From 0142449d95273989cd57a61cfae99b172075b90c Mon Sep 17 00:00:00 2001 From: Mitchell Richters Date: Wed, 5 Aug 2020 17:59:46 +1000 Subject: [PATCH] - clamp angle velocity as originally intended. --- source/games/duke/src/input.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/source/games/duke/src/input.cpp b/source/games/duke/src/input.cpp index 8a5ed93ca..5cbc20985 100644 --- a/source/games/duke/src/input.cpp +++ b/source/games/duke/src/input.cpp @@ -1186,7 +1186,7 @@ static void FinalizeInput(int playerNum, input_t& input, bool vehicle) if (p->on_crane < 0 && p->newowner == -1) { - loc.q16avel += input.q16avel; + loc.q16avel = fix16_clamp(loc.q16avel + input.q16avel, F16(-MAXANGVEL), F16(MAXANGVEL)); if (!cl_syncinput && input.q16avel) { p->one_eighty_count = 0;