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- replaced all remaining read access to __int_floorz and __int_ceilingz with wrappers.
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parent
47a594a96c
commit
044929ad06
7 changed files with 17 additions and 17 deletions
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@ -389,10 +389,10 @@ bool ShowRedLine(int j, int i)
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}
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if (automapMode == am_full)
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{
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if (sector[i].__int_floorz != sector[i].__int_ceilingz)
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if (sector[i].int_floorz() != sector[i].int_ceilingz())
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if (wal->nextSector()->int_floorz() != wal->nextSector()->int_ceilingz())
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if (((wal->cstat | wal->nextWall()->cstat) & (CSTAT_WALL_MASKED | CSTAT_WALL_1WAY)) == 0)
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if (sector[i].__int_floorz == wal->nextSector()->int_floorz())
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if (sector[i].int_floorz() == wal->nextSector()->int_floorz())
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return false;
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if (sector[i].floorpicnum != wal->nextSector()->floorpicnum)
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return false;
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@ -420,8 +420,8 @@ void drawredlines(int cposx, int cposy, int czoom, int cang)
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{
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if (!gFullMap && !show2dsector[i]) continue;
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int z1 = sector[i].__int_ceilingz;
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int z2 = sector[i].__int_floorz;
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int z1 = sector[i].int_ceilingz();
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int z2 = sector[i].int_floorz();
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for (auto& wal : wallsofsector(i))
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{
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@ -41,8 +41,8 @@ double Get(int index, DCoreActor* actor, int type)
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{
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switch(type)
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{
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case Interp_Sect_Floorz: return sector[index].__int_floorz;
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case Interp_Sect_Ceilingz: return sector[index].__int_ceilingz;
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case Interp_Sect_Floorz: return sector[index].int_floorz();
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case Interp_Sect_Ceilingz: return sector[index].int_ceilingz();
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case Interp_Sect_Floorheinum: return sector[index].floorheinum;
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case Interp_Sect_Ceilingheinum: return sector[index].ceilingheinum;
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case Interp_Sect_FloorPanX: return sector[index].floorxpan_;
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@ -107,25 +107,25 @@ DEFINE_GLOBAL(sector)
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double sector_floorz(sectortype* sect)
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{
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if (!sect) ThrowAbortException(X_READ_NIL, nullptr);
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return sect->__int_floorz * zinttoworld;
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return sect->int_floorz() * zinttoworld;
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}
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DEFINE_ACTION_FUNCTION_NATIVE(_sectortype, floorz, sector_floorz)
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{
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PARAM_SELF_STRUCT_PROLOGUE(sectortype);
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ACTION_RETURN_FLOAT(self->__int_floorz * zinttoworld);
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ACTION_RETURN_FLOAT(sector_floorz(self));
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}
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double sector_ceilingz(sectortype* sect)
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{
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if (!sect) ThrowAbortException(X_READ_NIL, nullptr);
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return sect->__int_ceilingz * zinttoworld;
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return sect->int_ceilingz() * zinttoworld;
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}
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DEFINE_ACTION_FUNCTION_NATIVE(_sectortype, ceilingz, sector_ceilingz)
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{
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PARAM_SELF_STRUCT_PROLOGUE(sectortype);
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ACTION_RETURN_FLOAT(self->__int_ceilingz * zinttoworld);
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ACTION_RETURN_FLOAT(sector_ceilingz(self));
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}
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void sector_setfloorz(sectortype* sect, double val)
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@ -1064,7 +1064,7 @@ void ZTranslateSector(sectortype* pSector, XSECTOR* pXSector, int a3, int a4)
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if (ac && (ac->spr.cstat & CSTAT_SPRITE_MOVE_FORWARD))
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{
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viewBackupSpriteLoc(ac);
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ac->add_int_z(pSector->__int_floorz - oldZ);
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ac->add_int_z(pSector->int_floorz() - oldZ);
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}
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}
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}
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@ -1102,7 +1102,7 @@ void ZTranslateSector(sectortype* pSector, XSECTOR* pXSector, int a3, int a4)
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if (ac && (ac->spr.cstat & CSTAT_SPRITE_MOVE_REVERSE))
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{
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viewBackupSpriteLoc(ac);
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ac->add_int_z(pSector->__int_ceilingz - oldZ);
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ac->add_int_z(pSector->int_ceilingz() - oldZ);
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}
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}
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}
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@ -282,9 +282,9 @@ double getanimatevalue(int type, int index)
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switch (type)
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{
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case anim_floorz:
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return sector[index].__int_floorz;
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return sector[index].int_floorz();
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case anim_ceilingz:
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return sector[index].__int_ceilingz;
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return sector[index].int_ceilingz();
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case anim_vertexx:
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return wall[index].wall_int_pos().X;
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case anim_vertexy:
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@ -2113,7 +2113,7 @@ struct ANIM
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switch (animtype)
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{
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case ANIM_Floorz:
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return sector[animindex].__int_floorz;
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return sector[animindex].int_floorz();
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case ANIM_SopZ:
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return SectorObject[animindex].pmid.Z;
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case ANIM_Spritez:
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@ -99,9 +99,9 @@ static double getvalue(so_interp::interp_data& element)
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case soi_wally:
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return wall[index].pos.Y;
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case soi_ceil:
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return sector[index].__int_ceilingz;
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return sector[index].int_ceilingz();
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case soi_floor:
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return sector[index].__int_floorz;
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return sector[index].int_floorz();
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case soi_sox:
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return SectorObject[index].pmid.X;
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case soi_soy:
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