2023-01-13 23:41:22 +00:00
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/*
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** i_input.cpp
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**
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**---------------------------------------------------------------------------
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** Copyright 2005-2016 Randy Heit
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** All rights reserved.
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**
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** Redistribution and use in source and binary forms, with or without
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** modification, are permitted provided that the following conditions
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** are met:
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**
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** 1. Redistributions of source code must retain the above copyright
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** notice, this list of conditions and the following disclaimer.
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** 2. Redistributions in binary form must reproduce the above copyright
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** notice, this list of conditions and the following disclaimer in the
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** documentation and/or other materials provided with the distribution.
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** 3. The name of the author may not be used to endorse or promote products
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** derived from this software without specific prior written permission.
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**
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** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
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** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
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** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
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** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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**---------------------------------------------------------------------------
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**
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*/
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#include "m_argv.h"
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#include "v_video.h"
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#include "d_eventbase.h"
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#include "d_gui.h"
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#include "c_buttons.h"
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#include "c_console.h"
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#include "c_dispatch.h"
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#include "dikeys.h"
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#include "utf8.h"
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#include "keydef.h"
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#include "i_interface.h"
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#include "engineerrors.h"
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#include "i_interface.h"
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static void I_CheckGUICapture ();
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static void I_CheckNativeMouse ();
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bool GUICapture;
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static bool NativeMouse = true;
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CVAR (Bool, use_mouse, true, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
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extern int WaitingForKey, chatmodeon;
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extern uint8_t ConsoleState;
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static void I_CheckGUICapture ()
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{
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}
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void I_SetMouseCapture()
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{
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}
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void I_ReleaseMouseCapture()
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{
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}
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static void I_CheckNativeMouse ()
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{
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}
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void I_GetEvent ()
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{
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}
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void I_StartTic ()
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{
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I_CheckGUICapture ();
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I_CheckNativeMouse ();
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I_GetEvent ();
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}
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2023-02-16 22:07:38 +00:00
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2023-01-13 23:41:22 +00:00
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void I_StartFrame ()
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{
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}
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