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- fix RedNukem input.
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1 changed files with 9 additions and 4 deletions
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@ -750,10 +750,15 @@ static int32_t osdcmd_name(osdfuncparm_t const * const parm)
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static int32_t osdcmd_button(osdfuncparm_t const * const parm)
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{
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char const *p = parm->name+9; // skip "gamefunc_"
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// if (g_player[myconnectindex].ps->gm == MODE_GAME) // only trigger these if in game
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//CONTROL_OSDInput[CONFIG_FunctionNameToNum(p)] = 1; // FIXME
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return OSDCMD_OK;
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static char const s_gamefunc_[] = "gamefunc_";
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int constexpr strlen_gamefunc_ = ARRAY_SIZE(s_gamefunc_) - 1;
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char const* p = parm->name + strlen_gamefunc_;
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// if (g_player[myconnectindex].ps->gm == MODE_GAME) // only trigger these if in game
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CONTROL_ButtonFlags[CONFIG_FunctionNameToNum(p)] = 1; // FIXME
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return OSDCMD_OK;
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}
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const keydef_t ConsoleKeys[]=
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