raze/source/build/src/engine_priv.h

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// "Build Engine & Tools" Copyright (c) 1993-1997 Ken Silverman
// Ken Silverman's official web site: "http://www.advsys.net/ken"
// See the included license file "BUILDLIC.TXT" for license info.
//
// This file has been modified from Ken Silverman's original release
// by Jonathon Fowler (jf@jonof.id.au)
// by the EDuke32 team (development@voidpoint.com)
#pragma once
#ifndef ENGINE_PRIV_H
#define ENGINE_PRIV_H
#define MAXPERMS 512
#define MAXARTFILES_BASE 200
#define MAXARTFILES_TOTAL 220
#define MAXCLIPDIST 1024
// Uncomment to clear the screen before each top-level draw (classic only).
// FIXME: doesn't work with mirrors.
//#define ENGINE_CLEAR_SCREEN
#ifdef YAX_ENABLE
# define YAX_MAXDRAWS 8
#endif
#if !defined(NOASM) && defined __cplusplus
extern "C" {
#endif
extern intptr_t asm1, asm2, asm3, asm4;
extern int32_t globalx1, globaly2;
#if !defined(NOASM) && defined __cplusplus
}
#endif
#ifdef __cplusplus
extern "C" {
#endif
extern uint16_t ATTRIBUTE((used)) sqrtable[4096], ATTRIBUTE((used)) shlookup[4096+256];
#if defined(_MSC_VER) && !defined(NOASM)
//
// Microsoft C Inline Assembly Routines
//
static inline int32_t nsqrtasm(int32_t a)
{
_asm
{
push ebx
mov eax, a
test eax, 0xff000000
mov ebx, eax
jnz short over24
shr ebx, 12
mov cx, word ptr shlookup[ebx*2]
jmp short under24
over24 :
shr ebx, 24
mov cx, word ptr shlookup[ebx*2+8192]
under24 :
shr eax, cl
mov cl, ch
mov ax, word ptr sqrtable[eax*2]
shr eax, cl
pop ebx
}
}
static inline int32_t getclipmask(int32_t a, int32_t b, int32_t c, int32_t d)
{
_asm
{
push ebx
mov eax, a
mov ebx, b
mov ecx, c
mov edx, d
sar eax, 31
add ebx, ebx
adc eax, eax
add ecx, ecx
adc eax, eax
add edx, edx
adc eax, eax
mov ebx, eax
shl ebx, 4
or al, 0xf0
xor eax, ebx
pop ebx
}
}
static inline int32_t getkensmessagecrc(void *b)
{
_asm
{
push ebx
mov ebx, b
xor eax, eax
mov ecx, 32
beg:
mov edx, dword ptr[ebx+ecx*4-4]
ror edx, cl
adc eax, edx
bswap eax
loop short beg
pop ebx
}
}
#elif defined(__GNUC__) && defined(__i386__) && !defined(NOASM) // _MSC_VER
//
// GCC "Inline" Assembly Routines
//
#define nsqrtasm(a) \
({ int32_t __r, __a=(a); \
__asm__ __volatile__ ( \
"testl $0xff000000, %%eax\n\t" \
"movl %%eax, %%ebx\n\t" \
"jnz 0f\n\t" \
"shrl $12, %%ebx\n\t" \
"movw " ASMSYM("shlookup") "(,%%ebx,2), %%cx\n\t" \
"jmp 1f\n\t" \
"0:\n\t" \
"shrl $24, %%ebx\n\t" \
"movw (" ASMSYM("shlookup") "+8192)(,%%ebx,2), %%cx\n\t" \
"1:\n\t" \
"shrl %%cl, %%eax\n\t" \
"movb %%ch, %%cl\n\t" \
"movw " ASMSYM("sqrtable") "(,%%eax,2), %%ax\n\t" \
"shrl %%cl, %%eax" \
: "=a" (__r) : "a" (__a) : "ebx", "ecx", "cc"); \
__r; })
#define getclipmask(a,b,c,d) \
({ int32_t __a=(a), __b=(b), __c=(c), __d=(d); \
__asm__ __volatile__ ("sarl $31, %%eax; addl %%ebx, %%ebx; adcl %%eax, %%eax; " \
"addl %%ecx, %%ecx; adcl %%eax, %%eax; addl %%edx, %%edx; " \
"adcl %%eax, %%eax; movl %%eax, %%ebx; shl $4, %%ebx; " \
"orb $0xf0, %%al; xorl %%ebx, %%eax" \
: "=a" (__a), "=b" (__b), "=c" (__c), "=d" (__d) \
: "a" (__a), "b" (__b), "c" (__c), "d" (__d) : "cc"); \
__a; })
#define getkensmessagecrc(b) \
({ int32_t __a, __b=(b); \
__asm__ __volatile__ ( \
"xorl %%eax, %%eax\n\t" \
"movl $32, %%ecx\n\t" \
"0:\n\t" \
"movl -4(%%ebx,%%ecx,4), %%edx\n\t" \
"rorl %%cl, %%edx\n\t" \
"adcl %%edx, %%eax\n\t" \
"bswapl %%eax\n\t" \
"loop 0b" \
: "=a" (__a) : "b" (__b) : "ecx", "edx" \
__a; })
#else // __GNUC__ && __i386__
static inline int32_t nsqrtasm(uint32_t a)
{
// JBF 20030901: This was a damn lot simpler to reverse engineer than
// msqrtasm was. Really, it was just like simplifying an algebra equation.
