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- removed the 'experimental' switch for Exhumed.
The game works better than Shadow Warrior so this seems pointless.
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1 changed files with 0 additions and 6 deletions
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@ -539,12 +539,6 @@ static TArray<GrpInfo> ParseGrpInfo(const char *fn, FileReader &fr, TMap<FString
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}
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else sc.ScriptError(nullptr);
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}
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#ifndef _DEBUG // Exhumed is not yet ready for prime time, so it will remain hidden for the uninitiated.
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if ((grp.flags & GAMEFLAG_PSEXHUMED) && !Args->CheckParm("-experimental"))
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{
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groups.Pop();
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}
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#endif
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}
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else sc.ScriptError(nullptr);
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}
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