2015-05-19 21:54:34 +00:00
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//-------------------------------------------------------------------------
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/*
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Copyright (C) 2013 Jonathon Fowler <jf@jonof.id.au>
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2016-06-05 04:46:28 +00:00
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2015-05-19 21:54:34 +00:00
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This file is part of JFShadowWarrior
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2016-06-05 04:46:28 +00:00
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2015-05-19 21:54:34 +00:00
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Shadow Warrior is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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2016-06-05 04:46:28 +00:00
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2015-05-19 21:54:34 +00:00
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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2016-06-05 04:46:28 +00:00
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2015-05-19 21:54:34 +00:00
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See the GNU General Public License for more details.
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2016-06-05 04:46:28 +00:00
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2015-05-19 21:54:34 +00:00
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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//-------------------------------------------------------------------------
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#include "GrpFile.game.h"
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@implementation GrpFile
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- (id)initWithGrpfile:(struct grpfile *)grpfile andName:(NSString*)aName
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{
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self = [super init];
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if (self) {
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fg = grpfile;
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name = aName;
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[aName retain];
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}
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return self;
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}
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- (void)dealloc
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{
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[name release];
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[super dealloc];
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}
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- (NSString *)name
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{
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return name;
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}
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- (NSString *)grpname
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{
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return [NSString stringWithUTF8String:(fg->name)];
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}
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- (struct grpfile *)entryptr
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{
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return fg;
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}
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@end
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