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2017 lines
71 KiB
C
2017 lines
71 KiB
C
/* FluidSynth - A Software Synthesizer
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*
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* Copyright (C) 2003 Peter Hanappe and others.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public License
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* as published by the Free Software Foundation; either version 2 of
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* the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the Free
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA
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* 02111-1307, USA
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*/
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#include "fluidsynth_priv.h"
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#include "fluid_voice.h"
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#include "fluid_mod.h"
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#include "fluid_chan.h"
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#include "fluid_conv.h"
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#include "fluid_synth.h"
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#include "fluid_sys.h"
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#include "fluid_sfont.h"
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/* used for filter turn off optimization - if filter cutoff is above the
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specified value and filter q is below the other value, turn filter off */
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#define FLUID_MAX_AUDIBLE_FILTER_FC 19000.0f
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#define FLUID_MIN_AUDIBLE_FILTER_Q 1.2f
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/* Smallest amplitude that can be perceived (full scale is +/- 0.5)
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* 16 bits => 96+4=100 dB dynamic range => 0.00001
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* 0.00001 * 2 is approximately 0.00003 :)
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*/
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#define FLUID_NOISE_FLOOR 0.00003
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/* these should be the absolute minimum that FluidSynth can deal with */
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#define FLUID_MIN_LOOP_SIZE 2
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#define FLUID_MIN_LOOP_PAD 0
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/* min vol envelope release (to stop clicks) in SoundFont timecents */
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#define FLUID_MIN_VOLENVRELEASE -7200.0f /* ~16ms */
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static inline void fluid_voice_effects (fluid_voice_t *voice, int count,
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fluid_real_t* dsp_left_buf,
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fluid_real_t* dsp_right_buf,
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fluid_real_t* dsp_reverb_buf,
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fluid_real_t* dsp_chorus_buf);
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/*
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* new_fluid_voice
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*/
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fluid_voice_t*
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new_fluid_voice(fluid_real_t output_rate)
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{
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fluid_voice_t* voice;
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voice = FLUID_NEW(fluid_voice_t);
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if (voice == NULL) {
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FLUID_LOG(FLUID_ERR, "Out of memory");
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return NULL;
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}
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voice->status = FLUID_VOICE_CLEAN;
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voice->chan = NO_CHANNEL;
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voice->key = 0;
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voice->vel = 0;
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voice->channel = NULL;
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voice->sample = NULL;
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voice->output_rate = output_rate;
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/* The 'sustain' and 'finished' segments of the volume / modulation
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* envelope are constant. They are never affected by any modulator
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* or generator. Therefore it is enough to initialize them once
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* during the lifetime of the synth.
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*/
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voice->volenv_data[FLUID_VOICE_ENVSUSTAIN].count = 0xffffffff;
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voice->volenv_data[FLUID_VOICE_ENVSUSTAIN].coeff = 1.0f;
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voice->volenv_data[FLUID_VOICE_ENVSUSTAIN].incr = 0.0f;
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voice->volenv_data[FLUID_VOICE_ENVSUSTAIN].min = -1.0f;
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voice->volenv_data[FLUID_VOICE_ENVSUSTAIN].max = 2.0f;
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voice->volenv_data[FLUID_VOICE_ENVFINISHED].count = 0xffffffff;
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voice->volenv_data[FLUID_VOICE_ENVFINISHED].coeff = 0.0f;
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voice->volenv_data[FLUID_VOICE_ENVFINISHED].incr = 0.0f;
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voice->volenv_data[FLUID_VOICE_ENVFINISHED].min = -1.0f;
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voice->volenv_data[FLUID_VOICE_ENVFINISHED].max = 1.0f;
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voice->modenv_data[FLUID_VOICE_ENVSUSTAIN].count = 0xffffffff;
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voice->modenv_data[FLUID_VOICE_ENVSUSTAIN].coeff = 1.0f;
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voice->modenv_data[FLUID_VOICE_ENVSUSTAIN].incr = 0.0f;
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voice->modenv_data[FLUID_VOICE_ENVSUSTAIN].min = -1.0f;
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voice->modenv_data[FLUID_VOICE_ENVSUSTAIN].max = 2.0f;
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voice->modenv_data[FLUID_VOICE_ENVFINISHED].count = 0xffffffff;
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voice->modenv_data[FLUID_VOICE_ENVFINISHED].coeff = 0.0f;
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voice->modenv_data[FLUID_VOICE_ENVFINISHED].incr = 0.0f;
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voice->modenv_data[FLUID_VOICE_ENVFINISHED].min = -1.0f;
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voice->modenv_data[FLUID_VOICE_ENVFINISHED].max = 1.0f;
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return voice;
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}
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/*
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* delete_fluid_voice
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*/
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int
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delete_fluid_voice(fluid_voice_t* voice)
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{
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if (voice == NULL) {
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return FLUID_OK;
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}
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FLUID_FREE(voice);
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return FLUID_OK;
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}
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/* fluid_voice_init
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*
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* Initialize the synthesis process
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*/
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int
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fluid_voice_init(fluid_voice_t* voice, fluid_sample_t* sample,
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fluid_channel_t* channel, int key, int vel, unsigned int id,
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unsigned int start_time, fluid_real_t gain)
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{
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/* Note: The voice parameters will be initialized later, when the
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* generators have been retrieved from the sound font. Here, only
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* the 'working memory' of the voice (position in envelopes, history
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* of IIR filters, position in sample etc) is initialized. */
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voice->id = id;
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voice->chan = fluid_channel_get_num(channel);
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voice->key = (unsigned char) key;
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voice->vel = (unsigned char) vel;
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voice->channel = channel;
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voice->mod_count = 0;
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voice->sample = sample;
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voice->start_time = start_time;
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voice->ticks = 0;
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voice->debug = 0;
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voice->has_looped = 0; /* Will be set during voice_write when the 2nd loop point is reached */
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voice->last_fres = -1; /* The filter coefficients have to be calculated later in the DSP loop. */
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voice->filter_startup = 1; /* Set the filter immediately, don't fade between old and new settings */
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voice->interp_method = fluid_channel_get_interp_method(voice->channel);
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/* vol env initialization */
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voice->volenv_count = 0;
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voice->volenv_section = 0;
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voice->volenv_val = 0.0f;
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voice->amp = 0.0f; /* The last value of the volume envelope, used to
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calculate the volume increment during
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processing */
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/* mod env initialization*/
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voice->modenv_count = 0;
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voice->modenv_section = 0;
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voice->modenv_val = 0.0f;
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/* mod lfo */
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voice->modlfo_val = 0.0;/* Fixme: Retrieve from any other existing
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voice on this channel to keep LFOs in
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unison? */
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/* vib lfo */
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voice->viblfo_val = 0.0f; /* Fixme: See mod lfo */
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/* Clear sample history in filter */
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voice->hist1 = 0;
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voice->hist2 = 0;
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/* Set all the generators to their default value, according to SF
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* 2.01 section 8.1.3 (page 48). The value of NRPN messages are
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* copied from the channel to the voice's generators. The sound font
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* loader overwrites them. The generator values are later converted
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* into voice parameters in
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* fluid_voice_calculate_runtime_synthesis_parameters. */
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fluid_gen_init(&voice->gen[0], channel);
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voice->synth_gain = gain;
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/* avoid division by zero later*/
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if (voice->synth_gain < 0.0000001){
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voice->synth_gain = 0.0000001;
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}
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/* For a looped sample, this value will be overwritten as soon as the
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* loop parameters are initialized (they may depend on modulators).
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* This value can be kept, it is a worst-case estimate.
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*/
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voice->amplitude_that_reaches_noise_floor_nonloop = FLUID_NOISE_FLOOR / voice->synth_gain;
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voice->amplitude_that_reaches_noise_floor_loop = FLUID_NOISE_FLOOR / voice->synth_gain;
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/* Increment the reference count of the sample to prevent the
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unloading of the soundfont while this voice is playing. */
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fluid_sample_incr_ref(voice->sample);
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return FLUID_OK;
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}
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void fluid_voice_gen_set(fluid_voice_t* voice, int i, float val)
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{
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voice->gen[i].val = val;
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voice->gen[i].flags = GEN_SET;
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}
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void fluid_voice_gen_incr(fluid_voice_t* voice, int i, float val)
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{
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voice->gen[i].val += val;
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voice->gen[i].flags = GEN_SET;
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}
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float fluid_voice_gen_get(fluid_voice_t* voice, int gen)
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{
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return voice->gen[gen].val;
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}
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fluid_real_t fluid_voice_gen_value(fluid_voice_t* voice, int num)
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{
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/* This is an extension to the SoundFont standard. More
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* documentation is available at the fluid_synth_set_gen2()
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* function. */
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if (voice->gen[num].flags == GEN_ABS_NRPN) {
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return (fluid_real_t) voice->gen[num].nrpn;
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} else {
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return (fluid_real_t) (voice->gen[num].val + voice->gen[num].mod + voice->gen[num].nrpn);
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}
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}
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/*
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* fluid_voice_write
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*
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* This is where it all happens. This function is called by the
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* synthesizer to generate the sound samples. The synthesizer passes
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* four audio buffers: left, right, reverb out, and chorus out.
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*
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* The biggest part of this function sets the correct values for all
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* the dsp parameters (all the control data boil down to only a few
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* dsp parameters). The dsp routine is #included in several places (fluid_dsp_core.c).
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*/
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int
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fluid_voice_write(fluid_voice_t* voice,
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fluid_real_t* dsp_left_buf, fluid_real_t* dsp_right_buf,
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fluid_real_t* dsp_reverb_buf, fluid_real_t* dsp_chorus_buf)
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{
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unsigned int i;
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fluid_real_t incr;
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fluid_real_t fres;
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fluid_real_t target_amp; /* target amplitude */
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int count;
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int dsp_interp_method = voice->interp_method;
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fluid_real_t dsp_buf[FLUID_BUFSIZE];
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fluid_env_data_t* env_data;
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fluid_real_t x;
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/* make sure we're playing and that we have sample data */
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if (!_PLAYING(voice)) return FLUID_OK;
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/******************* sample **********************/
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if (voice->sample == NULL)
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{
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fluid_voice_off(voice);
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return FLUID_OK;
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}
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fluid_check_fpe ("voice_write startup");
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/* Range checking for sample- and loop-related parameters
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* Initial phase is calculated here*/
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fluid_voice_check_sample_sanity (voice);
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/******************* vol env **********************/
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env_data = &voice->volenv_data[voice->volenv_section];
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/* skip to the next section of the envelope if necessary */
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while (voice->volenv_count >= env_data->count)
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{
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// If we're switching envelope stages from decay to sustain, force the value to be the end value of the previous stage
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if (env_data && voice->volenv_section == FLUID_VOICE_ENVDECAY)
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voice->volenv_val = env_data->min * env_data->coeff;
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env_data = &voice->volenv_data[++voice->volenv_section];
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voice->volenv_count = 0;
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}
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/* calculate the envelope value and check for valid range */
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x = env_data->coeff * voice->volenv_val + env_data->incr;
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if (x < env_data->min)
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{
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x = env_data->min;
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voice->volenv_section++;
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voice->volenv_count = 0;
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}
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else if (x > env_data->max)
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{
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x = env_data->max;
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voice->volenv_section++;
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voice->volenv_count = 0;
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}
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voice->volenv_val = x;
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voice->volenv_count++;
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if (voice->volenv_section == FLUID_VOICE_ENVFINISHED)
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{
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fluid_profile (FLUID_PROF_VOICE_RELEASE, voice->ref);
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fluid_voice_off (voice);
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return FLUID_OK;
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}
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fluid_check_fpe ("voice_write vol env");
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/******************* mod env **********************/
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env_data = &voice->modenv_data[voice->modenv_section];
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/* skip to the next section of the envelope if necessary */
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while (voice->modenv_count >= env_data->count)
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{
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env_data = &voice->modenv_data[++voice->modenv_section];
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voice->modenv_count = 0;
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}
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/* calculate the envelope value and check for valid range */
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x = env_data->coeff * voice->modenv_val + env_data->incr;
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if (x < env_data->min)
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{
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x = env_data->min;
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voice->modenv_section++;
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voice->modenv_count = 0;
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}
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else if (x > env_data->max)
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{
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x = env_data->max;
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voice->modenv_section++;
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voice->modenv_count = 0;
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}
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voice->modenv_val = x;
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voice->modenv_count++;
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fluid_check_fpe ("voice_write mod env");
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/******************* mod lfo **********************/
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if (voice->ticks >= voice->modlfo_delay)
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{
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voice->modlfo_val += voice->modlfo_incr;
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if (voice->modlfo_val > 1.0)
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{
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voice->modlfo_incr = -voice->modlfo_incr;
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voice->modlfo_val = (fluid_real_t) 2.0 - voice->modlfo_val;
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}
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else if (voice->modlfo_val < -1.0)
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{
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voice->modlfo_incr = -voice->modlfo_incr;
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voice->modlfo_val = (fluid_real_t) -2.0 - voice->modlfo_val;
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}
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}
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fluid_check_fpe ("voice_write mod LFO");
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/******************* vib lfo **********************/
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if (voice->ticks >= voice->viblfo_delay)
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{
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voice->viblfo_val += voice->viblfo_incr;
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if (voice->viblfo_val > (fluid_real_t) 1.0)
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{
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voice->viblfo_incr = -voice->viblfo_incr;
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voice->viblfo_val = (fluid_real_t) 2.0 - voice->viblfo_val;
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}
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else if (voice->viblfo_val < -1.0)
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{
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voice->viblfo_incr = -voice->viblfo_incr;
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voice->viblfo_val = (fluid_real_t) -2.0 - voice->viblfo_val;
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}
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}
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fluid_check_fpe ("voice_write Vib LFO");
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/******************* amplitude **********************/
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/* calculate final amplitude
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* - initial gain
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* - amplitude envelope
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*/
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if (voice->volenv_section == FLUID_VOICE_ENVDELAY)
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goto post_process; /* The volume amplitude is in hold phase. No sound is produced. */
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if (voice->volenv_section == FLUID_VOICE_ENVATTACK)
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{
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/* the envelope is in the attack section: ramp linearly to max value.
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* A positive modlfo_to_vol should increase volume (negative attenuation).
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*/
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target_amp = fluid_atten2amp (voice->attenuation)
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* fluid_cb2amp (voice->modlfo_val * -voice->modlfo_to_vol)
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* voice->volenv_val;
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}
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else
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{
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fluid_real_t amplitude_that_reaches_noise_floor;
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fluid_real_t amp_max;
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target_amp = fluid_atten2amp (voice->attenuation)
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* fluid_cb2amp (960.0f * (1.0f - voice->volenv_val)
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+ voice->modlfo_val * -voice->modlfo_to_vol);
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/* We turn off a voice, if the volume has dropped low enough. */
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/* A voice can be turned off, when an estimate for the volume
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* (upper bound) falls below that volume, that will drop the
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* sample below the noise floor.
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*/
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/* If the loop amplitude is known, we can use it if the voice loop is within
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* the sample loop
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*/
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/* Is the playing pointer already in the loop? */
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if (voice->has_looped)
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amplitude_that_reaches_noise_floor = voice->amplitude_that_reaches_noise_floor_loop;
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else
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amplitude_that_reaches_noise_floor = voice->amplitude_that_reaches_noise_floor_nonloop;
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/* voice->attenuation_min is a lower boundary for the attenuation
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* now and in the future (possibly 0 in the worst case). Now the
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* amplitude of sample and volenv cannot exceed amp_max (since
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* volenv_val can only drop):
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*/
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amp_max = fluid_atten2amp (voice->min_attenuation_cB) * voice->volenv_val;
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/* And if amp_max is already smaller than the known amplitude,
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* which will attenuate the sample below the noise floor, then we
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* can safely turn off the voice. Duh. */
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if (amp_max < amplitude_that_reaches_noise_floor)
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{
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fluid_profile (FLUID_PROF_VOICE_RELEASE, voice->ref);
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fluid_voice_off (voice);
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goto post_process;
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}
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}
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/* Volume increment to go from voice->amp to target_amp in FLUID_BUFSIZE steps */
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voice->amp_incr = (target_amp - voice->amp) / FLUID_BUFSIZE;
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fluid_check_fpe ("voice_write amplitude calculation");
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/* no volume and not changing? - No need to process */
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if ((voice->amp == 0.0f) && (voice->amp_incr == 0.0f))
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goto post_process;
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/* Calculate the number of samples, that the DSP loop advances
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* through the original waveform with each step in the output
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* buffer. It is the ratio between the frequencies of original
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* waveform and output waveform.*/
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voice->phase_incr = fluid_ct2hz_real
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(voice->pitch + voice->modlfo_val * voice->modlfo_to_pitch
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+ voice->viblfo_val * voice->viblfo_to_pitch
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+ voice->modenv_val * voice->modenv_to_pitch) / voice->root_pitch;
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fluid_check_fpe ("voice_write phase calculation");
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/* if phase_incr is not advancing, set it to the minimum fraction value (prevent stuckage) */
|
|
if (voice->phase_incr == 0) voice->phase_incr = 1;
|
|
|
|
/*************** resonant filter ******************/
|
|
|
|
/* calculate the frequency of the resonant filter in Hz */
|
|
fres = fluid_ct2hz(voice->fres
|
|
+ voice->modlfo_val * voice->modlfo_to_fc
|
|
+ voice->modenv_val * voice->modenv_to_fc);
|
|
|
|
/* FIXME - Still potential for a click during turn on, can we interpolate
|
|
between 20khz cutoff and 0 Q? */
|
|
|
|
/* I removed the optimization of turning the filter off when the
|
|
* resonance frequence is above the maximum frequency. Instead, the
|
|
* filter frequency is set to a maximum of 0.45 times the sampling
|
|
* rate. For a 44100 kHz sampling rate, this amounts to 19845
|
|
* Hz. The reason is that there were problems with anti-aliasing when the
|
|
* synthesizer was run at lower sampling rates. Thanks to Stephan
|
|
* Tassart for pointing me to this bug. By turning the filter on and
|
|
* clipping the maximum filter frequency at 0.45*srate, the filter
|
|
* is used as an anti-aliasing filter. */
|
|
|
|
if (fres > 0.45f * voice->output_rate)
|
|
fres = 0.45f * voice->output_rate;
|
|
else if (fres < 5)
|
|
fres = 5;
|
|
|
|
/* if filter enabled and there is a significant frequency change.. */
|
|
if ((abs (fres - voice->last_fres) > 0.01))
|
|
{
|
|
/* The filter coefficients have to be recalculated (filter
|
|
* parameters have changed). Recalculation for various reasons is
|
|
* forced by setting last_fres to -1. The flag filter_startup
|
|
* indicates, that the DSP loop runs for the first time, in this
|
|
* case, the filter is set directly, instead of smoothly fading
|
|
* between old and new settings.
|
|
*
|
|
* Those equations from Robert Bristow-Johnson's `Cookbook
|
|
* formulae for audio EQ biquad filter coefficients', obtained
|
|
* from Harmony-central.com / Computer / Programming. They are
|
|
* the result of the bilinear transform on an analogue filter
|
|
* prototype. To quote, `BLT frequency warping has been taken
|
|
* into account for both significant frequency relocation and for
|
|
* bandwidth readjustment'. */
|
|
|
|
fluid_real_t omega = (fluid_real_t) (2.0 * M_PI * (fres / ((float) voice->output_rate)));
|
|
fluid_real_t sin_coeff = (fluid_real_t) sin(omega);
|
|
fluid_real_t cos_coeff = (fluid_real_t) cos(omega);
|
|
fluid_real_t alpha_coeff = sin_coeff / (2.0f * voice->q_lin);
|
|
fluid_real_t a0_inv = 1.0f / (1.0f + alpha_coeff);
|
|
|
|
/* Calculate the filter coefficients. All coefficients are
|
|
* normalized by a0. Think of `a1' as `a1/a0'.
|
|
*
|
|
* Here a couple of multiplications are saved by reusing common expressions.
|
|
* The original equations should be:
|
|
* voice->b0=(1.-cos_coeff)*a0_inv*0.5*voice->filter_gain;
|
|
* voice->b1=(1.-cos_coeff)*a0_inv*voice->filter_gain;
|
|
* voice->b2=(1.-cos_coeff)*a0_inv*0.5*voice->filter_gain; */
|
|
|
|
fluid_real_t a1_temp = -2.0f * cos_coeff * a0_inv;
|
|
fluid_real_t a2_temp = (1.0f - alpha_coeff) * a0_inv;
|
|
fluid_real_t b1_temp = (1.0f - cos_coeff) * a0_inv * voice->filter_gain;
|
|
/* both b0 -and- b2 */
|
|
fluid_real_t b02_temp = b1_temp * 0.5f;
|
|
|
|
if (voice->filter_startup)
|
|
{
|
|
/* The filter is calculated, because the voice was started up.
|
|
* In this case set the filter coefficients without delay.
|
|
*/
|
|
voice->a1 = a1_temp;
|
|
voice->a2 = a2_temp;
|
|
voice->b02 = b02_temp;
|
|
voice->b1 = b1_temp;
|
|
voice->filter_coeff_incr_count = 0;
|
|
voice->filter_startup = 0;
|
|
// printf("Setting initial filter coefficients.\n");
|
|
}
|
|
else
|
|
{
|
|
|
|
/* The filter frequency is changed. Calculate an increment
|
|
* factor, so that the new setting is reached after one buffer
|
|
* length. x_incr is added to the current value FLUID_BUFSIZE
|
|
* times. The length is arbitrarily chosen. Longer than one
|
|
* buffer will sacrifice some performance, though. Note: If
|
|
* the filter is still too 'grainy', then increase this number
|
|
* at will.
|
|
*/
|
|
|
|
#define FILTER_TRANSITION_SAMPLES (FLUID_BUFSIZE)
|
|
|
|
voice->a1_incr = (a1_temp - voice->a1) / FILTER_TRANSITION_SAMPLES;
|
|
voice->a2_incr = (a2_temp - voice->a2) / FILTER_TRANSITION_SAMPLES;
|
|
voice->b02_incr = (b02_temp - voice->b02) / FILTER_TRANSITION_SAMPLES;
|
|
voice->b1_incr = (b1_temp - voice->b1) / FILTER_TRANSITION_SAMPLES;
|
|
/* Have to add the increments filter_coeff_incr_count times. */
|
|
voice->filter_coeff_incr_count = FILTER_TRANSITION_SAMPLES;
|
|
}
|
|
voice->last_fres = fres;
|
|
fluid_check_fpe ("voice_write filter calculation");
|
|
}
|
|
|
|
|
|
fluid_check_fpe ("voice_write DSP coefficients");
|
|
|
|
/*********************** run the dsp chain ************************
|
|
* The sample is mixed with the output buffer.
|
|
* The buffer has to be filled from 0 to FLUID_BUFSIZE-1.
|
|
* Depending on the position in the loop and the loop size, this
|
|
* may require several runs. */
|
|
|
|
voice->dsp_buf = dsp_buf;
|
|
|
|
switch (voice->interp_method)
|
|
{
|
|
case FLUID_INTERP_NONE:
|
|
count = fluid_dsp_float_interpolate_none (voice);
|
|
break;
|
|
case FLUID_INTERP_LINEAR:
|
|
count = fluid_dsp_float_interpolate_linear (voice);
|
|
break;
|
|
case FLUID_INTERP_4THORDER:
|
|
default:
|
|
count = fluid_dsp_float_interpolate_4th_order (voice);
|
|
break;
|
|
case FLUID_INTERP_7THORDER:
|
|
count = fluid_dsp_float_interpolate_7th_order (voice);
|
|
break;
|
|
}
|
|
|
|
fluid_check_fpe ("voice_write interpolation");
|
|
|
|
if (count > 0)
|
|
fluid_voice_effects (voice, count, dsp_left_buf, dsp_right_buf,
|
|
dsp_reverb_buf, dsp_chorus_buf);
|
|
|
|
/* turn off voice if short count (sample ended and not looping) */
|
|
if (count < FLUID_BUFSIZE)
|
|
{
|
|
fluid_profile(FLUID_PROF_VOICE_RELEASE, voice->ref);
|
|
fluid_voice_off(voice);
|
|
}
|
|
|
|
post_process:
|
|
voice->ticks += FLUID_BUFSIZE;
|
|
fluid_check_fpe ("voice_write postprocess");
|
|
return FLUID_OK;
|
|
}
|
|
|
|
|
|
/* Purpose:
|
|
*
|
|
* - filters (applies a lowpass filter with variable cutoff frequency and quality factor)
|
|
* - mixes the processed sample to left and right output using the pan setting
|
|
* - sends the processed sample to chorus and reverb
|
|
*
|
|
* Variable description:
|
|
* - dsp_data: Pointer to the original waveform data
|
|
* - dsp_left_buf: The generated signal goes here, left channel
|
|
* - dsp_right_buf: right channel
|
|
* - dsp_reverb_buf: Send to reverb unit
|
|
* - dsp_chorus_buf: Send to chorus unit
|
|
* - dsp_a1: Coefficient for the filter
|
|
* - dsp_a2: same
|
|
* - dsp_b0: same
|
|
* - dsp_b1: same
|
|
* - dsp_b2: same
|
|
* - voice holds the voice structure
|
|
*
|
|
* A couple of variables are used internally, their results are discarded:
|
|
* - dsp_i: Index through the output buffer
|
|
* - dsp_phase_fractional: The fractional part of dsp_phase
|
|
* - dsp_coeff: A table of four coefficients, depending on the fractional phase.
|
|
* Used to interpolate between samples.
|
|
* - dsp_process_buffer: Holds the processed signal between stages
|
|
* - dsp_centernode: delay line for the IIR filter
|
|
* - dsp_hist1: same
|
|
* - dsp_hist2: same
|
|
*
|
|
*/
|
|
static inline void
|
|
fluid_voice_effects (fluid_voice_t *voice, int count,
|
|
fluid_real_t* dsp_left_buf, fluid_real_t* dsp_right_buf,
|
|
fluid_real_t* dsp_reverb_buf, fluid_real_t* dsp_chorus_buf)
|
|
{
|
|
/* IIR filter sample history */
|
|
fluid_real_t dsp_hist1 = voice->hist1;
|
|
fluid_real_t dsp_hist2 = voice->hist2;
|
|
|
|
/* IIR filter coefficients */
|
|
fluid_real_t dsp_a1 = voice->a1;
|
|
fluid_real_t dsp_a2 = voice->a2;
|
|
fluid_real_t dsp_b02 = voice->b02;
|
|
fluid_real_t dsp_b1 = voice->b1;
|
|
fluid_real_t dsp_a1_incr = voice->a1_incr;
|
|
fluid_real_t dsp_a2_incr = voice->a2_incr;
|
|
fluid_real_t dsp_b02_incr = voice->b02_incr;
|
|
fluid_real_t dsp_b1_incr = voice->b1_incr;
|
|
int dsp_filter_coeff_incr_count = voice->filter_coeff_incr_count;
|
|
|
|
fluid_real_t *dsp_buf = voice->dsp_buf;
|
|
|
|
fluid_real_t dsp_centernode;
|
|
int dsp_i;
|
|
float v;
|
|
|
|
/* filter (implement the voice filter according to SoundFont standard) */
|
|
|
|
/* Check for denormal number (too close to zero). */
|
|
if (fabs (dsp_hist1) < 1e-20) dsp_hist1 = 0.0f; /* FIXME JMG - Is this even needed? */
|
|
|
|
/* Two versions of the filter loop. One, while the filter is
|
|
* changing towards its new setting. The other, if the filter
|
|
* doesn't change.
|
|
*/
|
|
|
|
if (dsp_filter_coeff_incr_count > 0)
|
|
{
|
|
/* Increment is added to each filter coefficient filter_coeff_incr_count times. */
|
|
for (dsp_i = 0; dsp_i < count; dsp_i++)
|
|
{
|
|
/* The filter is implemented in Direct-II form. */
|
|
dsp_centernode = dsp_buf[dsp_i] - dsp_a1 * dsp_hist1 - dsp_a2 * dsp_hist2;
|
|
dsp_buf[dsp_i] = dsp_b02 * (dsp_centernode + dsp_hist2) + dsp_b1 * dsp_hist1;
|
|
dsp_hist2 = dsp_hist1;
|
|
dsp_hist1 = dsp_centernode;
|
|
|
|
if (dsp_filter_coeff_incr_count-- > 0)
|
|
{
|
|
dsp_a1 += dsp_a1_incr;
|
|
dsp_a2 += dsp_a2_incr;
|
|
dsp_b02 += dsp_b02_incr;
|
|
dsp_b1 += dsp_b1_incr;
|
|
}
|
|
} /* for dsp_i */
|
|
}
|
|
else /* The filter parameters are constant. This is duplicated to save time. */
|
|
{
|
|
for (dsp_i = 0; dsp_i < count; dsp_i++)
|
|
{ /* The filter is implemented in Direct-II form. */
|
|
dsp_centernode = dsp_buf[dsp_i] - dsp_a1 * dsp_hist1 - dsp_a2 * dsp_hist2;
|
|
dsp_buf[dsp_i] = dsp_b02 * (dsp_centernode + dsp_hist2) + dsp_b1 * dsp_hist1;
|
|
dsp_hist2 = dsp_hist1;
|
|
dsp_hist1 = dsp_centernode;
|
|
}
|
|
}
|
|
|
|
/* pan (Copy the signal to the left and right output buffer) The voice
|
|
* panning generator has a range of -500 .. 500. If it is centered,
|
|
* it's close to 0. voice->amp_left and voice->amp_right are then the
|
|
* same, and we can save one multiplication per voice and sample.
|
|
*/
|
|
if ((-0.5 < voice->pan) && (voice->pan < 0.5))
|
|
{
|
|
/* The voice is centered. Use voice->amp_left twice. */
|
|
for (dsp_i = 0; dsp_i < count; dsp_i++)
|
|
{
|
|
v = voice->amp_left * dsp_buf[dsp_i];
|
|
dsp_left_buf[dsp_i] += v;
|
|
dsp_right_buf[dsp_i] += v;
|
|
}
|
|
}
|
|
else /* The voice is not centered. Stereo samples have one side zero. */
|
|
{
|
|
if (voice->amp_left != 0.0)
|
|
{
|
|
for (dsp_i = 0; dsp_i < count; dsp_i++)
|
|
dsp_left_buf[dsp_i] += voice->amp_left * dsp_buf[dsp_i];
|
|
}
|
|
|
|
if (voice->amp_right != 0.0)
|
|
{
|
|
for (dsp_i = 0; dsp_i < count; dsp_i++)
|
|
dsp_right_buf[dsp_i] += voice->amp_right * dsp_buf[dsp_i];
|
|
}
|
|
}
|
|
|
|
/* reverb send. Buffer may be NULL. */
|
|
if ((dsp_reverb_buf != NULL) && (voice->amp_reverb != 0.0))
|
|
{
|
|
for (dsp_i = 0; dsp_i < count; dsp_i++)
|
|
dsp_reverb_buf[dsp_i] += voice->amp_reverb * dsp_buf[dsp_i];
|
|
}
|
|
|
|
/* chorus send. Buffer may be NULL. */
|
|
if ((dsp_chorus_buf != NULL) && (voice->amp_chorus != 0))
|
|
{
|
|
for (dsp_i = 0; dsp_i < count; dsp_i++)
|
|
dsp_chorus_buf[dsp_i] += voice->amp_chorus * dsp_buf[dsp_i];
|
|
}
|
|
|
|
voice->hist1 = dsp_hist1;
|
|
voice->hist2 = dsp_hist2;
|
|
voice->a1 = dsp_a1;
|
|
voice->a2 = dsp_a2;
|
|
voice->b02 = dsp_b02;
|
|
voice->b1 = dsp_b1;
|
|
voice->filter_coeff_incr_count = dsp_filter_coeff_incr_count;
|
|
|
|
fluid_check_fpe ("voice_effects");
|
|
}
|
|
|
|
/*
|
|
* fluid_voice_get_channel
|
|
*/
|
|
fluid_channel_t*
|
|
fluid_voice_get_channel(fluid_voice_t* voice)
|
|
{
|
|
return voice->channel;
|
|
}
|
|
|
|
/*
|
|
* fluid_voice_start
|
|
*/
|
|
void fluid_voice_start(fluid_voice_t* voice)
|
|
{
|
|
/* The maximum volume of the loop is calculated and cached once for each
|
|
* sample with its nominal loop settings. This happens, when the sample is used
|
|
* for the first time.*/
|
|
|
|
fluid_voice_calculate_runtime_synthesis_parameters(voice);
|
|
|
|
/* Force setting of the phase at the first DSP loop run
|
|
* This cannot be done earlier, because it depends on modulators.*/
|
|
voice->check_sample_sanity_flag=FLUID_SAMPLESANITY_STARTUP;
|
|
|
|
voice->ref = fluid_profile_ref();
|
|
|
|
voice->status = FLUID_VOICE_ON;
|
|
}
|
|
|
|
/*
|
|
* fluid_voice_calculate_runtime_synthesis_parameters
|
|
*
|
|
* in this function we calculate the values of all the parameters. the
|
|
* parameters are converted to their most useful unit for the DSP
|
|
* algorithm, for example, number of samples instead of
|
|
* timecents. Some parameters keep their "perceptual" unit and
|
|
* conversion will be done in the DSP function. This is the case, for
|
|
* example, for the pitch since it is modulated by the controllers in
|
|
* cents. */
|
|
int
|
|
fluid_voice_calculate_runtime_synthesis_parameters(fluid_voice_t* voice)
|
|
{
|
|
fluid_real_t x;
|
|
fluid_real_t q_db;
|
|
int i;
|
|
|
|
int list_of_generators_to_initialize[35] = {
|
|
GEN_STARTADDROFS, /* SF2.01 page 48 #0 */
|
|
GEN_ENDADDROFS, /* #1 */
|
|
GEN_STARTLOOPADDROFS, /* #2 */
|
|
GEN_ENDLOOPADDROFS, /* #3 */
|
|
/* GEN_STARTADDRCOARSEOFS see comment below [1] #4 */
|
|
GEN_MODLFOTOPITCH, /* #5 */
|
|
GEN_VIBLFOTOPITCH, /* #6 */
|
|
GEN_MODENVTOPITCH, /* #7 */
|
|
GEN_FILTERFC, /* #8 */
|
|
GEN_FILTERQ, /* #9 */
|
|
GEN_MODLFOTOFILTERFC, /* #10 */
|
|
GEN_MODENVTOFILTERFC, /* #11 */
|
|
/* GEN_ENDADDRCOARSEOFS [1] #12 */
|
|
GEN_MODLFOTOVOL, /* #13 */
|
|
/* not defined #14 */
|
|
GEN_CHORUSSEND, /* #15 */
|
|
GEN_REVERBSEND, /* #16 */
|
|
GEN_PAN, /* #17 */
|
|
/* not defined #18 */
|
|
/* not defined #19 */
|
|
/* not defined #20 */
|
|
GEN_MODLFODELAY, /* #21 */
|
|
GEN_MODLFOFREQ, /* #22 */
|
|
GEN_VIBLFODELAY, /* #23 */
|
|
GEN_VIBLFOFREQ, /* #24 */
|
|
GEN_MODENVDELAY, /* #25 */
|
|
GEN_MODENVATTACK, /* #26 */
|
|
GEN_MODENVHOLD, /* #27 */
|
|
GEN_MODENVDECAY, /* #28 */
|
|
/* GEN_MODENVSUSTAIN [1] #29 */
|
|
GEN_MODENVRELEASE, /* #30 */
|
|
/* GEN_KEYTOMODENVHOLD [1] #31 */
|
|
/* GEN_KEYTOMODENVDECAY [1] #32 */
|
|
GEN_VOLENVDELAY, /* #33 */
|
|
GEN_VOLENVATTACK, /* #34 */
|
|
GEN_VOLENVHOLD, /* #35 */
|
|
GEN_VOLENVDECAY, /* #36 */
|
|
/* GEN_VOLENVSUSTAIN [1] #37 */
|
|
GEN_VOLENVRELEASE, /* #38 */
|
|
/* GEN_KEYTOVOLENVHOLD [1] #39 */
|
|
/* GEN_KEYTOVOLENVDECAY [1] #40 */
|
|
/* GEN_STARTLOOPADDRCOARSEOFS [1] #45 */
|
|
GEN_KEYNUM, /* #46 */
|
|
GEN_VELOCITY, /* #47 */
|
|
GEN_ATTENUATION, /* #48 */
|
|
/* GEN_ENDLOOPADDRCOARSEOFS [1] #50 */
|
|
/* GEN_COARSETUNE [1] #51 */
|
|
/* GEN_FINETUNE [1] #52 */
|
|
GEN_OVERRIDEROOTKEY, /* #58 */
|
|
GEN_PITCH, /* --- */
|
|
-1}; /* end-of-list marker */
|
|
|
|
/* When the voice is made ready for the synthesis process, a lot of
|
|
* voice-internal parameters have to be calculated.
