2019-11-20 16:21:32 +00:00
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//-------------------------------------------------------------------------
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/*
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Copyright (C) 2010-2019 EDuke32 developers and contributors
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Copyright (C) 2019 sirlemonhead, Nuke.YKT
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This file is part of PCExhumed.
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PCExhumed is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License version 2
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as published by the Free Software Foundation.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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//-------------------------------------------------------------------------
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2019-11-22 23:11:37 +00:00
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#include "ns.h"
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2020-08-18 07:52:08 +00:00
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#include "aistuff.h"
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2019-08-26 03:59:14 +00:00
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#include "engine.h"
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#include "exhumed.h"
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#include "sequence.h"
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#include <assert.h>
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2019-11-22 23:11:37 +00:00
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BEGIN_PS_NS
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2020-10-11 09:33:28 +00:00
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static actionSeq SetSeq[] = {
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2019-08-31 07:47:15 +00:00
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{0, 0},
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{77, 1},
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{78, 1},
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{0, 0},
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{9, 0},
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{63, 0},
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{45, 0},
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{18, 0},
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{27, 0},
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{36, 0},
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{72, 1},
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{74, 1}
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2019-08-26 03:59:14 +00:00
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};
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2021-11-22 23:35:29 +00:00
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void BuildSet(DExhumedActor* pActor, int x, int y, int z, sectortype* nSector, int nAngle, int nChannel)
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2019-08-26 03:59:14 +00:00
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{
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2021-10-19 17:53:42 +00:00
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spritetype* pSprite;
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if (pActor == nullptr)
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2019-08-31 07:47:15 +00:00
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{
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2021-10-19 17:53:42 +00:00
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pActor = insertActor(nSector, 120);
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pSprite = &pActor->s();
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2019-08-31 07:47:15 +00:00
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}
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else
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{
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2021-10-19 17:53:42 +00:00
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ChangeActorStat(pActor, 120);
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pSprite = &pActor->s();
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2021-09-06 06:33:02 +00:00
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x = pSprite->x;
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y = pSprite->y;
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2021-11-08 23:24:04 +00:00
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z = pSprite->sector()->floorz;
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2021-09-06 06:33:02 +00:00
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nAngle = pSprite->ang;
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2019-08-31 07:47:15 +00:00
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}
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2021-09-06 06:33:02 +00:00
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pSprite->x = x;
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pSprite->y = y;
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pSprite->z = z;
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pSprite->cstat = 0x101;
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pSprite->shade = -12;
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pSprite->clipdist = 110;
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pSprite->xvel = 0;
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pSprite->yvel = 0;
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pSprite->zvel = 0;
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pSprite->xrepeat = 87;
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pSprite->yrepeat = 96;
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2021-11-08 23:24:04 +00:00
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pSprite->pal = pSprite->sector()->ceilingpal;
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2021-09-06 06:33:02 +00:00
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pSprite->xoffset = 0;
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pSprite->yoffset = 0;
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pSprite->ang = nAngle;
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pSprite->picnum = 1;
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pSprite->hitag = 0;
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pSprite->lotag = runlist_HeadRun() + 1;
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pSprite->extra = -1;
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2019-08-31 07:47:15 +00:00
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// GrabTimeSlot(3);
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2021-10-25 16:57:10 +00:00
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pActor->nAction = 1;
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pActor->nHealth = 8000;
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pActor->nFrame = 0;
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2021-10-19 17:53:42 +00:00
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pActor->pTarget = nullptr;
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2021-10-25 16:57:10 +00:00
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pActor->nCount = 90;
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pActor->nIndex = 0;
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pActor->nIndex2 = 0;
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2021-10-19 17:53:42 +00:00
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pActor->nPhase = Counters[kCountSet]++;
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2019-08-31 07:47:15 +00:00
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2021-10-25 16:57:10 +00:00
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pActor->nChannel = nChannel;
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2019-08-31 07:47:15 +00:00
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2021-10-19 17:53:42 +00:00
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pSprite->owner = runlist_AddRunRec(pSprite->lotag - 1, pActor, 0x190000);
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2019-08-31 07:47:15 +00:00
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2020-03-02 21:08:31 +00:00
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// this isn't stored anywhere.
