From 066896db8eec3d38e796145e95909edcb81b4dcc Mon Sep 17 00:00:00 2001 From: Christoph Oelckers Date: Sun, 7 Nov 2021 11:22:42 +0100 Subject: [PATCH] - warnings fix --- source/games/duke/src/actors_d.cpp | 2 +- source/games/duke/src/actors_r.cpp | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/source/games/duke/src/actors_d.cpp b/source/games/duke/src/actors_d.cpp index 6d64660c9..3c9360241 100644 --- a/source/games/duke/src/actors_d.cpp +++ b/source/games/duke/src/actors_d.cpp @@ -393,7 +393,7 @@ void hitradius_d(DDukeActor* actor, int r, int hp1, int hp2, int hp3, int h if (sect >= 0 && cansee(x1, y1, spri->z, sect, spri->x, spri->y, spri->z, spri->sectnum)) fi.checkhitwall(actor, x, wal->x, wal->y, spri->z, spri->picnum); } - } while (sectcnt < sectend && sectcnt < countof(tempsect)); + } while (sectcnt < sectend && sectcnt < (int)countof(tempsect)); } SKIPWALLCHECK: diff --git a/source/games/duke/src/actors_r.cpp b/source/games/duke/src/actors_r.cpp index 308f3c427..85ba569bd 100644 --- a/source/games/duke/src/actors_r.cpp +++ b/source/games/duke/src/actors_r.cpp @@ -273,7 +273,7 @@ void hitradius_r(DDukeActor* actor, int r, int hp1, int hp2, int hp3, int h if (sect >= 0 && cansee(x1, y1, spri->z, sect, spri->x, spri->y, spri->z, spri->sectnum)) fi.checkhitwall(actor, x, wal->x, wal->y, spri->z, spri->picnum); } - } while (sectcnt < sectend && sectcnt < countof(tempsect)); + } while (sectcnt < sectend && sectcnt < (int)countof(tempsect)); SKIPWALLCHECK: