mirror of
https://github.com/DrBeef/QuestZDoom.git
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291 lines
9.8 KiB
C
291 lines
9.8 KiB
C
/* FluidSynth - A Software Synthesizer
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*
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* Copyright (C) 2003 Peter Hanappe and others.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public License
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* as published by the Free Software Foundation; either version 2 of
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* the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the Free
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA
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* 02111-1307, USA
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*/
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#ifndef _FLUID_VOICE_H
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#define _FLUID_VOICE_H
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#include "fluid_phase.h"
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#include "fluid_gen.h"
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#include "fluid_mod.h"
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#define NO_CHANNEL 0xff
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enum fluid_voice_status
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{
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FLUID_VOICE_CLEAN,
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FLUID_VOICE_ON,
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FLUID_VOICE_SUSTAINED,
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FLUID_VOICE_OFF
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};
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/*
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* envelope data
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*/
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struct _fluid_env_data_t {
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unsigned int count;
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fluid_real_t coeff;
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fluid_real_t incr;
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fluid_real_t min;
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fluid_real_t max;
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};
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/* Indices for envelope tables */
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enum fluid_voice_envelope_index_t{
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FLUID_VOICE_ENVDELAY,
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FLUID_VOICE_ENVATTACK,
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FLUID_VOICE_ENVHOLD,
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FLUID_VOICE_ENVDECAY,
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FLUID_VOICE_ENVSUSTAIN,
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FLUID_VOICE_ENVRELEASE,
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FLUID_VOICE_ENVFINISHED,
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FLUID_VOICE_ENVLAST
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};
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/*
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* fluid_voice_t
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*/
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struct _fluid_voice_t
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{
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unsigned int id; /* the id is incremented for every new noteon.
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it's used for noteoff's */
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unsigned char status;
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unsigned char chan; /* the channel number, quick access for channel messages */
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unsigned char key; /* the key, quick acces for noteoff */
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unsigned char vel; /* the velocity */
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fluid_channel_t* channel;
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fluid_gen_t gen[GEN_LAST];
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fluid_mod_t mod[FLUID_NUM_MOD];
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int mod_count;
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int has_looped; /* Flag that is set as soon as the first loop is completed. */
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fluid_sample_t* sample;
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int check_sample_sanity_flag; /* Flag that initiates, that sample-related parameters
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have to be checked. */
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#if 0
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/* Instead of keeping a pointer to a fluid_sample_t structure,
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* I think it would be better to copy the sample data in the
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* voice structure. SoundFont loader then do not have to
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* allocate and maintain the fluid_sample_t structure. [PH]
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*
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* The notify callback may be used also for streaming samples.
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*/
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short* sample_data; /* pointer to the sample data */
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int sample_data_offset; /* the offset of data[0] in the whole sample */
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int sample_data_length; /* the length of the data array */
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unsigned int sample_start;
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unsigned int sample_end;
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unsigned int sample_loopstart;
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unsigned int sample_loopend;
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unsigned int sample_rate;
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int sample_origpitch;
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int sample_pitchadj;
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int sample_type;
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int (*sample_notify)(fluid_voice_t* voice, int reason);
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void* sample_userdata;
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#endif
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/* basic parameters */
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fluid_real_t output_rate; /* the sample rate of the synthesizer */
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unsigned int start_time;
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unsigned int ticks;
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fluid_real_t amp; /* current linear amplitude */
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fluid_phase_t phase; /* the phase of the sample wave */
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/* Temporary variables used in fluid_voice_write() */
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fluid_real_t phase_incr; /* the phase increment for the next 64 samples */
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fluid_real_t amp_incr; /* amplitude increment value */
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fluid_real_t *dsp_buf; /* buffer to store interpolated sample data to */
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/* End temporary variables */
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/* basic parameters */
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fluid_real_t pitch; /* the pitch in midicents */
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fluid_real_t attenuation; /* the attenuation in centibels */
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fluid_real_t min_attenuation_cB; /* Estimate on the smallest possible attenuation
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* during the lifetime of the voice */
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fluid_real_t root_pitch;
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/* sample and loop start and end points (offset in sample memory). */
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int start;
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int end;
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int loopstart;
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int loopend; /* Note: first point following the loop (superimposed on loopstart) */
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/* master gain */
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fluid_real_t synth_gain;
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/* vol env */
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fluid_env_data_t volenv_data[FLUID_VOICE_ENVLAST];
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unsigned int volenv_count;
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int volenv_section;
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fluid_real_t volenv_val;
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fluid_real_t amplitude_that_reaches_noise_floor_nonloop;
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fluid_real_t amplitude_that_reaches_noise_floor_loop;
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/* mod env */
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fluid_env_data_t modenv_data[FLUID_VOICE_ENVLAST];
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unsigned int modenv_count;
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int modenv_section;
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fluid_real_t modenv_val; /* the value of the modulation envelope */
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fluid_real_t modenv_to_fc;
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fluid_real_t modenv_to_pitch;
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/* mod lfo */
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fluid_real_t modlfo_val; /* the value of the modulation LFO */
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unsigned int modlfo_delay; /* the delay of the lfo in samples */
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fluid_real_t modlfo_incr; /* the lfo frequency is converted to a per-buffer increment */
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fluid_real_t modlfo_to_fc;
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fluid_real_t modlfo_to_pitch;
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fluid_real_t modlfo_to_vol;
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/* vib lfo */
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fluid_real_t viblfo_val; /* the value of the vibrato LFO */
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unsigned int viblfo_delay; /* the delay of the lfo in samples */
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fluid_real_t viblfo_incr; /* the lfo frequency is converted to a per-buffer increment */
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fluid_real_t viblfo_to_pitch;
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/* resonant filter */
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fluid_real_t fres; /* the resonance frequency, in cents (not absolute cents) */
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fluid_real_t last_fres; /* Current resonance frequency of the IIR filter */
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/* Serves as a flag: A deviation between fres and last_fres */
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/* indicates, that the filter has to be recalculated. */
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fluid_real_t q_lin; /* the q-factor on a linear scale */
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fluid_real_t filter_gain; /* Gain correction factor, depends on q */
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fluid_real_t hist1, hist2; /* Sample history for the IIR filter */
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int filter_startup; /* Flag: If set, the filter will be set directly.