uint16_t c;
if (a & 0xff000000) // test eax, 0xff000000 / jnz short over24
{
c = shlookup[(a >> 24) + 4096]; // mov ebx, eax
// over24: shr ebx, 24
// mov cx, word ptr shlookup[ebx*2+8192]
}
else
{
c = shlookup[a >> 12]; // mov ebx, eax
// shr ebx, 12
// mov cx, word ptr shlookup[ebx*2]
// jmp short under24
}
a >>= c&0xff; // under24: shr eax, cl
a = (a&0xffff0000)|(sqrtable[a]); // mov ax, word ptr sqrtable[eax*2]
a >>= ((c&0xff00) >> 8); // mov cl, ch
// shr eax, cl
return a;
}
static inline int32_t getclipmask(int32_t a, int32_t b, int32_t c, int32_t d)
{
// Ken did this
d = ((a<0)<<3) + ((b<0)<<2) + ((c<0)<<1) + (d<0);
return (((d<<4)^0xf0)|d);
}
inline int32_t getkensmessagecrc(int32_t b)
{
UNREFERENCED_PARAMETER(b);
return 0x56c764d4l;
}
#endif
extern int16_t thesector[MAXWALLSB], thewall[MAXWALLSB];
extern int16_t bunchfirst[MAXWALLSB], bunchlast[MAXWALLSB];
extern int16_t maskwall[MAXWALLSB], maskwallcnt;
extern uspritetype *tspriteptr[MAXSPRITESONSCREEN + 1];
extern int32_t xdimen, xdimenrecip, halfxdimen, xdimenscale, xdimscale, ydimen;
extern float fxdimen;
extern intptr_t frameoffset;
extern int32_t globalposx, globalposy, globalposz, globalhoriz;
extern fix16_t qglobalhoriz, qglobalang;
extern float fglobalposx, fglobalposy, fglobalposz;
extern int16_t globalang, globalcursectnum;
extern int32_t globalpal, cosglobalang, singlobalang;
extern int32_t cosviewingrangeglobalang, sinviewingrangeglobalang;
extern int32_t globalhisibility, globalpisibility, globalcisibility;
extern int32_t globvis, globalvisibility;
extern int32_t xyaspect;
extern int32_t globalshade;
extern int16_t globalpicnum;
extern int32_t globalorientation;
extern int16_t editstatus;
extern int16_t searchit;
extern int32_t searchx, searchy;
extern int16_t searchsector, searchwall, searchstat;
extern int16_t searchbottomwall, searchisbottom;
extern char inpreparemirror;
extern char picsiz[MAXTILES];
extern int16_t sectorborder[256];
extern int32_t qsetmode;
extern int32_t hitallsprites;
extern int32_t xb1[MAXWALLSB];
extern int32_t rx1[MAXWALLSB], ry1[MAXWALLSB];
extern int16_t bunchp2[MAXWALLSB];
extern int16_t numscans, numbunches;
extern int32_t rxi[8], ryi[8];
#ifdef USE_OPENGL
// For GL_EXP2 fog:
#define FOGSCALE 0.0000768f
void calc_and_apply_fog(int32_t tile, int32_t shade, int32_t vis, int32_t pal);
void calc_and_apply_fog_factor(int32_t tile, int32_t shade, int32_t vis, int32_t pal, float factor);
#endif
extern void get_wallspr_points(uspritetype const * spr, int32_t *x1, int32_t *x2,
int32_t *y1, int32_t *y2);
extern void get_floorspr_points(uspritetype const * spr, int32_t px, int32_t py,
int32_t *x1, int32_t *x2, int32_t *x3, int32_t *x4,
int32_t *y1, int32_t *y2, int32_t *y3, int32_t *y4);
// int32_t wallmost(int16_t *mostbuf, int32_t w, int32_t sectnum, char dastat);
int32_t wallfront(int32_t l1, int32_t l2);
void set_globalang(fix16_t ang);
int32_t animateoffs(int tilenum);
#define DO_TILE_ANIM(Picnum, Fakevar) do { \
if (picanm[Picnum].sf&PICANM_ANIMTYPE_MASK) Picnum += animateoffs(Picnum); \
if ((((Fakevar) & 16384) == 16384) && (globalorientation & CSTAT_WALL_ROTATE_90) && rottile[Picnum].newtile != -1) Picnum = rottile[Picnum].newtile; \
} while (0)
static FORCE_INLINE int32_t bad_tspr(const uspritetype *tspr)
{
// NOTE: tspr->owner >= MAXSPRITES (could be model) has to be handled by
// caller.