|
|
*
|
|
* At this point, the sound font has already set the -nominal- value
|
|
* for all generators (excluding GEN_PITCH). Most generators can be
|
|
* modulated - they include a nominal value and an offset (which
|
|
* changes with velocity, note number, channel parameters like
|
|
* aftertouch, mod wheel...) Now this offset will be calculated as
|
|
* follows:
|
|
*
|
|
* - Process each modulator once.
|
|
* - Calculate its output value.
|
|
* - Find the target generator.
|
|
* - Add the output value to the modulation value of the generator.
|
|
*
|
|
* Note: The generators have been initialized with
|
|
* fluid_gen_set_default_values.
|
|
*/
|
|
|
|
for (i = 0; i < voice->mod_count; i++) {
|
|
fluid_mod_t* mod = &voice->mod[i];
|
|
fluid_real_t modval = fluid_mod_get_value(mod, voice->channel, voice);
|
|
int dest_gen_index = mod->dest;
|
|
fluid_gen_t* dest_gen = &voice->gen[dest_gen_index];
|
|
dest_gen->mod += modval;
|
|
/* fluid_dump_modulator(mod); */
|
|
}
|
|
|
|
/* The GEN_PITCH is a hack to fit the pitch bend controller into the
|
|
* modulator paradigm. Now the nominal pitch of the key is set.
|
|
* Note about SCALETUNE: SF2.01 8.1.3 says, that this generator is a
|
|
* non-realtime parameter. So we don't allow modulation (as opposed
|
|
* to _GEN(voice, GEN_SCALETUNE) When the scale tuning is varied,
|
|
* one key remains fixed. Here C3 (MIDI number 60) is used.
|
|
*/
|
|
if (fluid_channel_has_tuning(voice->channel)) {
|
|
/* pitch(60) + scale * (pitch(key) - pitch(60)) */
|
|
#define __pitch(_k) fluid_tuning_get_pitch(tuning, _k)
|
|
fluid_tuning_t* tuning = fluid_channel_get_tuning(voice->channel);
|
|
voice->gen[GEN_PITCH].val = (__pitch(60) + (voice->gen[GEN_SCALETUNE].val / 100.0f *
|
|
(__pitch(voice->key) - __pitch(60))));
|
|
} else {
|
|
voice->gen[GEN_PITCH].val = (voice->gen[GEN_SCALETUNE].val * (voice->key - 60.0f)
|
|
+ 100.0f * 60.0f);
|
|
}
|
|
|
|
/* Now the generators are initialized, nominal and modulation value.
|
|
* The voice parameters (which depend on generators) are calculated
|
|
* with fluid_voice_update_param. Processing the list of generator
|
|
* changes will calculate each voice parameter once.
|
|
*
|
|
* Note [1]: Some voice parameters depend on several generators. For
|
|
* example, the pitch depends on GEN_COARSETUNE, GEN_FINETUNE and
|
|
* GEN_PITCH. voice->pitch. Unnecessary recalculation is avoided
|
|
* by removing all but one generator from the list of voice
|
|
* parameters. Same with GEN_XXX and GEN_XXXCOARSE: the
|
|
* initialisation list contains only GEN_XXX.
|
|
*/
|
|
|
|
/* Calculate the voice parameter(s) dependent on each generator. */
|
|
for (i = 0; list_of_generators_to_initialize[i] != -1; i++) {
|
|
fluid_voice_update_param(voice, list_of_generators_to_initialize[i]);
|
|
}
|
|
|
|
/* Make an estimate on how loud this voice can get at any time (attenuation). */
|
|
voice->min_attenuation_cB = fluid_voice_get_lower_boundary_for_attenuation(voice);
|
|
|
|
return FLUID_OK;
|
|
}
|
|
|
|
/*
|
|
* calculate_hold_decay_buffers
|
|
*/
|
|
int calculate_hold_decay_buffers(fluid_voice_t* voice, int gen_base,
|
|
int gen_key2base, int is_decay)
|
|
{
|
|
/* Purpose:
|
|
*
|
|
* Returns the number of DSP loops, that correspond to the hold
|
|
* (is_decay=0) or decay (is_decay=1) time.
|
|
* gen_base=GEN_VOLENVHOLD, GEN_VOLENVDECAY, GEN_MODENVHOLD,
|
|
* GEN_MODENVDECAY gen_key2base=GEN_KEYTOVOLENVHOLD,
|
|
* GEN_KEYTOVOLENVDECAY, GEN_KEYTOMODENVHOLD, GEN_KEYTOMODENVDECAY
|
|
*/
|
|
|
|
fluid_real_t timecents;
|
|
fluid_real_t seconds;
|
|
int buffers;
|
|
|
|
/* SF2.01 section 8.4.3 # 31, 32, 39, 40
|
|
* GEN_KEYTOxxxENVxxx uses key 60 as 'origin'.
|
|
* The unit of the generator is timecents per key number.
|
|
* If KEYTOxxxENVxxx is 100, a key one octave over key 60 (72)
|
|
* will cause (60-72)*100=-1200 timecents of time variation.
|
|
* The time is cut in half.
|
|
*/
|
|
timecents = (_GEN(voice, gen_base) + _GEN(voice, gen_key2base) * (60.0 - voice->key));
|
|
|
|
/* Range checking */
|
|
if (is_decay){
|
|
/* SF 2.01 section 8.1.3 # 28, 36 */
|
|
if (timecents > 8000.0) {
|
|
timecents = 8000.0;
|
|
}
|
|
} else {
|
|
/* SF 2.01 section 8.1.3 # 27, 35 */
|
|
if (timecents > 5000) {
|
|
timecents = 5000.0;
|
|
}
|
|
/* SF 2.01 section 8.1.2 # 27, 35:
|
|
* The most negative number indicates no hold time
|
|
*/
|
|
if (timecents <= -32768.) {
|
|
return 0;
|
|
}
|
|
}
|
|
/* SF 2.01 section 8.1.3 # 27, 28, 35, 36 */
|
|
if (timecents < -12000.0) {
|
|
timecents = -12000.0;
|
|
}
|
|
|
|
seconds = fluid_tc2sec(timecents);
|
|
/* Each DSP loop processes FLUID_BUFSIZE samples. */
|
|
|
|
/* round to next full number of buffers */
|
|
buffers = (int)(((fluid_real_t)voice->output_rate * seconds)
|
|
/ (fluid_real_t)FLUID_BUFSIZE
|
|
+0.5);
|
|
|
|
return buffers;
|
|
}
|
|
|
|
/*
|
|
* fluid_voice_update_param
|
|
*
|
|
* Purpose:
|
|
*
|
|
* The value of a generator (gen) has changed. (The different
|
|
* generators are listed in fluidsynth.h, or in SF2.01 page 48-49)
|
|
* Now the dependent 'voice' parameters are calculated.
|
|
*
|
|
* fluid_voice_update_param can be called during the setup of the
|
|
* voice (to calculate the initial value for a voice parameter), or
|
|
* during its operation (a generator has been changed due to
|
|
* real-time parameter modifications like pitch-bend).
|
|
*
|
|
* Note: The generator holds three values: The base value .val, an
|
|
* offset caused by modulators .mod, and an offset caused by the
|
|
* NRPN system. _GEN(voice, generator_enumerator) returns the sum
|
|
* of all three.
|
|
*/
|
|
void
|
|
fluid_voice_update_param(fluid_voice_t* voice, int gen)
|
|
{
|
|
double q_dB;
|
|
fluid_real_t x;
|
|
fluid_real_t y;
|
|
unsigned int count;
|
|
// Alternate attenuation scale used by EMU10K1 cards when setting the attenuation at the preset or instrument level within the SoundFont bank.
|
|
static const float ALT_ATTENUATION_SCALE = 0.4;
|
|
|
|
switch (gen) {
|
|
|
|
case GEN_PAN:
|
|
/* range checking is done in the fluid_pan function */
|
|
voice->pan = _GEN(voice, GEN_PAN);
|
|
voice->amp_left = fluid_pan(voice->pan, 1) * voice->synth_gain / 32768.0f;
|
|
voice->amp_right = fluid_pan(voice->pan, 0) * voice->synth_gain / 32768.0f;
|
|
break;
|
|
|
|
case GEN_ATTENUATION:
|
|
voice->attenuation = ((fluid_real_t)(voice)->gen[GEN_ATTENUATION].val*ALT_ATTENUATION_SCALE) +
|
|
(fluid_real_t)(voice)->gen[GEN_ATTENUATION].mod + (fluid_real_t)(voice)->gen[GEN_ATTENUATION].nrpn;
|
|
|
|
/* Range: SF2.01 section 8.1.3 # 48
|
|
* Motivation for range checking:
|
|
* OHPiano.SF2 sets initial attenuation to a whooping -96 dB */
|
|
fluid_clip(voice->attenuation, 0.0, 1440.0);
|
|
break;
|
|
|
|
/* The pitch is calculated from three different generators.
|
|
* Read comment in fluidsynth.h about GEN_PITCH.
|
|
*/
|
|
case GEN_PITCH:
|
|
case GEN_COARSETUNE:
|
|
case GEN_FINETUNE:
|
|
/* The testing for allowed range is done in 'fluid_ct2hz' */
|
|
voice->pitch = (_GEN(voice, GEN_PITCH)
|
|
+ 100.0f * _GEN(voice, GEN_COARSETUNE)
|
|
+ _GEN(voice, GEN_FINETUNE));
|
|
break;
|
|
|
|
case GEN_REVERBSEND:
|
|
/* The generator unit is 'tenths of a percent'. */
|
|
voice->reverb_send = _GEN(voice, GEN_REVERBSEND) / 1000.0f;
|
|
fluid_clip(voice->reverb_send, 0.0, 1.0);
|
|
voice->amp_reverb = voice->reverb_send * voice->synth_gain / 32768.0f;
|
|
break;
|
|
|
|
case GEN_CHORUSSEND:
|
|
/* The generator unit is 'tenths of a percent'. */
|
|
voice->chorus_send = _GEN(voice, GEN_CHORUSSEND) / 1000.0f;
|
|
fluid_clip(voice->chorus_send, 0.0, 1.0);
|
|
voice->amp_chorus = voice->chorus_send * voice->synth_gain / 32768.0f;
|
|
break;
|
|
|
|
case GEN_OVERRIDEROOTKEY:
|
|
/* This is a non-realtime parameter. Therefore the .mod part of the generator
|
|
* can be neglected.
