mirror of
https://github.com/DrBeef/Raze.git
synced 2024-11-15 17:01:51 +00:00
- must restore the laptop background of Exhumed's LEV20 cutscene each frame.
Also fixed the variable names in this function.
This commit is contained in:
parent
4069a5096a
commit
10395688bf
1 changed files with 12 additions and 15 deletions
|
@ -497,33 +497,30 @@ void uploadCinemaPalettes()
|
|||
|
||||
static int DoStatic(int a, int b)
|
||||
{
|
||||
TileFiles.tileMakeWritable(kTileLoboLaptop);
|
||||
auto tex = dynamic_cast<FRestorableTile*>(tileGetTexture(kTileLoboLaptop)->GetTexture()->GetImage());
|
||||
if (tex) tex->Reload();
|
||||
auto pixels = TileFiles.tileMakeWritable(kTileLoboLaptop);
|
||||
|
||||
int v2 = 160 - a / 2;
|
||||
int v4 = 81 - b / 2;
|
||||
int y = 160 - a / 2;
|
||||
int left = 81 - b / 2;
|
||||
|
||||
int var_18 = v2 + a;
|
||||
int v5 = v4 + b;
|
||||
int bottom = y + a;
|
||||
int right = left + b;
|
||||
|
||||
auto pTile = (pixels + (200 * v2)) + v4;
|
||||
auto pTile = (pixels + (200 * y)) + left;
|
||||
|
||||
TileFiles.InvalidateTile(kTileLoboLaptop);
|
||||
|
||||
while (v2 < var_18)
|
||||
for(;y < bottom; y++)
|
||||
{
|
||||
uint8_t* pStart = pTile;
|
||||
uint8_t* pixel = pTile;
|
||||
pTile += 200;
|
||||
|
||||
int v7 = v4;
|
||||
|
||||
while (v7 < v5)
|
||||
for (int x = left; x < right; x++)
|
||||
{
|
||||
*pStart = RandomBit() * 16;
|
||||
|
||||
v7++;
|
||||
pStart++;
|
||||
*pixel++ = RandomBit() * 16;
|
||||
}
|
||||
v2++;
|
||||
}
|
||||
return tileGetTexture(kTileLoboLaptop)->GetID().GetIndex();
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue