diff --git a/source/core/rendering/hw_sections.cpp b/source/core/rendering/hw_sections.cpp index dad72c522..0494f26e7 100644 --- a/source/core/rendering/hw_sections.cpp +++ b/source/core/rendering/hw_sections.cpp @@ -269,7 +269,7 @@ static void CollectLoops(TArray& sectors) int o = GetWindingOrder(thisloop); if (o == 0) { - Printf("Unable to determine winding order of loop in sector %d!\n", i); + //Printf("Unable to determine winding order of loop in sector %d!\n", i); bugged.Insert(i, true); } @@ -366,7 +366,7 @@ static void GroupData(TArray& collect, TArray& if (last != 1) { builder.sections.Last().bugged = ESEctionFlag::BadWinding; // Todo: Use flags for bugginess. - Printf("Sector %d has wrong winding order\n", i); + //Printf("Sector %d has wrong winding order\n", i); bugged.Insert(i, true); } continue; @@ -444,7 +444,7 @@ static void GroupData(TArray& collect, TArray& { if (sectloops[a].Last() != -1 || sectloops[b].Last() != 1) { - Printf("Bad winding order for loops in sector %d\n", i); + //Printf("Bad winding order for loops in sector %d\n", i); bugged.Insert(i, true); inside[a] = inside[b] = -2; // invalidate both loops } @@ -456,7 +456,7 @@ static void GroupData(TArray& collect, TArray& } else { - Printf("Nested loops found in sector %d, comparing loops starting at %d and %d\n", i, sectloops[a][0], sectloops[b][0]); + //Printf("Nested loops found in sector %d, comparing loops starting at %d and %d\n", i, sectloops[a][0], sectloops[b][0]); bugged.Insert(i, true); if (inside[a] != -2) {