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2021-10-19 17:53:42 +00:00
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runlist_AddRunRec(NewRun, pActor, 0x190000);
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2019-08-31 07:47:15 +00:00
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2020-08-23 12:39:14 +00:00
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nCreaturesTotal++;
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2019-08-26 03:59:14 +00:00
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}
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2021-10-19 17:53:42 +00:00
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void BuildSoul(DExhumedActor* pSet)
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2019-08-26 03:59:14 +00:00
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{
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2021-10-19 17:53:42 +00:00
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auto pSetSprite = &pSet->s();
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2021-11-23 00:07:47 +00:00
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auto pActor = insertActor(pSetSprite->sector(), 0);
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2021-10-19 17:53:42 +00:00
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auto pSprite = &pActor->s();
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2019-08-31 07:47:15 +00:00
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2021-09-06 06:33:02 +00:00
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pSprite->cstat = 0x8000;
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pSprite->shade = -127;
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pSprite->xrepeat = 1;
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pSprite->yrepeat = 1;
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pSprite->pal = 0;
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pSprite->clipdist = 5;
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pSprite->xoffset = 0;
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pSprite->yoffset = 0;
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pSprite->picnum = seq_GetSeqPicnum(kSeqSet, 75, 0);
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pSprite->ang = RandomSize(11);
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pSprite->xvel = 0;
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pSprite->yvel = 0;
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pSprite->zvel = (-256) - RandomSize(10);
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2021-10-18 22:00:52 +00:00
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pSprite->x = pSetSprite->x;
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pSprite->y = pSetSprite->y;
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2021-09-06 06:33:02 +00:00
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2021-11-22 23:55:46 +00:00
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pSprite->z = (RandomSize(8) << 8) + 8192 + pSprite->sector()->ceilingz - GetActorHeight(pActor);
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2021-09-06 06:33:02 +00:00
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2021-10-19 17:53:42 +00:00
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//pSprite->hitag = nSet;
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pActor->pTarget = pSet;
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pActor->nPhase = Counters[kCountSoul]++;
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2021-09-06 06:33:02 +00:00
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pSprite->lotag = runlist_HeadRun() + 1;
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pSprite->extra = 0;
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2019-08-26 03:59:14 +00:00
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2021-10-15 21:18:58 +00:00
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// GrabTimeSlot(3);
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2019-08-26 03:59:14 +00:00
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2021-10-19 17:53:42 +00:00
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pSprite->owner = runlist_AddRunRec(NewRun, pActor, 0x230000);
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2019-08-26 03:59:14 +00:00
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}
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2021-10-15 21:18:58 +00:00
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void AISoul::Tick(RunListEvent* ev)
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2019-08-26 03:59:14 +00:00
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{
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2021-10-19 17:53:42 +00:00