|
|
* NOTE: origpitch sets MIDI root note while pitchadj is a fine tuning amount
|
|
* which offsets the original rate. This means that the fine tuning is
|
|
* inverted with respect to the root note (so subtract it, not add).
|
|
*/
|
|
if (voice->gen[GEN_OVERRIDEROOTKEY].val > -1) { //FIXME: use flag instead of -1
|
|
voice->root_pitch = voice->gen[GEN_OVERRIDEROOTKEY].val * 100.0f
|
|
- voice->sample->pitchadj;
|
|
} else {
|
|
voice->root_pitch = voice->sample->origpitch * 100.0f - voice->sample->pitchadj;
|
|
}
|
|
voice->root_pitch = fluid_ct2hz(voice->root_pitch);
|
|
if (voice->sample != NULL) {
|
|
voice->root_pitch *= (fluid_real_t) voice->output_rate / voice->sample->samplerate;
|
|
}
|
|
break;
|
|
|
|
case GEN_FILTERFC:
|
|
/* The resonance frequency is converted from absolute cents to
|
|
* midicents .val and .mod are both used, this permits real-time
|
|
* modulation. The allowed range is tested in the 'fluid_ct2hz'
|
|
* function [PH,20021214]
|
|
*/
|
|
voice->fres = _GEN(voice, GEN_FILTERFC);
|
|
|
|
/* The synthesis loop will have to recalculate the filter
|
|
* coefficients. */
|
|
voice->last_fres = -1.0f;
|
|
break;
|
|
|
|
case GEN_FILTERQ:
|
|
/* The generator contains 'centibels' (1/10 dB) => divide by 10 to
|
|
* obtain dB */
|
|
q_dB = _GEN(voice, GEN_FILTERQ) / 10.0f;
|
|
|
|
/* Range: SF2.01 section 8.1.3 # 8 (convert from cB to dB => /10) */
|
|
fluid_clip(q_dB, 0.0f, 96.0f);
|
|
|
|
/* Short version: Modify the Q definition in a way, that a Q of 0
|
|
* dB leads to no resonance hump in the freq. response.
|
|
*
|
|
* Long version: From SF2.01, page 39, item 9 (initialFilterQ):
|
|
* "The gain at the cutoff frequency may be less than zero when
|
|
* zero is specified". Assume q_dB=0 / q_lin=1: If we would leave
|
|
* q as it is, then this results in a 3 dB hump slightly below
|
|
* fc. At fc, the gain is exactly the DC gain (0 dB). What is
|
|
* (probably) meant here is that the filter does not show a
|
|
* resonance hump for q_dB=0. In this case, the corresponding
|
|
* q_lin is 1/sqrt(2)=0.707. The filter should have 3 dB of
|
|
* attenuation at fc now. In this case Q_dB is the height of the
|
|
* resonance peak not over the DC gain, but over the frequency
|
|
* response of a non-resonant filter. This idea is implemented as
|
|
* follows: */
|
|
q_dB -= 3.01f;
|
|
|
|
/* The 'sound font' Q is defined in dB. The filter needs a linear
|
|
q. Convert. */
|
|
voice->q_lin = (fluid_real_t) (pow(10.0f, q_dB / 20.0f));
|
|
|
|
/* SF 2.01 page 59:
|
|
*
|
|
* The SoundFont specs ask for a gain reduction equal to half the
|
|
* height of the resonance peak (Q). For example, for a 10 dB
|
|
* resonance peak, the gain is reduced by 5 dB. This is done by
|
|
* multiplying the total gain with sqrt(1/Q). `Sqrt' divides dB
|
|
* by 2 (100 lin = 40 dB, 10 lin = 20 dB, 3.16 lin = 10 dB etc)
|
|
* The gain is later factored into the 'b' coefficients
|
|
* (numerator of the filter equation). This gain factor depends
|
|
* only on Q, so this is the right place to calculate it.
|
|
*/
|
|
voice->filter_gain = (fluid_real_t) (1.0 / sqrt(voice->q_lin));
|
|
|
|
/* The synthesis loop will have to recalculate the filter coefficients. */
|
|
voice->last_fres = -1.;
|
|
break;
|
|
|
|
case GEN_MODLFOTOPITCH:
|
|
voice->modlfo_to_pitch = _GEN(voice, GEN_MODLFOTOPITCH);
|
|
fluid_clip(voice->modlfo_to_pitch, -12000.0, 12000.0);
|
|
break;
|
|
|
|
case GEN_MODLFOTOVOL:
|
|
voice->modlfo_to_vol = _GEN(voice, GEN_MODLFOTOVOL);
|
|
fluid_clip(voice->modlfo_to_vol, -960.0, 960.0);
|
|
break;
|
|
|
|
case GEN_MODLFOTOFILTERFC:
|
|
voice->modlfo_to_fc = _GEN(voice, GEN_MODLFOTOFILTERFC);
|
|
fluid_clip(voice->modlfo_to_fc, -12000, 12000);
|
|
break;
|
|
|
|
case GEN_MODLFODELAY:
|
|
x = _GEN(voice, GEN_MODLFODELAY);
|
|
fluid_clip(x, -12000.0f, 5000.0f);
|
|
voice->modlfo_delay = (unsigned int) (voice->output_rate * fluid_tc2sec_delay(x));
|
|
break;
|
|
|
|
case GEN_MODLFOFREQ:
|
|
/* - the frequency is converted into a delta value, per buffer of FLUID_BUFSIZE samples
|
|
* - the delay into a sample delay
|
|
*/
|
|
x = _GEN(voice, GEN_MODLFOFREQ);
|
|
fluid_clip(x, -16000.0f, 4500.0f);
|
|
voice->modlfo_incr = (4.0f * FLUID_BUFSIZE * fluid_act2hz(x) / voice->output_rate);
|
|
break;
|
|
|
|
case GEN_VIBLFOFREQ:
|
|
/* vib lfo
|
|
*
|
|
* - the frequency is converted into a delta value, per buffer of FLUID_BUFSIZE samples
|
|
* - the delay into a sample delay
|
|
*/
|
|
x = _GEN(voice, GEN_VIBLFOFREQ);
|
|
fluid_clip(x, -16000.0f, 4500.0f);
|
|
voice->viblfo_incr = (4.0f * FLUID_BUFSIZE * fluid_act2hz(x) / voice->output_rate);
|
|
break;
|
|
|
|
case GEN_VIBLFODELAY:
|
|
x = _GEN(voice,GEN_VIBLFODELAY);
|
|
fluid_clip(x, -12000.0f, 5000.0f);
|
|
voice->viblfo_delay = (unsigned int) (voice->output_rate * fluid_tc2sec_delay(x));
|
|
break;
|
|
|
|
case GEN_VIBLFOTOPITCH:
|
|
voice->viblfo_to_pitch = _GEN(voice, GEN_VIBLFOTOPITCH);
|
|
fluid_clip(voice->viblfo_to_pitch, -12000.0, 12000.0);
|
|
break;
|
|
|
|
case GEN_KEYNUM:
|
|
/* GEN_KEYNUM: SF2.01 page 46, item 46
|
|
*
|
|
* If this generator is active, it forces the key number to its
|
|
* value. Non-realtime controller.
|
|
*
|
|
* There is a flag, which should indicate, whether a generator is
|
|
* enabled or not. But here we rely on the default value of -1.
|
|
* */
|
|
x = _GEN(voice, GEN_KEYNUM);
|
|
if (x >= 0){
|
|
voice->key = x;
|
|
}
|
|
break;
|
|
|
|
case GEN_VELOCITY:
|
|
/* GEN_VELOCITY: SF2.01 page 46, item 47
|
|
*
|
|
* If this generator is active, it forces the velocity to its
|
|
* value. Non-realtime controller.
|
|
*
|
|
* There is a flag, which should indicate, whether a generator is
|
|
* enabled or not. But here we rely on the default value of -1. */
|
|
x = _GEN(voice, GEN_VELOCITY);
|
|
if (x > 0) {
|
|
voice->vel = x;
|
|
}
|
|
break;
|
|
|
|
case GEN_MODENVTOPITCH:
|
|
voice->modenv_to_pitch = _GEN(voice, GEN_MODENVTOPITCH);
|
|
fluid_clip(voice->modenv_to_pitch, -12000.0, 12000.0);
|
|
break;
|
|
|
|
case GEN_MODENVTOFILTERFC:
|
|
voice->modenv_to_fc = _GEN(voice,GEN_MODENVTOFILTERFC);
|
|
|
|
/* Range: SF2.01 section 8.1.3 # 1
|
|
* Motivation for range checking:
|
|
* Filter is reported to make funny noises now and then
|
|
*/
|
|
fluid_clip(voice->modenv_to_fc, -12000.0, 12000.0);
|
|
break;
|
|
|
|
|
|
/* sample start and ends points
|
|
*
|
|
* Range checking is initiated via the
|
|
* voice->check_sample_sanity flag,
|
|
* because it is impossible to check here:
|
|
* During the voice setup, all modulators are processed, while
|
|
* the voice is inactive. Therefore, illegal settings may
|
|
* occur during the setup (for example: First move the loop
|
|
* end point ahead of the loop start point => invalid, then
|
|
* move the loop start point forward => valid again.