return (tspr->owner < 0 || (unsigned)tspr->picnum >= MAXTILES);
}
//
// getpalookup (internal)
//
static FORCE_INLINE int32_t getpalookup(int32_t davis, int32_t dashade)
{
return min(max(dashade + (davis >> 8), 0), numshades - 1);
}
static FORCE_INLINE int32_t getpalookupsh(int32_t davis) { return getpalookup(davis, globalshade) << 8; }
void dorotspr_handle_bit2(int32_t *sx, int32_t *sy, int32_t *z, int32_t dastat,
int32_t cx1_plus_cx2, int32_t cy1_plus_cy2,
int32_t *ret_yxaspect, int32_t *ret_xyaspect);
////// yax'y stuff //////
#ifdef USE_OPENGL
extern void polymost_scansector(int32_t sectnum);
#endif
int32_t renderAddTsprite(int16_t z, int16_t sectnum);
#ifdef YAX_ENABLE
extern int32_t g_nodraw, scansector_retfast;
extern int32_t yax_globallev, yax_globalbunch;
extern int32_t yax_globalcf, yax_nomaskpass, yax_nomaskdidit;
extern uint8_t haveymost[YAX_MAXBUNCHES>>3];
extern uint8_t yax_gotsector[MAXSECTORS>>3];
static FORCE_INLINE int32_t yax_isislandwall(int32_t line, int32_t cf) { return (yax_vnextsec(line, cf) >= 0); }
#endif
#ifdef YAX_DEBUG
extern char m32_debugstr[64][128];
extern int32_t m32_numdebuglines;
# define yaxdebug(fmt, ...) do { if (m32_numdebuglines<64) Bsnprintf(m32_debugstr[m32_numdebuglines++], 128, fmt, ##__VA_ARGS__); } while (0)
# define yaxprintf(fmt, ...) do { initprintf(fmt, ##__VA_ARGS__); } while (0)
#else
# define yaxdebug(fmt, ...)
# define yaxprintf(fmt, ...)
#endif
#if defined(_MSC_VER) && !defined(NOASM)
static inline void setgotpic(int32_t a)
{
_asm {
push ebx
mov eax, a
mov ebx, eax
cmp byte ptr walock[eax], 200
jae skipit
mov byte ptr walock[eax], 199
skipit:
shr eax, 3
and ebx, 7
mov dl, byte ptr gotpic[eax]
mov bl, byte ptr pow2char[ebx]
or dl, bl
mov byte ptr gotpic[eax], dl
pop ebx
}
}
#elif defined(__GNUC__) && defined(__i386__) && !defined(NOASM) // _MSC_VER
#define setgotpic(a) \
({ int32_t __a=(a); \
__asm__ __volatile__ ( \
"movl %%eax, %%ebx\n\t" \
"cmpb $200, " ASMSYM("walock") "(%%eax)\n\t" \
"jae 0f\n\t" \
"movb $199, " ASMSYM("walock") "(%%eax)\n\t" \
"0:\n\t" \
"shrl $3, %%eax\n\t" \
"andl $7, %%ebx\n\t" \
"movb " ASMSYM("gotpic") "(%%eax), %%dl\n\t" \
"movb " ASMSYM("pow2char_") "(%%ebx), %%bl\n\t" \
"orb %%bl, %%dl\n\t" \
"movb %%dl, " ASMSYM("gotpic") "(%%eax)" \
: "=a" (__a) : "a" (__a) \
: "ebx", "edx", "memory", "cc"); \
__a; })
#else // __GNUC__ && __i386__
static FORCE_INLINE void setgotpic(int32_t tilenume)
{
if (walock[tilenume] < 200) walock[tilenume] = 199;
gotpic[tilenume>>3] |= pow2char[tilenume&7];
}
#endif
// Get properties of parallaxed sky to draw.
// Returns: pointer to tile offset array. Sets-by-pointer the other three.
static FORCE_INLINE const int8_t *getpsky(int32_t picnum, int32_t *dapyscale, int32_t *dapskybits, int32_t *dapyoffs, int32_t *daptileyscale)
{
psky_t const * const psky = &multipsky[getpskyidx(picnum)];
if (dapskybits)
*dapskybits = (pskybits_override == -1 ? psky->lognumtiles : pskybits_override);
if (dapyscale)
*dapyscale = (parallaxyscale_override == 0 ? psky->horizfrac : parallaxyscale_override);
if (dapyoffs)
*dapyoffs = psky->yoffs + parallaxyoffs_override;
if (daptileyscale)
*daptileyscale = psky->yscale;
return psky->tileofs;
}
static FORCE_INLINE void set_globalpos(int32_t const x, int32_t const y, int32_t const z)
{
globalposx = x, fglobalposx = (float)x;
globalposy = y, fglobalposy = (float)y;
globalposz = z, fglobalposz = (float)z;
}
#ifdef __cplusplus
}
#endif
#endif /* ENGINE_PRIV_H */