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auto pActor = ev->pObjActor;
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if (!pActor) return;
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auto pSprite = &pActor->s();
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2021-10-15 21:18:58 +00:00
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2021-10-19 17:53:42 +00:00
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seq_MoveSequence(pActor, SeqOffsets[kSeqSet] + 75, 0);
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2019-08-31 07:47:15 +00:00
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2021-10-15 21:18:58 +00:00
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if (pSprite->xrepeat < 32)
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2019-08-31 07:47:15 +00:00
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{
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2021-10-15 21:18:58 +00:00
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pSprite->xrepeat++;
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pSprite->yrepeat++;
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}
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2019-08-31 07:47:15 +00:00
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2021-10-19 17:53:42 +00:00
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pSprite->extra += (pActor->nPhase & 0x0F) + 5;
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2021-10-15 21:18:58 +00:00
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pSprite->extra &= kAngleMask;
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2019-08-31 07:47:15 +00:00
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2021-10-15 21:18:58 +00:00
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int nVel = bcos(pSprite->extra, -7);
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2019-08-31 07:47:15 +00:00
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2021-10-19 17:53:42 +00:00
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auto coll = movesprite(pActor, bcos(pSprite->ang) * nVel, bsin(pSprite->ang) * nVel, pSprite->zvel, 5120, 0, CLIPMASK0);
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if (coll.exbits & 0x10000)
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2021-10-15 21:18:58 +00:00
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{
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2021-10-19 17:53:42 +00:00
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auto pSet = pActor->pTarget;
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if (!pSet) return;
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auto pSetSprite = &pSet->s();
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2021-10-15 21:18:58 +00:00
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pSprite->cstat = 0;
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pSprite->yrepeat = 1;
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pSprite->xrepeat = 1;
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2021-10-18 22:00:52 +00:00
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pSprite->x = pSetSprite->x;
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pSprite->y = pSetSprite->y;
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2021-10-19 17:53:42 +00:00
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pSprite->z = pSetSprite->z - (GetActorHeight(pSet) >> 1);
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ChangeActorSect(pActor, pSetSprite->sectnum);
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2021-10-15 21:18:58 +00:00
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return;
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}
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}
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2019-11-20 16:21:32 +00:00
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2019-08-31 07:47:15 +00:00
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2021-10-15 21:18:58 +00:00
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void AISet::RadialDamage(RunListEvent* ev)
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2019-08-26 03:59:14 +00:00
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{
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2021-10-19 17:53:42 +00:00
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auto pActor = ev->pObjActor;
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if (!pActor) return;
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2021-11-21 20:09:27 +00:00
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int nAction = pActor->nAction;
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2019-08-31 07:47:15 +00:00