|
|
*/
|
|
case GEN_STARTADDROFS: /* SF2.01 section 8.1.3 # 0 */
|
|
case GEN_STARTADDRCOARSEOFS: /* SF2.01 section 8.1.3 # 4 */
|
|
if (voice->sample != NULL) {
|
|
voice->start = (voice->sample->start
|
|
+ (int) _GEN(voice, GEN_STARTADDROFS)
|
|
+ 32768 * (int) _GEN(voice, GEN_STARTADDRCOARSEOFS));
|
|
voice->check_sample_sanity_flag = FLUID_SAMPLESANITY_CHECK;
|
|
}
|
|
break;
|
|
case GEN_ENDADDROFS: /* SF2.01 section 8.1.3 # 1 */
|
|
case GEN_ENDADDRCOARSEOFS: /* SF2.01 section 8.1.3 # 12 */
|
|
if (voice->sample != NULL) {
|
|
voice->end = (voice->sample->end
|
|
+ (int) _GEN(voice, GEN_ENDADDROFS)
|
|
+ 32768 * (int) _GEN(voice, GEN_ENDADDRCOARSEOFS));
|
|
voice->check_sample_sanity_flag = FLUID_SAMPLESANITY_CHECK;
|
|
}
|
|
break;
|
|
case GEN_STARTLOOPADDROFS: /* SF2.01 section 8.1.3 # 2 */
|
|
case GEN_STARTLOOPADDRCOARSEOFS: /* SF2.01 section 8.1.3 # 45 */
|
|
if (voice->sample != NULL) {
|
|
voice->loopstart = (voice->sample->loopstart
|
|
+ (int) _GEN(voice, GEN_STARTLOOPADDROFS)
|
|
+ 32768 * (int) _GEN(voice, GEN_STARTLOOPADDRCOARSEOFS));
|
|
voice->check_sample_sanity_flag = FLUID_SAMPLESANITY_CHECK;
|
|
}
|
|
break;
|
|
|
|
case GEN_ENDLOOPADDROFS: /* SF2.01 section 8.1.3 # 3 */
|
|
case GEN_ENDLOOPADDRCOARSEOFS: /* SF2.01 section 8.1.3 # 50 */
|
|
if (voice->sample != NULL) {
|
|
voice->loopend = (voice->sample->loopend
|
|
+ (int) _GEN(voice, GEN_ENDLOOPADDROFS)
|
|
+ 32768 * (int) _GEN(voice, GEN_ENDLOOPADDRCOARSEOFS));
|
|
voice->check_sample_sanity_flag = FLUID_SAMPLESANITY_CHECK;
|
|
}
|
|
break;
|
|
|
|
/* Conversion functions differ in range limit */
|
|
#define NUM_BUFFERS_DELAY(_v) (unsigned int) (voice->output_rate * fluid_tc2sec_delay(_v) / FLUID_BUFSIZE)
|
|
#define NUM_BUFFERS_ATTACK(_v) (unsigned int) (voice->output_rate * fluid_tc2sec_attack(_v) / FLUID_BUFSIZE)
|
|
#define NUM_BUFFERS_RELEASE(_v) (unsigned int) (voice->output_rate * fluid_tc2sec_release(_v) / FLUID_BUFSIZE)
|
|
|
|
/* volume envelope
|
|
*
|
|
* - delay and hold times are converted to absolute number of samples
|
|
* - sustain is converted to its absolute value
|
|
* - attack, decay and release are converted to their increment per sample
|
|
*/
|
|
case GEN_VOLENVDELAY: /* SF2.01 section 8.1.3 # 33 */
|
|
x = _GEN(voice, GEN_VOLENVDELAY);
|
|
fluid_clip(x, -12000.0f, 5000.0f);
|
|
count = NUM_BUFFERS_DELAY(x);
|
|
voice->volenv_data[FLUID_VOICE_ENVDELAY].count = count;
|
|
voice->volenv_data[FLUID_VOICE_ENVDELAY].coeff = 0.0f;
|
|
voice->volenv_data[FLUID_VOICE_ENVDELAY].incr = 0.0f;
|
|
voice->volenv_data[FLUID_VOICE_ENVDELAY].min = -1.0f;
|
|
voice->volenv_data[FLUID_VOICE_ENVDELAY].max = 1.0f;
|
|
break;
|
|
|
|
case GEN_VOLENVATTACK: /* SF2.01 section 8.1.3 # 34 */
|
|
x = _GEN(voice, GEN_VOLENVATTACK);
|
|
fluid_clip(x, -12000.0f, 8000.0f);
|
|
count = 1 + NUM_BUFFERS_ATTACK(x);
|
|
voice->volenv_data[FLUID_VOICE_ENVATTACK].count = count;
|
|
voice->volenv_data[FLUID_VOICE_ENVATTACK].coeff = 1.0f;
|
|
voice->volenv_data[FLUID_VOICE_ENVATTACK].incr = count ? 1.0f / count : 0.0f;
|
|
voice->volenv_data[FLUID_VOICE_ENVATTACK].min = -1.0f;
|
|
voice->volenv_data[FLUID_VOICE_ENVATTACK].max = 1.0f;
|
|
break;
|
|
|
|
case GEN_VOLENVHOLD: /* SF2.01 section 8.1.3 # 35 */
|
|
case GEN_KEYTOVOLENVHOLD: /* SF2.01 section 8.1.3 # 39 */
|
|
count = calculate_hold_decay_buffers(voice, GEN_VOLENVHOLD, GEN_KEYTOVOLENVHOLD, 0); /* 0 means: hold */
|
|
voice->volenv_data[FLUID_VOICE_ENVHOLD].count = count;
|
|
voice->volenv_data[FLUID_VOICE_ENVHOLD].coeff = 1.0f;
|
|
voice->volenv_data[FLUID_VOICE_ENVHOLD].incr = 0.0f;
|
|
voice->volenv_data[FLUID_VOICE_ENVHOLD].min = -1.0f;
|
|
voice->volenv_data[FLUID_VOICE_ENVHOLD].max = 2.0f;
|
|
break;
|
|
|
|
case GEN_VOLENVDECAY: /* SF2.01 section 8.1.3 # 36 */
|
|
case GEN_VOLENVSUSTAIN: /* SF2.01 section 8.1.3 # 37 */
|
|
case GEN_KEYTOVOLENVDECAY: /* SF2.01 section 8.1.3 # 40 */
|
|
y = 1.0f - 0.001f * _GEN(voice, GEN_VOLENVSUSTAIN);
|
|
fluid_clip(y, 0.0f, 1.0f);
|
|
count = calculate_hold_decay_buffers(voice, GEN_VOLENVDECAY, GEN_KEYTOVOLENVDECAY, 1); /* 1 for decay */
|
|
voice->volenv_data[FLUID_VOICE_ENVDECAY].count = count;
|
|
voice->volenv_data[FLUID_VOICE_ENVDECAY].coeff = 1.0f;
|
|
voice->volenv_data[FLUID_VOICE_ENVDECAY].incr = count ? -1.0f / count : 0.0f;
|
|
voice->volenv_data[FLUID_VOICE_ENVDECAY].min = y;
|
|
voice->volenv_data[FLUID_VOICE_ENVDECAY].max = 2.0f;
|
|
break;
|
|
|
|
case GEN_VOLENVRELEASE: /* SF2.01 section 8.1.3 # 38 */
|
|
x = _GEN(voice, GEN_VOLENVRELEASE);
|
|
fluid_clip(x, FLUID_MIN_VOLENVRELEASE, 8000.0f);
|
|
count = 1 + NUM_BUFFERS_RELEASE(x);
|
|
voice->volenv_data[FLUID_VOICE_ENVRELEASE].count = count;
|
|
voice->volenv_data[FLUID_VOICE_ENVRELEASE].coeff = 1.0f;
|
|
voice->volenv_data[FLUID_VOICE_ENVRELEASE].incr = count ? -1.0f / count : 0.0f;
|
|
voice->volenv_data[FLUID_VOICE_ENVRELEASE].min = 0.0f;
|
|
voice->volenv_data[FLUID_VOICE_ENVRELEASE].max = 1.0f;
|
|
break;
|
|
|
|
/* Modulation envelope */
|
|
case GEN_MODENVDELAY: /* SF2.01 section 8.1.3 # 25 */
|
|
x = _GEN(voice, GEN_MODENVDELAY);
|
|
fluid_clip(x, -12000.0f, 5000.0f);
|
|
voice->modenv_data[FLUID_VOICE_ENVDELAY].count = NUM_BUFFERS_DELAY(x);
|
|
voice->modenv_data[FLUID_VOICE_ENVDELAY].coeff = 0.0f;
|
|
voice->modenv_data[FLUID_VOICE_ENVDELAY].incr = 0.0f;
|
|
voice->modenv_data[FLUID_VOICE_ENVDELAY].min = -1.0f;
|
|
voice->modenv_data[FLUID_VOICE_ENVDELAY].max = 1.0f;
|
|
break;
|
|
|
|
case GEN_MODENVATTACK: /* SF2.01 section 8.1.3 # 26 */
|
|
x = _GEN(voice, GEN_MODENVATTACK);
|
|
fluid_clip(x, -12000.0f, 8000.0f);
|
|
count = 1 + NUM_BUFFERS_ATTACK(x);
|
|
voice->modenv_data[FLUID_VOICE_ENVATTACK].count = count;
|
|
voice->modenv_data[FLUID_VOICE_ENVATTACK].coeff = 1.0f;
|
|
voice->modenv_data[FLUID_VOICE_ENVATTACK].incr = count ? 1.0f / count : 0.0f;
|
|
voice->modenv_data[FLUID_VOICE_ENVATTACK].min = -1.0f;
|
|
voice->modenv_data[FLUID_VOICE_ENVATTACK].max = 1.0f;
|
|
break;
|
|
|
|
case GEN_MODENVHOLD: /* SF2.01 section 8.1.3 # 27 */
|
|
case GEN_KEYTOMODENVHOLD: /* SF2.01 section 8.1.3 # 31 */
|
|
count = calculate_hold_decay_buffers(voice, GEN_MODENVHOLD, GEN_KEYTOMODENVHOLD, 0); /* 1 means: hold */
|
|
voice->modenv_data[FLUID_VOICE_ENVHOLD].count = count;
|
|
voice->modenv_data[FLUID_VOICE_ENVHOLD].coeff = 1.0f;
|
|
voice->modenv_data[FLUID_VOICE_ENVHOLD].incr = 0.0f;
|
|
voice->modenv_data[FLUID_VOICE_ENVHOLD].min = -1.0f;
|
|
voice->modenv_data[FLUID_VOICE_ENVHOLD].max = 2.0f;
|
|
break;
|
|
|
|
case GEN_MODENVDECAY: /* SF 2.01 section 8.1.3 # 28 */
|
|
case GEN_MODENVSUSTAIN: /* SF 2.01 section 8.1.3 # 29 */
|
|
case GEN_KEYTOMODENVDECAY: /* SF 2.01 section 8.1.3 # 32 */
|
|
count = calculate_hold_decay_buffers(voice, GEN_MODENVDECAY, GEN_KEYTOMODENVDECAY, 1); /* 1 for decay */
|
|
y = 1.0f - 0.001f * _GEN(voice, GEN_MODENVSUSTAIN);
|
|
fluid_clip(y, 0.0f, 1.0f);
|
|
voice->modenv_data[FLUID_VOICE_ENVDECAY].count = count;
|
|
voice->modenv_data[FLUID_VOICE_ENVDECAY].coeff = 1.0f;
|
|
voice->modenv_data[FLUID_VOICE_ENVDECAY].incr = count ? -1.0f / count : 0.0f;
|
|
voice->modenv_data[FLUID_VOICE_ENVDECAY].min = y;
|
|
voice->modenv_data[FLUID_VOICE_ENVDECAY].max = 2.0f;
|
|
break;
|
|
|
|
case GEN_MODENVRELEASE: /* SF 2.01 section 8.1.3 # 30 */
|
|
x = _GEN(voice, GEN_MODENVRELEASE);
|
|
fluid_clip(x, -12000.0f, 8000.0f);
|
|
count = 1 + NUM_BUFFERS_RELEASE(x);
|
|
voice->modenv_data[FLUID_VOICE_ENVRELEASE].count = count;
|
|
voice->modenv_data[FLUID_VOICE_ENVRELEASE].coeff = 1.0f;
|
|
voice->modenv_data[FLUID_VOICE_ENVRELEASE].incr = count ? -1.0f / count : 0.0;
|
|
voice->modenv_data[FLUID_VOICE_ENVRELEASE].min = 0.0f;
|
|
voice->modenv_data[FLUID_VOICE_ENVRELEASE].max = 2.0f;
|
|
break;
|
|
|
|
} /* switch gen */
|
|
}
|
|
|
|
/**
|
|
* fluid_voice_modulate
|
|
*
|
|
* In this implementation, I want to make sure that all controllers
|
|
* are event based: the parameter values of the DSP algorithm should
|
|
* only be updates when a controller event arrived and not at every
|
|
* iteration of the audio cycle (which would probably be feasible if
|
|
* the synth was made in silicon).
|
|
*
|
|
* The update is done in three steps:
|
|
*
|
|
* - first, we look for all the modulators that have the changed
|
|
* controller as a source. This will yield a list of generators that
|
|
* will be changed because of the controller event.
|
|
*
|
|
* - For every changed generator, calculate its new value. This is the
|
|
* sum of its original value plus the values of al the attached
|
|
* modulators.
|
|
*
|
|
* - For every changed generator, convert its value to the correct
|
|
* unit of the corresponding DSP parameter
|
|
*
|
|
* @fn int fluid_voice_modulate(fluid_voice_t* voice, int cc, int ctrl, int val)
|
|
* @param voice the synthesis voice
|
|
* @param cc flag to distinguish between a continous control and a channel control (pitch bend, ...)
