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CON parser cleanup: make labeltype be an int32_t* instead of an intptr_t*.
git-svn-id: https://svn.eduke32.com/eduke32@2151 1a8010ca-5511-0410-912e-c29ae57300e0
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2 changed files with 3 additions and 2 deletions
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@ -9231,7 +9231,7 @@ static void G_CompileScripts(void)
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label = (char *)&sprite[0]; // V8: 16384*44/64 = 11264 V7: 4096*44/64 = 2816
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labelcode = (intptr_t *)§or[0]; // V8: 4096*40/4 = 40960 V7: 1024*40/4 = 10240
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labeltype = (intptr_t *)&wall[0]; // V8: 16384*32/4 = 131072 V7: 8192*32/4 = 65536
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labeltype = (int32_t *)&wall[0]; // V8: 16384*32/4 = 131072 V7: 8192*32/4 = 65536
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Bcorrectfilename(g_scriptNamePtr,0);
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// if we compile for a V7 engine wall[] should be used for label names since it's bigger
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@ -112,7 +112,8 @@ int32_t screenpeek;
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char ready2send;
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int32_t vel, svel, angvel, horiz, ototalclock, g_actorRespawnTime=768, g_itemRespawnTime=768, g_groupFileHandle;
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intptr_t *g_scriptPtr,*insptr,*labelcode,*labeltype;
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intptr_t *g_scriptPtr,*insptr,*labelcode;
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int32_t *labeltype;
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int32_t g_numLabels,g_numDefaultLabels;
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intptr_t *actorscrptr[MAXTILES],*g_parsingActorPtr;
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char *label;
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