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2021-10-15 21:18:58 +00:00
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if (nAction == 5)
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{
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2021-10-19 17:53:42 +00:00
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ev->nDamage = runlist_CheckRadialDamage(pActor);
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2021-10-15 21:18:58 +00:00
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// fall through to case 0x80000
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}
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Damage(ev);
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}
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void AISet::Damage(RunListEvent* ev)
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{
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2021-10-19 17:53:42 +00:00
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auto pActor = ev->pObjActor;
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if (!pActor) return;
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2020-03-02 21:08:31 +00:00
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2021-11-21 20:09:27 +00:00
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int nAction = pActor->nAction;
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2021-10-19 17:53:42 +00:00
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auto pSprite = &pActor->s();
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2021-10-15 21:18:58 +00:00
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2021-10-25 16:57:10 +00:00
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if (ev->nDamage && pActor->nHealth > 0)
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2019-08-31 07:47:15 +00:00
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{
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2021-10-15 21:18:58 +00:00
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if (nAction != 1)
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2019-08-31 07:47:15 +00:00
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{
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2021-10-25 16:57:10 +00:00
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pActor->nHealth -= dmgAdjust(ev->nDamage);
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2019-08-31 07:47:15 +00:00
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}
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2021-10-25 16:57:10 +00:00
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if (pActor->nHealth <= 0)
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2019-08-31 07:47:15 +00:00
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{
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2021-10-15 21:18:58 +00:00
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pSprite->xvel = 0;
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pSprite->yvel = 0;
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pSprite->zvel = 0;
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pSprite->cstat &= 0xFEFE;
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2021-10-25 16:57:10 +00:00
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pActor->nHealth = 0;
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2021-10-15 21:18:58 +00:00
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nCreaturesKilled++;
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if (nAction < 10)
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2019-08-31 07:47:15 +00:00
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{
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2021-10-25 16:57:10 +00:00
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pActor->nFrame = 0;
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pActor->nAction = 10;
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2019-08-31 07:47:15 +00:00
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}
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}
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2021-10-15 21:18:58 +00:00
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else if (nAction == 1)
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2019-08-31 07:47:15 +00:00
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{
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2021-10-25 16:57:10 +00:00
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pActor->nAction = 2;
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pActor->nFrame = 0;
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2021-10-15 21:18:58 +00:00