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Else it changes smoothly. */
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/* filter coefficients */
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/* The coefficients are normalized to a0. */
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/* b0 and b2 are identical => b02 */
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fluid_real_t b02; /* b0 / a0 */
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fluid_real_t b1; /* b1 / a0 */
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fluid_real_t a1; /* a0 / a0 */
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fluid_real_t a2; /* a1 / a0 */
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fluid_real_t b02_incr;
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fluid_real_t b1_incr;
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fluid_real_t a1_incr;
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fluid_real_t a2_incr;
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int filter_coeff_incr_count;
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/* pan */
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fluid_real_t pan;
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fluid_real_t amp_left;
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fluid_real_t amp_right;
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/* reverb */
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fluid_real_t reverb_send;
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fluid_real_t amp_reverb;
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/* chorus */
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fluid_real_t chorus_send;
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fluid_real_t amp_chorus;
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/* interpolation method, as in fluid_interp in fluidsynth.h */
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int interp_method;
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/* for debugging */
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int debug;
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double ref;
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};
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fluid_voice_t* new_fluid_voice(fluid_real_t output_rate);
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int delete_fluid_voice(fluid_voice_t* voice);
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void fluid_voice_start(fluid_voice_t* voice);
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int fluid_voice_write(fluid_voice_t* voice,
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fluid_real_t* left, fluid_real_t* right,
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fluid_real_t* reverb_buf, fluid_real_t* chorus_buf);
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int fluid_voice_init(fluid_voice_t* voice, fluid_sample_t* sample,
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fluid_channel_t* channel, int key, int vel,
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unsigned int id, unsigned int time, fluid_real_t gain);
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int fluid_voice_modulate(fluid_voice_t* voice, int cc, int ctrl);
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int fluid_voice_modulate_all(fluid_voice_t* voice);
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/** Set the NRPN value of a generator. */
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int fluid_voice_set_param(fluid_voice_t* voice, int gen, fluid_real_t value, int abs);
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/** Set the gain. */
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int fluid_voice_set_gain(fluid_voice_t* voice, fluid_real_t gain);
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/** Update all the synthesis parameters, which depend on generator
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'gen'. This is only necessary after changing a generator of an
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already operating voice. Most applications will not need this
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function.*/
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void fluid_voice_update_param(fluid_voice_t* voice, int gen);
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int fluid_voice_noteoff(fluid_voice_t* voice);
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int fluid_voice_off(fluid_voice_t* voice);
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int fluid_voice_calculate_runtime_synthesis_parameters(fluid_voice_t* voice);
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fluid_channel_t* fluid_voice_get_channel(fluid_voice_t* voice);
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int calculate_hold_decay_buffers(fluid_voice_t* voice, int gen_base,
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int gen_key2base, int is_decay);
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int fluid_voice_kill_excl(fluid_voice_t* voice);
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fluid_real_t fluid_voice_get_lower_boundary_for_attenuation(fluid_voice_t* voice);
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fluid_real_t fluid_voice_determine_amplitude_that_reaches_noise_floor_for_sample(fluid_voice_t* voice);
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void fluid_voice_check_sample_sanity(fluid_voice_t* voice);
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#define fluid_voice_set_id(_voice, _id) { (_voice)->id = (_id); }
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#define fluid_voice_get_chan(_voice) (_voice)->chan
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#define _PLAYING(voice) (((voice)->status == FLUID_VOICE_ON) || ((voice)->status == FLUID_VOICE_SUSTAINED))
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/* A voice is 'ON', if it has not yet received a noteoff
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* event. Sending a noteoff event will advance the envelopes to
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* section 5 (release). */
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#define _ON(voice) ((voice)->status == FLUID_VOICE_ON && (voice)->volenv_section < FLUID_VOICE_ENVRELEASE)
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#define _SUSTAINED(voice) ((voice)->status == FLUID_VOICE_SUSTAINED)
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#define _AVAILABLE(voice) (((voice)->status == FLUID_VOICE_CLEAN) || ((voice)->status == FLUID_VOICE_OFF))
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#define _RELEASED(voice) ((voice)->chan == NO_CHANNEL)
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#define _SAMPLEMODE(voice) ((int)(voice)->gen[GEN_SAMPLEMODE].val)
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fluid_real_t fluid_voice_gen_value(fluid_voice_t* voice, int num);
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#define _GEN(_voice, _n) \
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((fluid_real_t)(_voice)->gen[_n].val \
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+ (fluid_real_t)(_voice)->gen[_n].mod \
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+ (fluid_real_t)(_voice)->gen[_n].nrpn)
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#define FLUID_SAMPLESANITY_CHECK (1 << 0)
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#define FLUID_SAMPLESANITY_STARTUP (1 << 1)
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/* defined in fluid_dsp_float.c */
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void fluid_dsp_float_config (void);
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int fluid_dsp_float_interpolate_none (fluid_voice_t *voice);
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int fluid_dsp_float_interpolate_linear (fluid_voice_t *voice);
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int fluid_dsp_float_interpolate_4th_order (fluid_voice_t *voice);
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int fluid_dsp_float_interpolate_7th_order (fluid_voice_t *voice);
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#endif /* _FLUID_VOICE_H */
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