Makefile: Add mappings from a component's root prefix to its ideal folder name.

git-svn-id: https://svn.eduke32.com/eduke32@5747 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
hendricks266 2016-05-23 04:46:57 +00:00
parent 6a24f8eaf3
commit 01d0aadc91

View file

@ -29,6 +29,8 @@ endif
# BUILD Engine
ENGINE=build
ENGINE_CFLAGS=-I$(ENGINE_SRC)
ENGINE_OBJ=$(ENGINE_ROOT)/$(obj)
@ -92,6 +94,8 @@ ENGINE_EDITOR_OBJS_EXP:=$(addprefix $(ENGINE_OBJ)/,$(addsuffix .$o,$(ENGINE_EDIT
# MACT
MACT=mact
MACT_ROOT=$(DUKE3D_SRC)/jmact
MACT_SRC=$(MACT_ROOT)
MACT_INC=$(MACT_ROOT)
@ -104,6 +108,8 @@ MACT_OBJS_EXP:=$(addprefix $(MACT_OBJ)/,$(addsuffix .$o,$(MACT_OBJS)))
# AudioLib
AUDIOLIB=audiolib
AUDIOLIB_OBJS=drivers fx_man multivoc mix mixst pitch formats vorbis flac xa driver_nosound
AUDIOLIB_ROOT=$(DUKE3D_SRC)/jaudiolib
@ -137,6 +143,8 @@ AUDIOLIB_OBJS_EXP:=$(addprefix $(AUDIOLIB_OBJ)/,$(addsuffix .$o,$(AUDIOLIB_OBJS)
# ENet
ENET=enet
ENET_OBJS=callbacks host list packet peer protocol compress
ENET_ROOT=$(DUKE3D_SRC)/enet
@ -179,6 +187,8 @@ UTIL_OBJS_EXP:=$(addprefix $(ENGINE_OBJ)/,$(addsuffix .$o,$(UTIL_OBJS)))
# KenBuild (Test Game)
KENBUILD=kenbuild
KENBUILD_ROOT=$(DUKE3D_SRC)/testgame
KENBUILD_SRC=$(KENBUILD_ROOT)/src
KENBUILD_RSRC=$(KENBUILD_ROOT)/rsrc
@ -221,6 +231,8 @@ KENBUILD_EDITOR_OBJS_EXP:=$(addprefix $(KENBUILD_OBJ)/,$(addsuffix .$o,$(KENBUIL
# Duke Nukem 3D
DUKE3D=duke3d
DUKE3D_CFLAGS=-I$(DUKE3D_INC)
DUKE3D_GAME_LDFLAGS=
@ -365,6 +377,8 @@ DUKE3D_EDITOR_OBJS_EXP:=$(addprefix $(DUKE3D_OBJ)/,$(addsuffix .$o,$(DUKE3D_EDIT
# Shadow Warrior
SW=sw
SW_ROOT=$(DUKE3D_SRC)/sw
SW_SRC=$(SW_ROOT)/src
SW_INC=$(SW_SRC)