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}
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}
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}
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2019-08-31 07:47:15 +00:00
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2021-10-15 21:18:58 +00:00
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void AISet::Draw(RunListEvent* ev)
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{
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2021-10-19 17:53:42 +00:00
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auto pActor = ev->pObjActor;
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if (!pActor) return;
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2021-11-21 20:09:27 +00:00
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int nAction = pActor->nAction;
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2020-03-02 21:08:31 +00:00
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2021-10-25 16:57:10 +00:00
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seq_PlotSequence(ev->nParam, SeqOffsets[kSeqSet] + SetSeq[nAction].a, pActor->nFrame, SetSeq[nAction].b);
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2021-10-15 21:18:58 +00:00
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return;
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}
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2019-08-31 07:47:15 +00:00
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2021-10-15 21:18:58 +00:00
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void AISet::Tick(RunListEvent* ev)
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{
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2021-10-19 17:53:42 +00:00
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auto pActor = ev->pObjActor;
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if (!pActor) return;
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2021-10-15 21:18:58 +00:00
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2021-11-21 20:09:27 +00:00
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int nAction = pActor->nAction;
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2021-10-19 17:53:42 +00:00
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auto pSprite = &pActor->s();
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2021-10-15 21:18:58 +00:00
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bool bVal = false;
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2021-10-19 17:53:42 +00:00
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Gravity(pActor);
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2021-10-15 21:18:58 +00:00
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2021-11-21 20:09:27 +00:00
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int nSeq = SeqOffsets[kSeqSet] + SetSeq[pActor->nAction].a;
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2021-10-25 16:57:10 +00:00
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pSprite->picnum = seq_GetSeqPicnum2(nSeq, pActor->nFrame);
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2021-10-19 17:53:42 +00:00
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seq_MoveSequence(pActor, nSeq, pActor->nFrame);
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2021-10-15 21:18:58 +00:00
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if (nAction == 3)
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{
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2021-10-25 16:57:10 +00:00
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if (pActor->nIndex2) {
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pActor->nFrame++;
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2019-08-31 07:47:15 +00:00
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}
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2021-10-15 21:18:58 +00:00
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}
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2021-10-25 16:57:10 +00:00
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pActor->nFrame++;
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if (pActor->nFrame >= SeqSize[nSeq])
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2021-10-15 21:18:58 +00:00
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{
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2021-10-25 16:57:10 +00:00
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pActor->nFrame = 0;
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2021-10-15 21:18:58 +00:00
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bVal = true;
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}
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2019-08-31 07:47:15 +00:00