|
|
* @param ctrl the control number
|
|
* */
|
|
int fluid_voice_modulate(fluid_voice_t* voice, int cc, int ctrl)
|
|
{
|
|
int i, k;
|
|
fluid_mod_t* mod;
|
|
int gen;
|
|
fluid_real_t modval;
|
|
|
|
/* printf("Chan=%d, CC=%d, Src=%d, Val=%d\n", voice->channel->channum, cc, ctrl, val); */
|
|
|
|
for (i = 0; i < voice->mod_count; i++) {
|
|
|
|
mod = &voice->mod[i];
|
|
|
|
/* step 1: find all the modulators that have the changed controller
|
|
* as input source. */
|
|
if (fluid_mod_has_source(mod, cc, ctrl)) {
|
|
|
|
gen = fluid_mod_get_dest(mod);
|
|
modval = 0.0;
|
|
|
|
/* step 2: for every changed modulator, calculate the modulation
|
|
* value of its associated generator */
|
|
for (k = 0; k < voice->mod_count; k++) {
|
|
if (fluid_mod_has_dest(&voice->mod[k], gen)) {
|
|
modval += fluid_mod_get_value(&voice->mod[k], voice->channel, voice);
|
|
}
|
|
}
|
|
|
|
fluid_gen_set_mod(&voice->gen[gen], modval);
|
|
|
|
/* step 3: now that we have the new value of the generator,
|
|
* recalculate the parameter values that are derived from the
|
|
* generator */
|
|
fluid_voice_update_param(voice, gen);
|
|
}
|
|
}
|
|
return FLUID_OK;
|
|
}
|
|
|
|
/**
|
|
* fluid_voice_modulate_all
|
|
*
|
|
* Update all the modulators. This function is called after a
|
|
* ALL_CTRL_OFF MIDI message has been received (CC 121).
|
|
*
|
|
*/
|
|
int fluid_voice_modulate_all(fluid_voice_t* voice)
|
|
{
|
|
fluid_mod_t* mod;
|
|
int i, k, gen;
|
|
fluid_real_t modval;
|
|
|
|
/* Loop through all the modulators.
|
|
|
|
FIXME: we should loop through the set of generators instead of
|
|
the set of modulators. We risk to call 'fluid_voice_update_param'
|
|
several times for the same generator if several modulators have
|
|
that generator as destination. It's not an error, just a wast of
|
|
energy (think polution, global warming, unhappy musicians,
|
|
...) */
|
|
|
|
for (i = 0; i < voice->mod_count; i++) {
|
|
|
|
mod = &voice->mod[i];
|
|
gen = fluid_mod_get_dest(mod);
|
|
modval = 0.0;
|
|
|
|
/* Accumulate the modulation values of all the modulators with
|
|
* destination generator 'gen' */
|
|
for (k = 0; k < voice->mod_count; k++) {
|
|
if (fluid_mod_has_dest(&voice->mod[k], gen)) {
|
|
modval += fluid_mod_get_value(&voice->mod[k], voice->channel, voice);
|
|
}
|
|
}
|
|
|
|
fluid_gen_set_mod(&voice->gen[gen], modval);
|
|
|
|
/* Update the parameter values that are depend on the generator
|
|
* 'gen' */
|
|
fluid_voice_update_param(voice, gen);
|
|
}
|
|
|
|
return FLUID_OK;
|
|
}
|
|
|
|
/*
|
|
* fluid_voice_noteoff
|
|
*/
|
|
int
|
|
fluid_voice_noteoff(fluid_voice_t* voice)
|
|
{
|
|
fluid_profile(FLUID_PROF_VOICE_NOTE, voice->ref);
|
|
|
|
if (voice->channel && fluid_channel_sustained(voice->channel)) {
|
|
voice->status = FLUID_VOICE_SUSTAINED;
|
|
} else {
|
|
if (voice->volenv_section == FLUID_VOICE_ENVATTACK) {
|
|
/* A voice is turned off during the attack section of the volume
|
|
* envelope. The attack section ramps up linearly with
|
|
* amplitude. The other sections use logarithmic scaling. Calculate new
|
|
* volenv_val to achieve equievalent amplitude during the release phase
|
|
* for seamless volume transition.
|
|
*/
|
|
if (voice->volenv_val > 0){
|
|
fluid_real_t lfo = voice->modlfo_val * -voice->modlfo_to_vol;
|
|
fluid_real_t amp = voice->volenv_val * pow (10.0, lfo / -200);
|
|
fluid_real_t env_value = - ((-200 * log (amp) / log (10.0) - lfo) / 960.0 - 1);
|
|
fluid_clip (env_value, 0.0, 1.0);
|
|
voice->volenv_val = env_value;
|
|
}
|
|
}
|
|
voice->volenv_section = FLUID_VOICE_ENVRELEASE;
|
|
voice->volenv_count = 0;
|
|
voice->modenv_section = FLUID_VOICE_ENVRELEASE;
|
|
voice->modenv_count = 0;
|
|
}
|
|
|
|
return FLUID_OK;
|
|
}
|
|
|
|
/*
|
|
* fluid_voice_kill_excl
|
|
*
|
|
* Percussion sounds can be mutually exclusive: for example, a 'closed
|
|
* hihat' sound will terminate an 'open hihat' sound ringing at the
|
|
* same time. This behaviour is modeled using 'exclusive classes',
|
|
* turning on a voice with an exclusive class other than 0 will kill
|
|
* all other voices having that exclusive class within the same preset
|
|
* or channel. fluid_voice_kill_excl gets called, when 'voice' is to
|
|
* be killed for that reason.
|
|
*/
|
|
int
|
|
fluid_voice_kill_excl(fluid_voice_t* voice){
|
|
|
|
if (!_PLAYING(voice)) {
|
|
return FLUID_OK;
|
|
}
|
|
|
|
/* Turn off the exclusive class information for this voice,
|
|
so that it doesn't get killed twice
|
|
*/
|
|
fluid_voice_gen_set(voice, GEN_EXCLUSIVECLASS, 0);
|
|
|
|
/* If the voice is not yet in release state, put it into release state */
|
|
if (voice->volenv_section != FLUID_VOICE_ENVRELEASE){
|
|
voice->volenv_section = FLUID_VOICE_ENVRELEASE;
|
|
voice->volenv_count = 0;
|
|
voice->modenv_section = FLUID_VOICE_ENVRELEASE;
|
|
voice->modenv_count = 0;
|
|
}
|
|
|
|
/* Speed up the volume envelope */
|
|
/* The value was found through listening tests with hi-hat samples. */
|
|
fluid_voice_gen_set(voice, GEN_VOLENVRELEASE, -200);
|
|
fluid_voice_update_param(voice, GEN_VOLENVRELEASE);
|
|
|
|
/* Speed up the modulation envelope */
|
|
fluid_voice_gen_set(voice, GEN_MODENVRELEASE, -200);
|
|
fluid_voice_update_param(voice, GEN_MODENVRELEASE);
|
|
|
|
return FLUID_OK;
|
|
}
|
|
|
|
/*
|
|
* fluid_voice_off
|
|
*
|
|
* Purpose:
|
|
* Turns off a voice, meaning that it is not processed
|
|
* anymore by the DSP loop.
|
|
*/
|
|
int
|
|
fluid_voice_off(fluid_voice_t* voice)
|
|
{
|
|
fluid_profile(FLUID_PROF_VOICE_RELEASE, voice->ref);
|
|
|
|
voice->chan = NO_CHANNEL;
|
|
voice->volenv_section = FLUID_VOICE_ENVFINISHED;
|
|
voice->volenv_count = 0;
|
|
voice->modenv_section = FLUID_VOICE_ENVFINISHED;
|
|
voice->modenv_count = 0;
|
|
voice->status = FLUID_VOICE_OFF;
|
|
|
|
/* Decrement the reference count of the sample. */
|
|
if (voice->sample) {
|
|
fluid_sample_decr_ref(voice->sample);
|
|
voice->sample = NULL;
|
|
}
|
|
|
|
return FLUID_OK;
|
|
}
|
|
|
|
/*
|
|
* fluid_voice_add_mod
|
|
*
|
|
* Adds a modulator to the voice. "mode" indicates, what to do, if
|
|
* an identical modulator exists already.
|
|
*
|
|
* mode == FLUID_VOICE_ADD: Identical modulators on preset level are added
|
|
* mode == FLUID_VOICE_OVERWRITE: Identical modulators on instrument level are overwritten
|
|
* mode == FLUID_VOICE_DEFAULT: This is a default modulator, there can be no identical modulator.
|
|
* Don't check.
|
|
*/
|
|
void
|
|
fluid_voice_add_mod(fluid_voice_t* voice, fluid_mod_t* mod, int mode)
|
|
{
|
|
int i;
|
|
|
|
/*
|
|
* Some soundfonts come with a huge number of non-standard
|
|
* controllers, because they have been designed for one particular
|
|
* sound card. Discard them, maybe print a warning.
|
|
*/
|
|
|
|
if (((mod->flags1 & FLUID_MOD_CC) == 0)
|
|
&& ((mod->src1 != 0) /* SF2.01 section 8.2.1: Constant value */
|
|
&& (mod->src1 != 2) /* Note-on velocity */
|
|
&& (mod->src1 != 3) /* Note-on key number */
|
|
&& (mod->src1 != 10) /* Poly pressure */
|
|
&& (mod->src1 != 13) /* Channel pressure */
|
|
&& (mod->src1 != 14) /* Pitch wheel */
|
|
&& (mod->src1 != 16))) { /* Pitch wheel sensitivity */
|
|
FLUID_LOG(FLUID_WARN, "Ignoring invalid controller, using non-CC source %i.", mod->src1);
|
|
return;
|
|
}
|
|
|
|
if (mode == FLUID_VOICE_ADD) {
|
|
|
|
/* if identical modulator exists, add them */
|
|
for (i = 0; i < voice->mod_count; i++) {
|
|
if (fluid_mod_test_identity(&voice->mod[i], mod)) {
|
|
// printf("Adding modulator...\n");
|
|
voice->mod[i].amount += mod->amount;
|
|
return;
|
|
}
|
|
}
|
|
|
|
} else if (mode == FLUID_VOICE_OVERWRITE) {
|
|
|
|
/* if identical modulator exists, replace it (only the amount has to be changed) */
|
|
for (i = 0; i < voice->mod_count; i++) {
|
|
if (fluid_mod_test_identity(&voice->mod[i], mod)) {
|
|
// printf("Replacing modulator...amount is %f\n",mod->amount);
|
|
voice->mod[i].amount = mod->amount;
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* Add a new modulator (No existing modulator to add / overwrite).
|
|
Also, default modulators (FLUID_VOICE_DEFAULT) are added without
|
|
checking, if the same modulator already exists. */
|
|
if (voice->mod_count < FLUID_NUM_MOD) {
|
|
fluid_mod_clone(&voice->mod[voice->mod_count++], mod);
|
|
}
|
|
}
|
|
|
|
unsigned int fluid_voice_get_id(fluid_voice_t* voice)
|
|
{
|
|
return voice->id;
|
|
}
|
|
|
|
int fluid_voice_is_playing(fluid_voice_t* voice)
|
|
{
|
|
return _PLAYING(voice);
|
|
}
|
|
|
|
/*
|
|
* fluid_voice_get_lower_boundary_for_attenuation
|
|
*
|
|
* Purpose:
|
|
*
|
|
* A lower boundary for the attenuation (as in 'the minimum
|
|
* attenuation of this voice, with volume pedals, modulators
|
|
* etc. resulting in minimum attenuation, cannot fall below x cB) is
|
|
* calculated. This has to be called during fluid_voice_init, after
|
|
* all modulators have been run on the voice once. Also,
|
|
* voice->attenuation has to be initialized.
