); + // initprintf("Defined sound sequence for hi-anim \"%s\" with %d frame/sound pairs\n", + // hardcoded_anim_tokens[animnum].text, numpairs); } else {