raze/wadsrc/static/zscript/games/duke/actors/lumberblade.zs

79 lines
1.2 KiB
Text
Raw Normal View History

2022-11-21 20:33:27 +00:00
class RedneckLumberBlade : DukeActor
{
default
{
statnum STAT_LUMBERMILL;
extra 0;
spriteset "LUMBERBLADE1", "LUMBERBLADE";
}
override void Tick()
{
if (self.hitag == 100)
{
self.pos.Z += 4;
if (self.pos.Z >= self.sector.floorz + 59.25)
self.pos.Z = self.sector.floorz + 59.25;
}
if (self.spritesetindex == 1)
{
self.extra++;
if (self.extra == 192)
{
self.hitag = 0;
self.pos.Z = self.sector.floorz - 59.25;
self.extra = 0;
self.setSpritesetImage(0);
dlevel.resetswitch(999);
}
}
}
override bool onUse(DukePlayer user)
{
if (user == null) // guard against unwanted activation
{
self.setSpritesetImage(1);
self.hitag = 100;
self.extra = 0;
self.PlayActorSound(RRSnd.BK_JIB2);
return true;
}
return false;
}
override void onTouch(DukePlayer user)
{
if (self.spritesetindex == 0)
{
user.quickkill();
user.actor.PlayActorSound(RRSnd.JOE9000B);
}
}
}
// Development garbage?
Class RedneckKegHolder : DukeActor
{
default
{
statnum STAT_LUMBERMILL;
pic "KEGHOLDER";
}
override void Initialize()
{
self.cstat = CSTAT_SPRITE_INVISIBLE;
}
override bool OnUse(DukePlayer user)
{
if (user != null) return false;
self.Destroy();
return true;
}
}