diff --git a/source/core/coreactor.h b/source/core/coreactor.h index 714755f11..1eba52cb6 100644 --- a/source/core/coreactor.h +++ b/source/core/coreactor.h @@ -113,102 +113,101 @@ public: spr.angle = spr.angle.Normalized360(); } - // these use Blood's inittype alias to not get caught up in searches. int int_zvel() const { - return spr.inittype; + return __int_vel.Z; } double float_zvel() const { - return spr.inittype * zinttoworld; + return __int_vel.Z * zinttoworld; } void clear_zvel() { - spr.inittype = 0; + __int_vel.Z = 0; } void set_int_zvel(int v) { - spr.inittype = v; + __int_vel.Z = v; } void add_int_zvel(int v) { - spr.inittype += v; + __int_vel.Z += v; } void mul_int_zvel(double v) { - spr.inittype = int(spr.inittype * v); + __int_vel.Z = int(__int_vel.Z * v); } void clear_xyvel() { - spr.xint = spr.yint = 0; + __int_vel.X = __int_vel.Y = 0; } // Note: Both Duke and SW use Q12.4 for this, Exhumed doesn't seem to treat horizontal velocity with a fixed factor. int int_xvel() const { - return spr.xint; + return __int_vel.X; } double float_xvel() const { - return spr.xint * inttoworld; + return __int_vel.X * inttoworld; } void clear_xvel() { - spr.xint = 0; + __int_vel.X = 0; } void set_int_xvel(int v) { - spr.xint = v; + __int_vel.X = v; } void add_int_xvel(int v) { - spr.xint += v; + __int_vel.X += v; } void mul_int_xvel(double v) { - spr.xint = int(spr.xint * v); + __int_vel.X = int(__int_vel.X * v); } // Only used this way by Exhumed. int int_yvel() const { - return spr.yint; + return __int_vel.Y; } double float_yvel() const { - return spr.yint * inttoworld; + return __int_vel.Y * inttoworld; } void clear_yvel() { - spr.yint = 0; + __int_vel.Y = 0; } void set_int_yvel(int v) { - spr.yint = v; + __int_vel.Y = v; } void add_int_yvel(int v) { - spr.yint += v; + __int_vel.Y += v; } void mul_int_yvel(double v) { - spr.yint = int(spr.yint * v); + __int_vel.Y = int(__int_vel.Y * v); } DVector3 fVel() const