raze/wadsrc/static/demolition/shaders/glsl/glsurface.vp

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2019-10-05 12:17:59 +00:00
#version 110
attribute vec4 i_vertPos;
attribute vec2 i_texCoord;
varying vec2 v_texCoord;
void main()
{
gl_Position = i_vertPos;
v_texCoord = i_texCoord;
}