|
|
*/
|
|
fluid_real_t fluid_voice_get_lower_boundary_for_attenuation(fluid_voice_t* voice)
|
|
{
|
|
int i;
|
|
fluid_mod_t* mod;
|
|
fluid_real_t possible_att_reduction_cB=0;
|
|
fluid_real_t lower_bound;
|
|
|
|
for (i = 0; i < voice->mod_count; i++) {
|
|
mod = &voice->mod[i];
|
|
|
|
/* Modulator has attenuation as target and can change over time? */
|
|
if ((mod->dest == GEN_ATTENUATION)
|
|
&& ((mod->flags1 & FLUID_MOD_CC) || (mod->flags2 & FLUID_MOD_CC))) {
|
|
|
|
fluid_real_t current_val = fluid_mod_get_value(mod, voice->channel, voice);
|
|
fluid_real_t v = fabs(mod->amount);
|
|
|
|
if ((mod->src1 == FLUID_MOD_PITCHWHEEL)
|
|
|| (mod->flags1 & FLUID_MOD_BIPOLAR)
|
|
|| (mod->flags2 & FLUID_MOD_BIPOLAR)
|
|
|| (mod->amount < 0)) {
|
|
/* Can this modulator produce a negative contribution? */
|
|
v *= -1.0;
|
|
} else {
|
|
/* No negative value possible. But still, the minimum contribution is 0. */
|
|
v = 0;
|
|
}
|
|
|
|
/* For example:
|
|
* - current_val=100
|
|
* - min_val=-4000
|
|
* - possible_att_reduction_cB += 4100
|
|
*/
|
|
if (current_val > v){
|
|
possible_att_reduction_cB += (current_val - v);
|
|
}
|
|
}
|
|
}
|
|
|
|
lower_bound = voice->attenuation-possible_att_reduction_cB;
|
|
|
|
/* SF2.01 specs do not allow negative attenuation */
|
|
if (lower_bound < 0) {
|
|
lower_bound = 0;
|
|
}
|
|
return lower_bound;
|
|
}
|
|
|
|
|
|
/* Purpose:
|
|
*
|
|
* Make sure, that sample start / end point and loop points are in
|
|
* proper order. When starting up, calculate the initial phase.
|
|
*/
|
|
void fluid_voice_check_sample_sanity(fluid_voice_t* voice)
|
|
{
|
|
int min_index_nonloop=(int) voice->sample->start;
|
|
int max_index_nonloop=(int) voice->sample->end;
|
|
|
|
/* make sure we have enough samples surrounding the loop */
|
|
int min_index_loop=(int) voice->sample->start + FLUID_MIN_LOOP_PAD;
|
|
int max_index_loop=(int) voice->sample->end - FLUID_MIN_LOOP_PAD + 1; /* 'end' is last valid sample, loopend can be + 1 */
|
|
fluid_check_fpe("voice_check_sample_sanity start");
|
|
|
|
if (!voice->check_sample_sanity_flag){
|
|
return;
|
|
}
|
|
|
|
#if 0
|
|
printf("Sample from %i to %i\n",voice->sample->start, voice->sample->end);
|
|
printf("Sample loop from %i %i\n",voice->sample->loopstart, voice->sample->loopend);
|
|
printf("Playback from %i to %i\n", voice->start, voice->end);
|
|
printf("Playback loop from %i to %i\n",voice->loopstart, voice->loopend);
|
|
#endif
|
|
|
|
/* Keep the start point within the sample data */
|
|
if (voice->start < min_index_nonloop){
|
|
voice->start = min_index_nonloop;
|
|
} else if (voice->start > max_index_nonloop){
|
|
voice->start = max_index_nonloop;
|
|
}
|
|
|
|
/* Keep the end point within the sample data */
|
|
if (voice->end < min_index_nonloop){
|
|
voice->end = min_index_nonloop;
|
|
} else if (voice->end > max_index_nonloop){
|
|
voice->end = max_index_nonloop;
|
|
}
|
|
|
|
/* Keep start and end point in the right order */
|
|
if (voice->start > voice->end){
|
|
int temp = voice->start;
|
|
voice->start = voice->end;
|
|
voice->end = temp;
|
|
/*FLUID_LOG(FLUID_DBG, "Loop / sample sanity check: Changing order of start / end points!"); */
|
|
}
|
|
|
|
/* Zero length? */
|
|
if (voice->start == voice->end){
|
|
fluid_voice_off(voice);
|
|
return;
|
|
}
|
|
|
|
if ((_SAMPLEMODE(voice) == FLUID_LOOP_UNTIL_RELEASE)
|
|
|| (_SAMPLEMODE(voice) == FLUID_LOOP_DURING_RELEASE)) {
|
|
/* Keep the loop start point within the sample data */
|
|
if (voice->loopstart < min_index_loop){
|
|
voice->loopstart = min_index_loop;
|
|
} else if (voice->loopstart > max_index_loop){
|
|
voice->loopstart = max_index_loop;
|
|
}
|
|
|
|
/* Keep the loop end point within the sample data */
|
|
if (voice->loopend < min_index_loop){
|
|
voice->loopend = min_index_loop;
|
|
} else if (voice->loopend > max_index_loop){
|
|
voice->loopend = max_index_loop;
|
|
}
|
|
|
|
/* Keep loop start and end point in the right order */
|
|
if (voice->loopstart > voice->loopend){
|
|
int temp = voice->loopstart;
|
|
voice->loopstart = voice->loopend;
|
|
voice->loopend = temp;
|
|
/*FLUID_LOG(FLUID_DBG, "Loop / sample sanity check: Changing order of loop points!"); */
|
|
}
|
|
|
|
/* Loop too short? Then don't loop. */
|
|
if (voice->loopend < voice->loopstart + FLUID_MIN_LOOP_SIZE){
|
|
voice->gen[GEN_SAMPLEMODE].val = FLUID_UNLOOPED;
|
|
}
|
|
|
|
/* The loop points may have changed. Obtain a new estimate for the loop volume. */
|
|
/* Is the voice loop within the sample loop? */
|
|
if ((int)voice->loopstart >= (int)voice->sample->loopstart
|
|
&& (int)voice->loopend <= (int)voice->sample->loopend){
|
|
/* Is there a valid peak amplitude available for the loop? */
|
|
if (voice->sample->amplitude_that_reaches_noise_floor_is_valid){
|
|
voice->amplitude_that_reaches_noise_floor_loop=voice->sample->amplitude_that_reaches_noise_floor / voice->synth_gain;
|
|
} else {
|
|
/* Worst case */
|
|
voice->amplitude_that_reaches_noise_floor_loop=voice->amplitude_that_reaches_noise_floor_nonloop;
|
|
};
|
|
};
|
|
|
|
} /* if sample mode is looped */
|
|
|
|
/* Run startup specific code (only once, when the voice is started) */
|
|
if (voice->check_sample_sanity_flag & FLUID_SAMPLESANITY_STARTUP){
|
|
if (max_index_loop - min_index_loop < FLUID_MIN_LOOP_SIZE){
|
|
if ((_SAMPLEMODE(voice) == FLUID_LOOP_UNTIL_RELEASE)
|
|
|| (_SAMPLEMODE(voice) == FLUID_LOOP_DURING_RELEASE)){
|
|
voice->gen[GEN_SAMPLEMODE].val = FLUID_UNLOOPED;
|
|
}
|
|
}
|
|
|
|
/* Set the initial phase of the voice (using the result from the
|
|
start offset modulators). */
|
|
fluid_phase_set_int(voice->phase, voice->start);
|
|
} /* if startup */
|
|
|
|
/* Is this voice run in loop mode, or does it run straight to the
|
|
end of the waveform data? */
|
|
if (((_SAMPLEMODE(voice) == FLUID_LOOP_UNTIL_RELEASE) && (voice->volenv_section < FLUID_VOICE_ENVRELEASE))
|
|
|| (_SAMPLEMODE(voice) == FLUID_LOOP_DURING_RELEASE)) {
|
|
/* Yes, it will loop as soon as it reaches the loop point. In
|
|
* this case we must prevent, that the playback pointer (phase)
|
|
* happens to end up beyond the 2nd loop point, because the
|
|
* point has moved. The DSP algorithm is unable to cope with
|
|
* that situation. So if the phase is beyond the 2nd loop
|
|
* point, set it to the start of the loop. No way to avoid some
|
|
* noise here. Note: If the sample pointer ends up -before the
|
|
* first loop point- instead, then the DSP loop will just play
|
|
* the sample, enter the loop and proceed as expected => no
|
|
* actions required.
|
|
*/
|
|
int index_in_sample = fluid_phase_index(voice->phase);
|
|
if (index_in_sample >= voice->loopend){
|
|
/* FLUID_LOG(FLUID_DBG, "Loop / sample sanity check: Phase after 2nd loop point!"); */
|
|
fluid_phase_set_int(voice->phase, voice->loopstart);
|
|
}
|
|
}
|
|
/* FLUID_LOG(FLUID_DBG, "Loop / sample sanity check: Sample from %i to %i, loop from %i to %i", voice->start, voice->end, voice->loopstart, voice->loopend); */
|
|
|
|
/* Sample sanity has been assured. Don't check again, until some
|
|
sample parameter is changed by modulation. */
|
|
voice->check_sample_sanity_flag=0;
|
|
#if 0
|
|
printf("Sane? playback loop from %i to %i\n", voice->loopstart, voice->loopend);
|
|
#endif
|
|
fluid_check_fpe("voice_check_sample_sanity");
|
|
}
|
|
|
|
|
|
int fluid_voice_set_param(fluid_voice_t* voice, int gen, fluid_real_t nrpn_value, int abs)
|
|
{
|
|
voice->gen[gen].nrpn = nrpn_value;
|
|
voice->gen[gen].flags = (abs)? GEN_ABS_NRPN : GEN_SET;
|
|
fluid_voice_update_param(voice, gen);
|
|
return FLUID_OK;
|
|
}
|
|
|
|
int fluid_voice_set_gain(fluid_voice_t* voice, fluid_real_t gain)
|
|
{
|
|
/* avoid division by zero*/
|
|
if (gain < 0.0000001){
|
|
gain = 0.0000001;
|
|
}
|
|
|
|
voice->synth_gain = gain;
|
|
voice->amp_left = fluid_pan(voice->pan, 1) * gain / 32768.0f;
|
|
voice->amp_right = fluid_pan(voice->pan, 0) * gain / 32768.0f;
|
|
voice->amp_reverb = voice->reverb_send * gain / 32768.0f;
|
|
voice->amp_chorus = voice->chorus_send * gain / 32768.0f;
|
|
|
|
return FLUID_OK;
|
|
}
|
|
|
|
/* - Scan the loop
|
|
* - determine the peak level
|
|
* - Calculate, what factor will make the loop inaudible
|
|
* - Store in sample
|
|
*/
|
|
int fluid_voice_optimize_sample(fluid_sample_t* s)
|
|
{
|
|
signed short peak_max = 0;
|
|
signed short peak_min = 0;
|
|
signed short peak;
|
|
fluid_real_t normalized_amplitude_during_loop;
|
|
double result;
|
|
int i;
|
|
|
|
/* ignore ROM and other(?) invalid samples */
|
|
if (!s->valid) return (FLUID_OK);
|
|
|
|
if (!s->amplitude_that_reaches_noise_floor_is_valid){ /* Only once */
|
|
/* Scan the loop */
|
|
for (i = (int)s->loopstart; i < (int) s->loopend; i ++){
|
|
signed short val = s->data[i];
|
|
if (val > peak_max) {
|
|
peak_max = val;
|
|
} else if (val < peak_min) {
|
|
peak_min = val;
|
|
}
|
|
}
|
|
|
|
/* Determine the peak level */
|
|
if (peak_max >- peak_min){
|
|
peak = peak_max;
|
|
} else {
|
|
peak =- peak_min;
|
|
};
|
|
if (peak == 0){
|
|
/* Avoid division by zero */
|
|
peak = 1;
|
|
};
|
|
|
|
/* Calculate what factor will make the loop inaudible
|
|
* For example: Take a peak of 3277 (10 % of 32768). The
|
|
* normalized amplitude is 0.1 (10 % of 32768). An amplitude
|
|
* factor of 0.0001 (as opposed to the default 0.00001) will
|
|
* drop this sample to the noise floor.
|
|
*/
|
|
|
|
/* 16 bits => 96+4=100 dB dynamic range => 0.00001 */
|
|
normalized_amplitude_during_loop = ((fluid_real_t)peak)/32768.;
|
|
result = FLUID_NOISE_FLOOR / normalized_amplitude_during_loop;
|
|
|
|
/* Store in sample */
|
|
s->amplitude_that_reaches_noise_floor = (double)result;
|
|
s->amplitude_that_reaches_noise_floor_is_valid = 1;
|
|
#if 0
|
|
printf("Sample peak detection: factor %f\n", (double)result);
|
|
#endif
|
|
};
|
|
return FLUID_OK;
|
|
}
|