Manually merge parts of EDuke32 SVN commit 8559.

This commit is contained in:
Mitchell Richters 2020-03-18 10:13:55 +11:00 committed by Christoph Oelckers
parent 062850c30a
commit 1222a3a56a

View file

@ -7430,8 +7430,8 @@ MAIN_LOOP_RESTART:
P_GetInput(myconnectindex); P_GetInput(myconnectindex);
// this is where we fill the input_t struct that is actually processed by P_ProcessInput() // this is where we fill the input_t struct that is actually processed by P_ProcessInput()
auto const pPlayer = g_player[myconnectindex].ps; auto const pPlayer = g_player[myconnectindex].ps;
int16_t const q16ang = fix16_to_int(pPlayer->q16ang); auto const q16ang = fix16_to_int(pPlayer->q16ang);
auto & input = inputfifo[g_player[myconnectindex].movefifoend&(MOVEFIFOSIZ-1)][myconnectindex]; auto & input = inputfifo[g_player[myconnectindex].movefifoend&(MOVEFIFOSIZ-1)][myconnectindex];
input = localInput; input = localInput;