// "Build Engine & Tools" Copyright (c) 1993-1997 Ken Silverman
// Ken Silverman's official web site: "http://www.advsys.net/ken"
// See the included license file "BUILDLIC.TXT" for license info.
//
// This file has been modified from Ken Silverman's original release
// by Jonathon Fowler (jf@jonof.id.au)
// by the EDuke32 team (development@voidpoint.com)

#pragma once

#ifndef build_h_
#define build_h_

#define TRANSPARENT_INDEX 0

static_assert('\xff' == 255, "Char must be unsigned!");

#include "printf.h"
#include "palette.h"
#include "buildtiles.h"
#include "c_cvars.h"
#include "cmdlib.h"

typedef int64_t coord_t;

#define POINT2(i) (wall[wall[i].point2])


#include "maptypes.h"
#include "clip.h"

enum {
    ENGINECOMPATIBILITY_NONE = 0,
    ENGINECOMPATIBILITY_19950829, // Powerslave/Exhumed
    ENGINECOMPATIBILITY_19960925, // Blood v1.21
    ENGINECOMPATIBILITY_19961112, // Duke 3d v1.5, Redneck Rampage
};

inline int32_t enginecompatibility_mode;


inline int32_t ksqrt(uint64_t num)
{
    return int(sqrt(double(num)));
}

#endif // build_h_
