- Exhumed: Extend 520c03b4f1 to back up the player's totalvel variable as well at the map's end.

This commit is contained in:
Mitchell Richters 2022-01-19 22:59:52 +11:00
parent f91f3eacca
commit 1446486871

View file

@ -464,6 +464,7 @@ void GameInterface::Ticker()
if (EndLevel > 1) EndLevel--;
PlayerList[nLocalPlayer].pActor->backuppos();
PlayerList[nLocalPlayer].ototalvel = PlayerList[nLocalPlayer].totalvel;
obobangle = bobangle;
int flash = 7 - abs(EndLevel - 7);
videoTintBlood(flash * 30, flash * 30, flash * 30);