raze/source/common/utility/palentry.h

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#pragma once
#include <algorithm>
#include <stdint.h>
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// Beware of windows.h :(
#ifdef max
#undef min
#undef max
#endif
struct PalEntry
{
PalEntry() = default;
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constexpr PalEntry (uint32_t argb) : d(argb) { }
operator uint32_t () const { return d; }
void SetRGB(PalEntry other)
{
d = other.d & 0xffffff;
}
PalEntry Modulate(PalEntry other) const
{
if (isWhite())
{
return other;
}
else if (other.isWhite())
{
return *this;
}
else
{
other.r = (r * other.r) / 255;
other.g = (g * other.g) / 255;
other.b = (b * other.b) / 255;
return other;
}
}
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constexpr int Luminance() const
{
return (r * 77 + g * 143 + b * 37) >> 8;
}
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constexpr int Amplitude() const
{
return std::max(r, std::max(g, b));
}
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constexpr void Decolorize() // this for 'nocoloredspritelighting' and not the same as desaturation. The normal formula results in a value that's too dark.
{
int v = (r + g + b);
r = g = b = ((255*3) + v + v) / 9;
}
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constexpr bool isBlack() const
{
return (d & 0xffffff) == 0;
}
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constexpr bool isWhite() const
{
return (d & 0xffffff) == 0xffffff;
}
PalEntry &operator= (const PalEntry &other) = default;
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constexpr PalEntry &operator= (uint32_t other) { d = other; return *this; }
constexpr PalEntry InverseColor() const { PalEntry nc(a, 255 - r, 255 - g, 255 - b); return nc; }
#ifdef __BIG_ENDIAN__
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constexpr PalEntry (uint8_t ir, uint8_t ig, uint8_t ib) : a(0), r(ir), g(ig), b(ib) {}
constexpr PalEntry (uint8_t ia, uint8_t ir, uint8_t ig, uint8_t ib) : a(ia), r(ir), g(ig), b(ib) {}
union
{
struct
{
uint8_t a,r,g,b;
};
uint32_t d;
};
#else
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constexpr PalEntry (uint8_t ir, uint8_t ig, uint8_t ib) : b(ib), g(ig), r(ir), a(0) {}
constexpr PalEntry (uint8_t ia, uint8_t ir, uint8_t ig, uint8_t ib) : b(ib), g(ig), r(ir), a(ia) {}
union
{
struct
{
uint8_t b,g,r,a;
};
uint32_t d;
};
#endif
};
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constexpr inline int Luminance(int r, int g, int b)
{
return (r * 77 + g * 143 + b * 37) >> 8;
}
#define APART(c) (((c)>>24)&0xff)
#define RPART(c) (((c)>>16)&0xff)
#define GPART(c) (((c)>>8)&0xff)
#define BPART(c) ((c)&0xff)
#define MAKERGB(r,g,b) uint32_t(((r)<<16)|((g)<<8)|(b))
#define MAKEARGB(a,r,g,b) uint32_t(((a)<<24)|((r)<<16)|((g)<<8)|(b))