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2021-11-21 20:09:27 +00:00
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int nFlag = FrameFlag[SeqBase[nSeq] + pActor->nFrame];
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2021-10-19 17:53:42 +00:00
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auto pTarget = pActor->pTarget;
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2021-10-15 21:18:58 +00:00
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2021-10-19 17:53:42 +00:00
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if (pTarget && nAction < 10)
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2021-10-15 21:18:58 +00:00
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{
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2021-10-19 17:53:42 +00:00
|
|
|
if (!(pTarget->s().cstat & 0x101))
|
2019-08-31 07:47:15 +00:00
|
|
|
{
|
2021-10-19 17:53:42 +00:00
|
|
|
pActor->pTarget = nullptr;
|
2021-10-25 16:57:10 +00:00
|
|
|
pActor->nAction = 0;
|
|
|
|
pActor->nFrame = 0;
|
2021-10-19 17:53:42 +00:00
|
|
|
pTarget = nullptr;
|
2019-08-31 07:47:15 +00:00
|
|
|
}
|
2021-10-15 21:18:58 +00:00
|
|
|
}
|
2019-08-31 07:47:15 +00:00
|
|
|
|
2021-10-19 17:53:42 +00:00
|
|
|
auto nMov = MoveCreature(pActor);
|
2021-10-15 21:18:58 +00:00
|
|
|
|
2021-11-07 18:35:55 +00:00
|
|
|
static_assert(sizeof(pSprite->sectnum) != 4);
|
|
|
|
int sectnum = pSprite->sectnum;
|
|
|
|
pushmove(&pSprite->pos, §num, pSprite->clipdist << 2, 5120, -5120, CLIPMASK0);
|
|
|
|
pSprite->sectnum = sectnum;
|
2021-10-15 21:18:58 +00:00
|
|
|
|
|
|
|
if (pSprite->zvel > 4000)
|
|
|
|
{
|
2021-10-19 17:53:42 +00:00
|
|
|
if (nMov.exbits & kHitAux2)
|
2019-08-31 07:47:15 +00:00
|
|
|
{
|
2021-10-19 17:53:42 +00:00
|
|
|
SetQuake(pActor, 100);
|
2021-10-15 21:18:58 +00:00
|
|
|
}
|
|
|
|
}
|
2019-08-31 07:47:15 +00:00
|
|
|
|
2021-10-15 21:18:58 +00:00
|
|
|
switch (nAction)
|
|
|
|
{
|
|
|
|
default:
|
|
|
|
return;
|
2019-08-31 07:47:15 +00:00
|
|
|
|
2021-10-15 21:18:58 +00:00
|
|
|
case 0:
|
|
|
|
{
|
2021-10-19 17:53:42 +00:00
|
|
|
if ((pActor->nPhase & 0x1F) == (totalmoves & 0x1F))
|
2021-10-15 21:18:58 +00:00
|
|
|
{
|
2021-10-19 17:53:42 +00:00
|
|
|
if (pTarget == nullptr)
|
2019-08-31 07:47:15 +00:00
|
|
|
{
|
2021-10-19 17:53:42 +00:00
|
|
|
pTarget = FindPlayer(pActor, 1000);
|
2019-08-31 07:47:15 +00:00
|
|
|
}
|
|
|
|
|
2021-10-19 17:53:42 +00:00
|
|
|
if (pTarget)
|
2019-08-31 07:47:15 +00:00
|
|
|
{
|
2021-10-25 16:57:10 +00:00
|
|
|
pActor->nAction = 3;
|
|
|
|
pActor->nFrame = 0;
|
2021-10-19 17:53:42 +00:00
|
|
|
pActor->pTarget = pTarget;
|
2021-10-15 21:18:58 +00:00
|
|
|
|
|
|
|
pSprite->xvel = bcos(pSprite->ang, -1);
|
|
|
|
pSprite->yvel = bsin(pSprite->ang, -1);
|
2019-08-31 07:47:15 +00:00
|
|
|
}
|
2021-10-15 21:18:58 +00:00
|
|
|
}
|
2019-08-31 07:47:15 +00:00
|
|
|
|
2021-10-15 21:18:58 +00:00
|
|
|
return;
|
|
|
|
}
|
2019-08-31 07:47:15 +00:00
|
|
|
|
2021-10-15 21:18:58 +00:00
|
|
|
case 1:
|
|
|
|
{
|
2021-10-19 17:53:42 +00:00
|
|
|
if (FindPlayer(pActor, 1000))
|
2021-10-15 21:18:58 +00:00
|
|
|
{
|
2021-10-25 16:57:10 +00:00
|
|
|
pActor->nCount--;
|
|
|
|
if (pActor->nCount <= 0)
|
2019-08-31 07:47:15 +00:00
|
|
|
{
|
2021-10-25 16:57:10 +00:00
|
|
|
pActor->nAction = 2;
|
|
|
|
pActor->nFrame = 0;
|
2019-08-31 07:47:15 +00:00
|
|
|
}
|
2021-10-15 21:18:58 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
return;
|
|
|
|
}
|
2019-08-31 07:47:15 +00:00
|
|
|
|
2021-10-15 21:18:58 +00:00
|
|
|
case 2:
|
|
|
|
{
|
|
|
|
if (bVal)
|
|
|
|
{
|
2021-10-25 16:57:10 +00:00
|
|
|
pActor->nAction = 7;
|
|
|
|
pActor->nIndex = 0;
|
|
|
|
pActor->nFrame = 0;
|
2019-08-31 07:47:15 +00:00
|
|
|
|
2021-10-15 21:18:58 +00:00
|
|
|
pSprite->xvel = 0;
|
|
|
|
pSprite->yvel = 0;
|
2019-08-31 07:47:15 +00:00
|
|
|
|
2021-10-19 17:53:42 +00:00
|
|
|
pActor->pTarget = FindPlayer(pActor, 1000);
|
2021-10-15 21:18:58 +00:00
|
|
|
}
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
case 3:
|
|
|
|
{
|
2021-10-19 17:53:42 +00:00
|
|
|
if (pTarget != nullptr)
|
2021-10-15 21:18:58 +00:00
|
|
|
{
|
2021-10-19 17:53:42 +00:00
|
|
|
if ((nFlag & 0x10) && (nMov.exbits & kHitAux2))
|
2019-08-31 07:47:15 +00:00
|
|
|
{
|
2021-10-19 17:53:42 +00:00
|
|
|
SetQuake(pActor, 100);
|
2019-08-31 07:47:15 +00:00
|
|
|
}
|
|
|
|
|
2021-10-19 17:53:42 +00:00
|
|
|
int nCourse = PlotCourseToSprite(pActor, pTarget);
|
2021-10-15 21:18:58 +00:00
|
|
|
|
2021-10-19 17:53:42 +00:00
|
|
|
if ((pActor->nPhase & 0x1F) == (totalmoves & 0x1F))
|
2019-08-31 07:47:15 +00:00
|
|
|
{
|
2021-10-15 21:18:58 +00:00
|
|
|
int nRand = RandomSize(3);
|
2019-08-31 07:47:15 +00:00
|
|
|
|
2021-10-15 21:18:58 +00:00
|
|
|
switch (nRand)
|
|
|
|
{
|
2019-08-31 07:47:15 +00:00
|
|
|
case 0:
|
2021-10-15 21:18:58 +00:00
|
|
|
case 2:
|
2019-08-31 07:47:15 +00:00
|
|
|
{
|
2021-10-25 16:57:10 +00:00
|
|
|
pActor->nIndex = 0;
|
|
|
|
pActor->nAction = 7;
|
|
|
|
pActor->nFrame = 0;
|
2021-10-15 21:18:58 +00:00
|
|
|
pSprite->xvel = 0;
|
|
|
|
pSprite->yvel = 0;
|
2019-08-31 07:47:15 +00:00
|
|
|
return;
|
|
|
|
}
|
|
|
|
case 1:
|
|
|
|
{
|
2021-10-19 17:53:42 +00:00
|
|
|
PlotCourseToSprite(pActor, pTarget);
|
2019-08-31 07:47:15 +00:00
|
|
|
|
2021-10-25 16:57:10 +00:00
|
|
|
pActor->nAction = 6;
|
|
|
|
pActor->nFrame = 0;
|
|
|
|
pActor->nRun = 5;
|
2021-10-15 21:18:58 +00:00
|
|
|
pSprite->xvel = 0;
|
|
|
|
pSprite->yvel = 0;
|
2019-08-31 07:47:15 +00:00
|
|
|
return;
|
|
|
|
}
|
2021-10-15 21:18:58 +00:00
|
|
|
default:
|
2019-08-31 07:47:15 +00:00
|
|
|
{
|
2021-10-15 21:18:58 +00:00
|
|
|
if (nCourse <= 100)
|
2019-08-31 07:47:15 +00:00
|
|
|
{
|
2021-10-25 16:57:10 +00:00
|
|
|
pActor->nIndex2 = 0;
|
2019-08-31 07:47:15 +00:00
|
|
|
}
|
2021-10-15 21:18:58 +00:00
|
|
|
else
|
2019-08-31 07:47:15 +00:00
|
|
|
{
|
2021-10-25 16:57:10 +00:00
|
|
|
pActor->nIndex2 = 1;
|
2021-10-15 21:18:58 +00:00
|
|
|
}
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
2019-08-31 07:47:15 +00:00
|
|
|
|
2021-10-15 21:18:58 +00:00
|
|
|
// loc_338E2
|
|
|
|
int nAngle = pSprite->ang & 0xFFF8;
|
|
|
|
pSprite->xvel = bcos(nAngle, -1);
|
|
|
|
pSprite->yvel = bsin(nAngle, -1);
|
2019-08-31 07:47:15 +00:00
|
|
|
|
2021-10-25 16:57:10 +00:00
|
|
|
if (pActor->nIndex2)
|
2021-10-15 21:18:58 +00:00
|
|
|
{
|
|
|
|
pSprite->xvel *= 2;
|
|
|
|
pSprite->yvel *= 2;
|
|
|
|
}
|
2019-08-31 07:47:15 +00:00
|
|
|
|
2021-10-19 17:53:42 +00:00
|
|
|
if (nMov.type == kHitWall)
|
2021-10-15 21:18:58 +00:00
|
|
|
{
|
2021-11-22 21:20:53 +00:00
|
|
|
auto pSector = nMov.wall()->nextSector();
|
2019-08-31 07:47:15 +00:00
|
|
|
|
2021-11-22 21:20:53 +00:00
|
|
|
if (pSector)
|
2021-10-15 21:18:58 +00:00
|
|
|
{
|
2021-11-22 21:20:53 +00:00
|
|
|
if ((pSprite->z - pSector->floorz) < 55000)
|
2021-10-15 21:18:58 +00:00
|
|
|
{
|
2021-11-22 21:20:53 +00:00
|
|
|
if (pSprite->z > pSector->ceilingz)
|
2019-08-31 07:47:15 +00:00
|
|
|
{
|
2021-10-25 16:57:10 +00:00
|
|
|
pActor->nIndex = 1;
|
|
|
|
pActor->nAction = 7;
|
|
|
|
pActor->nFrame = 0;
|
2021-10-15 21:18:58 +00:00
|
|
|
pSprite->xvel = 0;
|
|
|
|
pSprite->yvel = 0;
|
|
|
|
return;
|
2019-08-31 07:47:15 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2021-10-15 21:18:58 +00:00
|
|
|
pSprite->ang = (pSprite->ang + 256) & kAngleMask;
|
|
|
|
pSprite->xvel = bcos(pSprite->ang, -1);
|
|
|
|
pSprite->yvel = bsin(pSprite->ang, -1);
|
|
|
|
break;
|
|
|
|
}
|
2021-10-19 17:53:42 +00:00
|
|
|
else if (nMov.type == kHitSprite)
|
2021-10-15 21:18:58 +00:00
|
|
|
{
|
2021-10-19 17:53:42 +00:00
|
|
|
if (pTarget == nMov.actor)
|
2019-08-31 07:47:15 +00:00
|
|
|
{
|
2021-10-19 17:53:42 +00:00
|
|
|
int nAng = getangle(pTarget->s().x - pSprite->x, pTarget->s().y - pSprite->y);
|
2021-10-15 21:18:58 +00:00
|
|
|
if (AngleDiff(pSprite->ang, nAng) < 64)
|
2019-08-31 07:47:15 +00:00
|
|
|
{
|
2021-10-25 16:57:10 +00:00
|
|
|
pActor->nAction = 4;
|
|
|
|
pActor->nFrame = 0;
|
2019-08-31 07:47:15 +00:00
|
|
|
}
|
2019-10-29 22:17:04 +00:00
|
|
|
break;
|
2019-08-31 07:47:15 +00:00
|
|
|
}
|
2021-10-15 21:18:58 +00:00
|
|
|
else
|
2019-08-31 07:47:15 +00:00
|
|
|
{
|
2021-10-25 16:57:10 +00:00
|
|
|
pActor->nIndex = 1;
|
|
|
|
pActor->nAction = 7;
|
|
|
|
pActor->nFrame = 0;
|
2021-10-15 21:18:58 +00:00
|
|
|
pSprite->xvel = 0;
|
|
|
|
pSprite->yvel = 0;
|
2019-08-31 07:47:15 +00:00
|
|
|
return;
|
|
|
|
}
|
2021-10-15 21:18:58 +00:00
|
|
|
}
|
2019-08-31 07:47:15 +00:00
|
|
|
|
2021-10-15 21:18:58 +00:00
|
|
|
break;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
2021-10-25 16:57:10 +00:00
|
|
|
pActor->nAction = 0;
|
|
|
|
pActor->nFrame = 0;
|
2021-10-15 21:18:58 +00:00
|
|
|
return;
|
|
|
|
}
|
|
|
|
}
|
2019-08-31 07:47:15 +00:00
|
|
|
|
2021-10-15 21:18:58 +00:00
|
|
|
case 4:
|
|
|
|
{
|
2021-10-19 17:53:42 +00:00
|
|
|
if (pTarget == nullptr)
|
2021-10-15 21:18:58 +00:00
|
|
|
{
|
2021-10-25 16:57:10 +00:00
|
|
|
pActor->nAction = 0;
|
|
|
|
pActor->nCount = 50;
|
2021-10-15 21:18:58 +00:00
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
2021-10-19 17:53:42 +00:00
|
|
|
if (PlotCourseToSprite(pActor, pTarget) >= 768)
|
2021-10-15 21:18:58 +00:00
|
|
|
{
|
2021-10-25 16:57:10 +00:00
|
|
|
pActor->nAction = 3;
|
2021-10-15 21:18:58 +00:00
|
|
|
}
|
|
|
|
else if (nFlag & 0x80)
|
|
|
|
{
|
2021-10-19 17:53:42 +00:00
|
|
|
runlist_DamageEnemy(pTarget, pActor, 5);
|
2021-10-15 21:18:58 +00:00
|
|
|
}
|
|
|
|
}
|
2019-08-31 07:47:15 +00:00
|
|
|
|
2021-10-15 21:18:58 +00:00
|
|
|
break;
|
|
|
|
}
|
2019-08-31 07:47:15 +00:00
|
|
|
|
2021-10-15 21:18:58 +00:00
|
|
|
case 5:
|
|
|
|
{
|
|
|
|
if (bVal)
|
|
|
|
{
|
2021-10-25 16:57:10 +00:00
|
|
|
pActor->nAction = 0;
|
|
|
|
pActor->nCount = 15;
|
2021-10-15 21:18:58 +00:00
|
|
|
}
|
|
|
|
return;
|
|
|
|
}
|
2019-08-31 07:47:15 +00:00
|
|
|
|
2021-10-15 21:18:58 +00:00
|
|
|
case 6:
|
|
|
|
{
|
|
|
|
if (nFlag & 0x80)
|
|
|
|
{
|
2021-10-19 17:53:42 +00:00
|
|
|
auto pBullet = BuildBullet(pActor, 11, -1, pSprite->ang, pTarget, 1);
|
|
|
|
if (pBullet)
|
2021-10-16 20:04:21 +00:00
|
|
|
SetBulletEnemy(pBullet->nPhase, pTarget);
|
2019-08-31 07:47:15 +00:00
|
|
|
|
2021-10-25 16:57:10 +00:00
|
|
|
pActor->nRun--;
|
|
|
|
if (pActor->nRun <= 0 || !RandomBit())
|
2021-10-15 21:18:58 +00:00
|
|
|
{
|
2021-10-25 16:57:10 +00:00
|
|
|
pActor->nAction = 0;
|
|
|
|
pActor->nFrame = 0;
|
2021-10-15 21:18:58 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
return;
|
|
|
|
}
|
2019-08-31 07:47:15 +00:00
|
|
|
|
2021-10-15 21:18:58 +00:00
|
|
|
case 7:
|
|
|
|
{
|
|
|
|
if (bVal)
|
|
|
|
{
|
2021-10-25 16:57:10 +00:00
|
|
|
if (pActor->nIndex)
|
2021-10-15 21:18:58 +00:00
|
|
|
{
|
|
|
|
pSprite->zvel = -10000;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
2021-10-19 17:53:42 +00:00
|
|
|
pSprite->zvel = -(PlotCourseToSprite(pActor, pTarget));
|
2021-10-15 21:18:58 +00:00
|
|
|
}
|
2019-08-31 07:47:15 +00:00
|
|
|
|
2021-10-25 16:57:10 +00:00
|
|
|
pActor->nAction = 8;
|
|
|
|
pActor->nFrame = 0;
|
2019-08-31 07:47:15 +00:00
|
|
|
|
2021-10-15 21:18:58 +00:00
|
|
|
pSprite->xvel = bcos(pSprite->ang);
|
|
|
|
pSprite->yvel = bsin(pSprite->ang);
|
|
|
|
}
|
|
|
|
return;
|
|
|
|
}
|
2019-08-31 07:47:15 +00:00
|
|
|
|
2021-10-15 21:18:58 +00:00
|
|
|
case 8:
|
|
|
|
{
|
|
|
|
if (bVal)
|
|
|
|
{
|
2021-10-25 16:57:10 +00:00
|
|
|
pActor->nFrame = SeqSize[nSeq] - 1;
|
2021-10-15 21:18:58 +00:00
|
|
|
}
|
2019-08-31 07:47:15 +00:00
|
|
|
|
2021-10-19 17:53:42 +00:00
|
|
|
if (nMov.exbits & kHitAux2)
|
2021-10-15 21:18:58 +00:00
|
|
|
{
|
2021-10-19 17:53:42 +00:00
|
|
|
SetQuake(pActor, 200);
|
2021-10-25 16:57:10 +00:00
|
|
|
pActor->nAction = 9;
|
|
|
|
pActor->nFrame = 0;
|
2021-10-15 21:18:58 +00:00
|
|
|
}
|
|
|
|
return;
|
|
|
|
}
|
2019-08-31 07:47:15 +00:00
|
|
|
|
2021-10-15 21:18:58 +00:00
|
|
|
case 9:
|
|
|
|
{
|
|
|
|
pSprite->xvel >>= 1;
|
|
|
|
pSprite->yvel >>= 1;
|
2019-08-31 07:47:15 +00:00
|
|
|
|
2021-10-15 21:18:58 +00:00
|
|
|
if (bVal)
|
|
|
|
{
|
|
|
|
pSprite->xvel = 0;
|
|
|
|
pSprite->yvel = 0;
|
2019-08-31 07:47:15 +00:00
|
|
|
|
2021-10-19 17:53:42 +00:00
|
|
|
PlotCourseToSprite(pActor, pTarget);
|
2019-08-31 07:47:15 +00:00
|
|
|
|
2021-10-25 16:57:10 +00:00
|
|
|
pActor->nAction = 6;
|
|
|
|
pActor->nFrame = 0;
|
|
|
|
pActor->nRun = 5;
|
2019-08-31 07:47:15 +00:00
|
|
|
|
2021-10-15 21:18:58 +00:00
|
|
|
pSprite->xvel = 0;
|
|
|
|
pSprite->yvel = 0;
|
|
|
|
}
|
|
|
|
return;
|
|
|
|
}
|
2019-08-31 07:47:15 +00:00
|
|
|
|
2021-10-15 21:18:58 +00:00
|
|
|
case 10:
|
|
|
|
{
|
|
|
|
if (nFlag & 0x80)
|
|
|
|
{
|
2021-10-19 17:53:42 +00:00
|
|
|
pSprite->z -= GetActorHeight(pActor);
|
2021-10-26 19:15:07 +00:00
|
|
|
BuildCreatureChunk(pActor, seq_GetSeqPicnum(kSeqSet, 76, 0));
|
2021-10-19 17:53:42 +00:00
|
|
|
pSprite->z += GetActorHeight(pActor);
|
2021-10-15 21:18:58 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
if (bVal)
|
|
|
|
{
|
2021-10-25 16:57:10 +00:00
|
|
|
pActor->nAction = 11;
|
|
|
|
pActor->nFrame = 0;
|
2021-10-15 21:18:58 +00:00
|
|
|
|
2021-10-25 16:57:10 +00:00
|
|
|
runlist_ChangeChannel(pActor->nChannel, 1);
|
2019-08-31 07:47:15 +00:00
|
|
|
|
2021-10-15 21:18:58 +00:00
|
|
|
for (int i = 0; i < 20; i++)
|
2019-08-31 07:47:15 +00:00
|
|
|
{
|
2021-10-19 17:53:42 +00:00
|
|
|
BuildSoul(pActor);
|
2019-08-31 07:47:15 +00:00
|
|
|
}
|
2021-10-15 21:18:58 +00:00
|
|
|
}
|
|
|
|
return;
|
|
|
|
}
|
2019-08-31 07:47:15 +00:00
|
|
|
|
2021-10-15 21:18:58 +00:00
|
|
|
case 11:
|
|
|
|
{
|
|
|
|
pSprite->cstat &= 0xFEFE;
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// loc_33AE3: ?
|
|
|
|
if (nAction)
|
|
|
|
{
|
2021-10-19 17:53:42 +00:00
|
|
|
if (pTarget)
|
2021-10-15 21:18:58 +00:00
|
|
|
{
|
2021-10-19 17:53:42 +00:00
|
|
|
if (!(pTarget->s().cstat & 0x101))
|
2021-10-15 21:18:58 +00:00
|
|
|
{
|
2021-10-25 16:57:10 +00:00
|
|
|
pActor->nAction = 0;
|
|
|
|
pActor->nFrame = 0;
|
|
|
|
pActor->nCount = 100;
|
2021-10-19 17:53:42 +00:00
|
|
|
pActor->pTarget = nullptr;
|
2021-10-15 21:18:58 +00:00
|
|
|
pSprite->xvel = 0;
|
|
|
|
pSprite->yvel = 0;
|
|
|
|
}
|
2019-08-31 07:47:15 +00:00
|
|
|
}
|
|
|
|
}
|
2021-10-15 21:18:58 +00:00
|
|
|
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
2019-11-22 23:11:37 +00:00
|
|
|
END_PS_NS
|